- Joined
- Jun 18, 2019
Today EA's name is literally synonymous with everything that sucks about modern video games, but while people probably forget and I wouldn't blame, there have been times in which was actually awesome.
In particular I really love the EA of the late 90s and early 2000s, when they gave us games like the first 3 Medal of Honors on consoles and games on PC like Command & Conquer Red Alert 2, American McGee's Alice and Command & Conquer: Generals.
I also have a soft spot for an obscure 2002 game from Redwood and also published by EA called Pirates: The Legend of Black Kat.
But I noticed a shift starting in 2003, the fourth console Medal of Honor game was awful and it seemed like they transitioned to almost nothing but licensed games, sports games and racing games, with only The Sims, Medal of Honor (which continued to be a shadow of it's former self) and Battlefield being the exceptions.
In other words, they went from releasing games that had a lot of character like Alice to putting out stuff that felt very generic.
However, then a funny thing happened over the course of the 7th gen, they got interesting again, starting with Dead Space, in the late 2000s and early 2010s they put out stuff like the Alice sequel, Mass Effect 2 and Dead Space 2, all great.
There was also The Sim 3, which I haven't played, but seems like it was pretty well received, everything seemed fine.
And then... and then... Mass Effect 3 happened, then Sim City 2013 happened, then Dead Space 3 happened, then The Sims 4 and oof, talk about falling flat on your face, they've sucked ever since, for ten years now, with only an occasional fluke like Battlefield 1.
My question is, what's the behind the scenes story? Were there CEO changes?
In particular I really love the EA of the late 90s and early 2000s, when they gave us games like the first 3 Medal of Honors on consoles and games on PC like Command & Conquer Red Alert 2, American McGee's Alice and Command & Conquer: Generals.
I also have a soft spot for an obscure 2002 game from Redwood and also published by EA called Pirates: The Legend of Black Kat.
But I noticed a shift starting in 2003, the fourth console Medal of Honor game was awful and it seemed like they transitioned to almost nothing but licensed games, sports games and racing games, with only The Sims, Medal of Honor (which continued to be a shadow of it's former self) and Battlefield being the exceptions.
In other words, they went from releasing games that had a lot of character like Alice to putting out stuff that felt very generic.
However, then a funny thing happened over the course of the 7th gen, they got interesting again, starting with Dead Space, in the late 2000s and early 2010s they put out stuff like the Alice sequel, Mass Effect 2 and Dead Space 2, all great.
There was also The Sim 3, which I haven't played, but seems like it was pretty well received, everything seemed fine.
And then... and then... Mass Effect 3 happened, then Sim City 2013 happened, then Dead Space 3 happened, then The Sims 4 and oof, talk about falling flat on your face, they've sucked ever since, for ten years now, with only an occasional fluke like Battlefield 1.
My question is, what's the behind the scenes story? Were there CEO changes?