Video game mods

MuuMuu Bunnylips

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Jun 9, 2018
Mods are a great way to breathe life into an older game, or make new ones better. They'll do everything from improve graphics, to adding new content or even changing a game entirely.

What mods have you played or know of which say "This game is okay, but hold my beer and I'll make it better."
 
Can I provide examples of a mod that makes an already great game better?
Because vpk editing in Titanfall is the best. It lets me play with the text ingame in fun and various ways.

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I think almost every single game I currently play or have played in the past has been modded to some extent. Probably the most I've gotten out of a game were anything for the earlier Battlefield games. Forgotten Hope 2 and AIX2 for Battlefield 2 were especially great.

I am 100% against any dev or service that seeks to block modding. I can't even begin the amount of fun me and my brothers would have missed out on over the years if it weren't for mods being able to tailor the game into something we enjoy more.

Edit The best current example of mods I can give is Total War: Warhammer 2. Once you get a bunch of those improved roster and lore mods, it really starts to become a much more solid game.
 
I love mods for Cities Skylines and Transport Fever. I steer hard right away from anything that removes challenge or adds OP stuff but I like visual mods and stuff. For Skylines 'Move It' and 'Quay Anarchy' are ridiculously useful.
 
I bought skyrim exclusively for the mods back at the end of 2011. I don't think I've ever played it vanilla. As for recommendations: Legacy of the Dragonborn, VIGILANT, Clockwork and Project AHO are all bitching quest mods of the highest order.

...

Also you can slap huge titties on just about anything that moves. And many things that don't. So, there's that.
 
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I always loved the mods for Microsoft Combat Flight Simulator 3, there's half a dozen freeware expansions that not only expand the base game, but add entirely new theaters to the game. Granted some of them are a complete pain in the ass to install given that they're made for Windows XP, but they're pretty great if you can get them up and running.
 
Only if you're a faggot. I typically don't like fixating on Brutal Doom anyway, as there are too many mods overshadowed by it.

Besides...
Project Brutality > Brutal Doom
Yeah I totally forgot about that and indeed is better, but never played it, just saw gameplay.
Look, Doom is a great game , I played it a lot when I was kid, but if you think the game aged well you are a faggot.
 
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My favorite mod thus far is The Nameless Mod for Deus Ex
It's a massive total conversion mod with an extremely original premise, two separate branching main questlines and multiple endings, a fully voiced cast with really great voice acting, and hub based levels spread over two ingame days with different events occurring throughout the story. It took 7 years to develop and is still genuinely impressive to go back to. Most mods of this scale never get finished so to play this one that actually reached 1.0 status and even had patches post release was great.
 
-The megapack for Star Wars BF 2 that added Old Republic factions, new classes and a shit-ton of new maps and weapons

-Europe at war mod for Company of Heroes: added a lot of factions and gamemodes. Also depending on the map you choose the faction may behave differently, for example if you chose a map set in operation Market Garden the US faction gets paratroopers as base infantry and lighter vehicles, while if you pick one set in Africa you get Africa Corps and early British army.

-Spearhead mod for Coh2: can't play the game without, revamps the entire game to make it more realistic and comes with its own commanders so you don't have to spend extra money to get the cool ones from lelic's shop

-The mods that let you play as a surface ship in Silent Hunter 4: extremely fun makes me sad that nobody has made a WWII surface ship sim game
 
I haven't tried this because I only have Grand Theft Auto V on the lowly XBox 360 and don't have a PC capable of running GTA V but, if I ever get a (modern) game-capable PC, I'd consider getting the PC version of GTA V for mods like the one that gives you Just Cause 2's grappling hook.


Here's FailRace hopping from the south end of the map to the north end of the map without touching the ground using the grappling hook and parachute to hop between buildings and the roofs of trucks.
 
I've already seen a couple for Skyrim, but the Ordinator Perk overhaul makes that game so much better. They give some if the more useless skill trees like Alteration stuff to do (like making locks easier to hit, or mini turrets for smithing).

It really just opens up a lot of classes you couldn't build before. I played an Orc Necromancer with 4 skeleton boys that didn't count against my summoning limit. Very fun.

 
I've already seen a couple for Skyrim, but the Ordinator Perk overhaul makes that game so much better. They give some if the more useless skill trees like Alteration stuff to do (like making locks easier to hit, or mini turrets for smithing).

It really just opens up a lot of classes you couldn't build before. I played an Orc Necromancer with 4 skeleton boys that didn't count against my summoning limit. Very fun.


If Ordinator isn't your thing, SPERG is a decent substitute, as it streamlines a lot of the filler perks, adds a lot of cool new features, and makes perk trees you wouldn't touch before worth it, as some benefit the effects of other perk trees.

Some say it a bit OP and Ordinator is more balanced though.
 
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