Video games where you have to "RESET" the system after you've beatin the game.

BuddyBoy600alt

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I remember the days NES and SNES era where after you completed the game, You watch the ending credits/sequence. After the ending sequence, You stay at the "THE END" screen and when you press start, Nothing happens. I remember it happened in Super Mario World. In the NES game, Faxanadu, When you press start, You just watch the ending credits again.
 
The very first game that did this to me was the original Kingdom Hearts. It was such a weird thing for young me; normally the game would take you back to the main menu or in some cases allow you to keep playing. KH meanwhile never left the end screen; it just had the game's artwork with the main menu music playing. It was such a strange melancholic experience, because for once beating the game didn't allow you to keep playing after the fact. It was a definitive end.
 
Yeah, it was totally a thing. Now they don't give you the choice, resetting to main screen after credits roll instead (or booting you back to last save/sticking you out in the main square with a message to do all the side quests.)
 
That's some spicy autism you've got there.
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I remember having to do this multiple times when playing various retro games. The Master System had its pause button on the system itself, so you had to get up and press the pause button if you needed to pause.
 
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This is usually a case of the programmers being too lazy to program in a feature that would call the title screen back up. Maybe they thought ypu wouldn't want to play the game twice. I mean I wouldn't want to play some of those games twice.

To throw you for a loop, X-Men on the Genesis makes you hit reset to FINISH the damned game.
 
To throw you for a loop, X-Men on the Genesis makes you hit reset to FINISH the damned game.

I had that game when I was a wee lad and I could never figure it out. It told you to "Reset the computer" or some shit and I'd run around the level looking for a computer in the actual game. It wasn't until years later when I learned the truth.
 
I had that game when I was a wee lad and I could never figure it out. It told you to "Reset the computer" or some shit and I'd run around the level looking for a computer in the actual game. It wasn't until years later when I learned the truth.

Fucking X-Men on the Genesis. Mojo's level. I share your pain. I could never figure that out as a kid either. Drove me up the god damn wall!
 
Even though the second quest was usually the same game, but even harder.
The same thing happened in The Legend of Zelda series. And even Air Fortress. After I beat the 2nd quest of Air Fortress, I go to the ending credits where it says "Presented by Hal Laboratory Inc." I stay on that screen until I reset the NES.
 
Was it Final Fantasy 7 that had the flying through space thing after the credits? I remember beating it as a kid and watching that screen for ages waiting for something to happen.
 
it doesn't bother me as much as when the game loops into a complete fail State and winning the game means you get a game over message.
 
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