Warframe

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My play hours are making this game really tedious. Literally couldn't get matched to a single team for Eidolons, Profit-Taker, Kuva/Tenet territories, Ur, Exploiter, Kappa, or RJ Orphix all night. The matchmaking system sucks when you work night shift.
 
My play hours are making this game really tedious. Literally couldn't get matched to a single team for Eidolons, Profit-Taker, Kuva/Tenet territories, Ur, Exploiter, Kappa, or RJ Orphix all night. The matchmaking system sucks when you work night shift.
I'll make an effort to start playing nights more just to help your matchmaking.
 
Guys will see this and just type "wife".
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My play hours are making this game really tedious. Literally couldn't get matched to a single team for Eidolons, Profit-Taker, Kuva/Tenet territories, Ur, Exploiter, Kappa, or RJ Orphix all night. The matchmaking system sucks when you work night shift.
If you go into Settings>System>Network, you can switch between the regions of NA, EU, Asia, Oceania.
If you're a night shift worker in North America, I would switch it to Europe.
 
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couldn't get matched to a single team for Eidolons, Profit-Taker, Kuva/Tenet territories, Ur, Exploiter, Kappa, or RJ Orphix all night
I've never had problems getting squads for Eidolons, EDA, Circuit, or Profit-Taker at any hour of the AM on NA servers. With no limit set for ping, I get pretty consistently matched with Chinese players in the AM.
 
I've never had problems getting squads for Eidolons, EDA, Circuit, or Profit-Taker at any hour of the AM on NA servers. With no limit set for ping, I get pretty consistently matched with Chinese players in the AM.
Makes sense that you'd get matched with Xiao Ping and Ping Wong with no ping limit.
 
Every time I trade with a Xi Jingping ass username, I check the profile. Without fail, it's Wukong or Revenant, Zarr/Bramma/Felarx, Laetum/Nukor, Glaive Prime.
They're moving onto the Magistar Slam Builds and are the entire reason Wukong got his Cloudewalker nerfed to wait until melee heavy attacks go through their recovery animation before you can recast.
 
So this weekend I've played nothing but Atlas. He's so fun. I might even become an Atlas main.
Atlas main... That's me. I should post my atlas build, but it is really high investment and I'm not sure how worth it is when Baruuk can probably do the same thing but better. 1 shotting acolytes never gets old. You just can't punch bosses.
 
Atlas main... That's me. I should post my atlas build, but it is really high investment and I'm not sure how worth it is when Baruuk can probably do the same thing but better. 1 shotting acolytes never gets old. You just can't punch bosses.
Post it. Maybe it'll help me improve mine.
 
Post it. Maybe it'll help me improve mine.
Just build for a bunch of range and some strength, then keeping your meter up with Rubble Heap/Path of Statues to spam Landslide since you're invulnerable while it's casting.
Since his 1 is a pseudo-exaulted, I highly recommend using a Ceramic Dagger with the Incarn since it's the best 'low effort' option on him.
Start with a build like this as it's a single forma. Downgrade as needed.
If you don't have Nourish, than feel free to use something like Roar.
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For the weapon, you'll want the Incarn ceramic dagger with Gun and Blade, Adapt Reflexes, and Absolute Valor. For the empty space, use the new Galvanized Steel, otherwise add a V over Might for Sac Steel.
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Edit: Slight changes to the Atlas build.
 
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Just build for a bunch of range and some strength, then keeping your meter up with Rubble Heap/Path of Statues to spam Landslide since you're invulnerable while it's casting.
Since his 1 is a pseudo-exaulted, I highly recommend using a Ceramic Dagger with the Incarn since it's the best 'low effort' option on him.
Start with a build like this as it's a single forma. Downgrade as needed.
If you don't have Nourish, than feel free to use something like Roar.
View attachment 6641063

For the weapon, you'll want the Incarn ceramic dagger with Gun and Blade, Adapt Reflexes, and Absolute Valor. For the empty space, use the new Galvanized Steel, otherwise add a V over Might for Sac Steel.
How do you keep your energy up without Equilibrium at 45% efficiency and no Flow? I adapted my build to be more similar to yours, but it made me lose Equilibrium.

