IMPERATOR ROME SHOWCASE BY EnterElysium -"WORST THING IVE SEEN THIS YEAR"

Is this game an attempt by Paradox to bridge the gameplay gap between their bullshit (HOI4 & Vicky 2) and their more casual stuff (EU4 and CK2)? Because I'm not watching this video either.

They tend to focus more on the main subject of their games (in this case Rome) first, before making the background/"neutral" stuff playable. That's what they did with CK2, anyway, and CK2's pretty fun.
 
Well, I can tell I'm not going to like this because he keeps calling it Im-per-ator instead of Im-pera-tor. I don't have the time to watch all of it right now, but I'll try come back later to find out what OP is cringing over.
 
Is this game an attempt by Paradox to bridge the gameplay gap between their bullshit (HOI4 & Vicky 2) and their more casual stuff (EU4 and CK2)? Because I'm not watching this video either.

They tend to focus more on the main subject of their games (in this case Rome) first, before making the background/"neutral" stuff playable. That's what they did with CK2, anyway, and CK2's pretty fun.
im pretty happy with the mechanics they've showcased so far it seems like a good sequel to eu rome
 
Oh, okay. How old is EU Rome?

EU Rome is 11 years old. It is actually a really fun game if you can get past the dated bullshit. There's a lot of unique mechanics, specifically for Rome, Carthage, and the Hellenic factions that are never reused in any later Paradox games. For instance, Rome has a really, REALLY detailed Senate mechanic where you have to balance the factions against one another, and then you have to balance the Senate factions with army generals, because if a Senate faction doesn't have equal representation among military leadership, they will revolt. Units also aren't interchangeable, because over time units will develop loyalty to their specific general instead of Rome, and will revolt if you remove their general from command or try to move them to a new army.

Like I said, a lot of really really interesting and detailed mechanics that have just never been used since.
 
EU Rome is 11 years old. It is actually a really fun game if you can get past the dated bullshit. There's a lot of unique mechanics, specifically for Rome, Carthage, and the Hellenic factions that are never reused in any later Paradox games. For instance, Rome has a really, REALLY detailed Senate mechanic where you have to balance the factions against one another, and then you have to balance the Senate factions with army generals, because if a Senate faction doesn't have equal representation among military leadership, they will revolt. Units also aren't interchangeable, because over time units will develop loyalty to their specific general instead of Rome, and will revolt if you remove their general from command or try to move them to a new army.

Like I said, a lot of really really interesting and detailed mechanics that have just never been used since.
Wow, that sounds cool!
 
Wow, that sounds cool!

EU Rome itself was pretty dogshit

Civil Wars: Were impossible to prevent as one guy (a literal nobody from an obscure family) with literally one small army could fragment the country - yeah.. the civil wars didn't form their own countries but rather just took provinces from all across the empire to form a rebel country.

Expansion: You couldn't grab more than two provinces from wars for some reason - really high costs. Doesn't matter if the nations spine was broken after a 40 year war.

Technology: Was basically irrelevant so you had no reason to grow your base of citizens.

Colonization: Actually impossible to colonize at a historical pace. You had to keep armies permanently occupying colonies or a barbarian uprising would genocide them. It took forever for the freemen pops to rise and you couldn't enslave the barbarians and redistribute them everywhere.

Political death spiral: I get that this is the game but preventing the populists from taking power gets abit impossible when denying them seats leads to other factions losing seats to them... seems kinda nonsensical.

Ahistorical peace: The big powers don't have their historical weaknesses. The Seleucids and Ptolomys are stable and hardly ever try to kill eachother.. in fact, the whole world is pretty stable and not ripe for a Roman invasion.

Nonsensical EU1 diplomacy/alliances: Jesus...
 
I watched the second part of Spiffing Brit's YT Multiplayer stream from yesterday. It's going to be real fun on release to turn all your pops into citizens, tech 100's of years ahead of time, and then declare war on your neighbors. I look forward to seeing how Paradox fucks the game balance to try to address this obvious balance issue they created in the first place
 
Diadochi are way more important in this time period but fucking Romeaboos are almost as bad as Spartaboos. My autism won't permit me to even try this until they've had three major DLCs expanding the eastern med into playability.
 
  • Agree
Reactions: millais
Diadochi are way more important in this time period but fucking Romeaboos are almost as bad as Spartaboos. My autism won't permit me to even try this until they've had three major DLCs expanding the eastern med into playability.
Pretty much me but with barbarian DLCs that actually make them extremely different rather than one "barbarian" type of gameplay.
 
  • Agree
Reactions: Your Weird Fetish
Pretty much me but with barbarian DLCs that actually make them extremely different rather than one "barbarian" type of gameplay.
Gauls are cool, a shame they'll probably be shirtless retards in this like in Total War. I bet the early Germanic peoples will be mysteriously advanced and powerful though, thanks to (((Johann Andersen))).
 
Stellaris is pretty good now but I only started playing it like a year and a half after release. I take it it was completely shit before the DLC?
 
Stellaris is pretty good now but I only started playing it like a year and a half after release. I take it it was completely shit before the DLC?
Every game of stellaris is basically the same. Theirs no real room for making your own story or experience. It's somehow vast while also being hollow. I might just be annoyed from buying all the DLC like a buffon, though.
 
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