Man, it's all about Chef Miao.
Anyway, 2 more weapon entries before work!
Switch Axe: This is one of those weapons that often goes ignored; it seems way more complicated than it actually is and is a very straightforward weapon. Indeed, it's actually a very newbie-friendly weapon, but we're getting ahead of ourselves. The Switch Axe is a big, heavy, 2-handed weapon. It's notable for its unique ability to change between two seperate forms. The Switch Axe as a whole has enormous reach and high damage, lagging just behind the Greatsword and Hammer families, but it also has a decent swing speed. It has relatively middling sharpness, however, and tends to burn it off quite quickly. The Switch Axe's namesake, however, is where its biggest advantages come into play - it can operate as either a halberd-like greataxe, or as a sword. In its potent sword form, it's actually weaker per hit than in its axe form, but swings much faster and has a much higher damage-per-second rating, appearing as a weaker (but vastly faster) greatsword. This sword form is powered by a special phial built into the Switch Axe, which feeds into the weapon like a battery. There are a number of possible phial types, including Power (increases raw physical damage of the sword mode), Element (increases elemental damage done in sword mode), Status (Increases Poison/Paralysis buildup in Sword Mode), and Exhaust (damages enemy stamina/deals knockout damage in sword mode). The Switch Axe's sword mode consumes some of its fuel phial with each swing; it'll recharge slowly on its own, but if you use too much, the game will allow you to kick-start the process by reloading the Switch Axe. The Switch Axe has limited mobility - rather like the Great Sword - but because it has longer reach, accessible moves, and doesn't quite demand a lot of precision from the player, it's actually a very newbie-friendly weapon. With high damage and a straightforward mechanic, it's a solid weapon overall. Its biggest drawback, obvious problems with being a large weapon aside, is its sharpness curve, which is notoriously front-loaded and has a bad tendency to go down at an inopportune time.
Special Ability - Concentrated Discharge: In sword mode, X+A will deliver a powerful, lunging thrust. The player will then hold the weapon in place, and if X is hit repeatedly, the weapon will deliver up to six additional hits before unloading a brutally powerful explosion from the phial. This consumes an enormous amount of the phial's energy, and burns through the Switch Axe's sharpness like crazy, but is remarkably effective at helping break through an enemy's defense.
Charge Blade: This weapon is another multiple-weapons-in one package, like the switch axe, but functions much differently. Its basic form is a sword and shield, but a much larger and heavier set than the weapon type of the same name. Charge Blades have better reach and higher damage, but are much less combo-friendly and with lower movement speed. Instead, the Charge Blade focuses on building up a charge and using this charge to fuel its secondary mode, which is a powerful (but sluggish) axe similar to the Switch Axe. The Sword mode is primarily used to collect energy with attacks that will be used as fuel for the Axe mode. The weapon will glow in a certain color depending on its current energy level: yellow and red. That energy must be stored in the shield in order to have energy vials for the axe mode's powerful attacks. Storing energy while the sword glows yellow will grant 3 energy phials, while doing so with red glow will fill all 5 phials. These phials are consumed when using the axe mode's A button attacks; they enable massive damage combos and add extra traits to the weapon's Axe mode - Impact Phials increase the physical damage and stun of the Axe mode, whereas Element Phials increase the weapon's elemental damage in axe mode. The axe can be used without charging, but it will be less effective and will be unable to use its high-damage phial-based attacks. Careful balance between sword strikes (to build up a charge) and axe strikes (to use said charge) are important to get the most out of this finicky - but very effective - weapon.
Special Ability - Shield Charge: With a full stock of phials, if you prepare an axe phial combo, but cancel out of its final overhead attack with the R button, you will overcharge your shield, which will start glowing brightly. This consumes all phials, giving you 30 seconds of overcharge for every one consumed (including the 2 you used to start the combo), meaning the Overcharge lasts for 2 minutes and 30 seconds at max charge. When in this overcharged state, your Axe blows will deal 20% more damage, your shield will go from being roughly as strong as the Sword and Shield's to being more defensive than the Great Sword, and the Charge Blade can score counter hits on enemies who strike the shield for bonus damage. If you manage to get a full set of Phials whilst the shield is overcharged, this can be used with the overcharged Charge Blade for a devastating final attack that ends the overcharged mode and consumes all phials, but delivers enormous damage that allows it to rip through the armor of almost any foe one can imagine.