I have no Incarnons or Archon Shards because I quit for a while during the period when those were introduced, and my arcanes are woefully low-leveled, so I probably wouldn't be anywhere near your power.
 
Gauss Prime is finally in the oven, so I fed regular Gauss to the Helminth and now understand why people like Thermal Sunder. Stuck it on Rhino Prime, partly for lolz and partly to ensure he remains my most-played Frame. Just waiting on skeltal frame now.
 
Gauss Prime is finally in the oven, so I fed regular Gauss to the Helminth and now understand why people like Thermal Sunder. Stuck it on Rhino Prime, partly for lolz and partly to ensure he remains my most-played Frame. Just waiting on skeltal frame now.
How painful was the Gauss farm? He and his weapons are a farm I've been putting off because it sounds awful.
 
How do you keep your energy up without Equilibrium at 45% efficiency and no Flow? I adapted my build to be more similar to yours, but it made me lose Equilibrium.
Grimoire with Xata Invocation. Honestly I wouldn't bother with Blind rage and over extended if you are on a budget. Just try to stack range and use normal intensify, I don't think Atlas needs a lot of strength, anything over 100% is fine as long as you have as much range as you can reasonably get so your petrify hits as much as possible per use.
Anyways, this is my really high budget Atlas build, I'll say you should absolutely use the one Day of the Cope with the ceramic dagger over this one, much cheaper and I can see it doing steel path perfectly fine.

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This is a bit much and wants 2 umbra forma. I'll explain why I have flow on later but you don't need it at all and you can swap in stretch, path of statues, or ore gaze instead. I use Ore Gaze or stretch instead of flow for non steel path. Rubble Heap is super required. I do not have Path of Statues equipped because I honestly never saw it doing much work for me, but if you want to use Petrify less due to energy you should probably have Path of Statues. Augur Secrets and equilibrium both could come off, part of me likes having stretch more then equilibrium. Unfortunately modding our stat stick to have elec damage does not proc archon stretch on punches. For arcanes just use whatever you want (I suggest some form of energy economy) plus molt augmented, I never see arcane avenger proc for me unless I'm in 200+ steel path content and even then it isn't constant and you kill everything in 1 or 2 punches without it so I might just take it off for something else.
For archon shards, use 2 yellows at least for cast speed. Then red melee crit damage. My overbudget setup uses 2 yellows for cast speed, and 3 purples for Melee Crit damage that is all doubled since with primed flow you have over 500 max energy.
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For the secondary and energy economy I use the Grimoire with Xata invocation along with mods that increase the AoE, I just fire it off everytime it is charged into an enemy group and that helps plenty for my energy economy.
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I use Magistar Incarnon for my stat stick. Ceramic dagger is better for budget builds, but with Magistar you will crit for 10mil-20mil damage -constantly-. Acolytes will die in 1 to 2 punches, and Necramechs in EDA will go down in seconds. The damage here is a bit too stacked, you really really don't need this much.
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I use Gladiator Rush because of the companion mod Tandem Bond, which isn't required but it is nice. Using this companion mod and the Naramon operator focus school will mean your companion will get up to 12 combo for you surprisingly quickly, and gladiator rush with naramon means this will never decay. With all that you can keep Magistar incarnon turned on for the whole mission.
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Also I can't glam at all, but I wanted to make some sort of Gargoyle look for Halloween but nothing worked out so I just went with orange and black

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Path of Statues equipped because I honestly never saw it doing much work for me, but if you want to use Petrify less due to energy you should probably have Path of Statues.
I may have to switch to Petrify, because I haven't found Path of Statues to be consistent. A mission is usually over before I reach 1400. I guess Petrify is the reason for the high range?

I've been using Arcane Energize, but I don't have a lot of high level arcanes to fill the other slot. What I do use, though, is Magus Aggress on my operator. It massively increases punch damage after I melee back into my frame.
 
How painful was the Gauss farm? He and his weapons are a farm I've been putting off because it sounds awful.
I honestly don't remember, which usually means I've repressed that memory.
 
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