Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

The artworks for the Aspect of Tiamat in Fizbans are pretty good.
 

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Know what? I love Dark Sun. And I can say this having actually played Dark Sun: good. Let it rest in peace.

Some things are best left buried instead of dug up and reanimated into a parody of their former selves. I respect Tim Brown for being realistic about it.

I would trust a Dark Sun re-release only if it was done in old-school zine-style format. Independent publishing, a small tightly-knit team of anonymous authors and full editorial freedom. Since it's basically impossible to make a profit with that format, it's never going to happen.
I mean, one can always just download the rules and play the game home. Nothing can really stop us. We can still enjoy it as it was, no wokeshit interference to ruin it. Win-win.
 
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I mean, one can always just download the rules and play the game home. Nothing can really stop us. We can still enjoy it as it was, no wokeshit interference to ruin it. Win-win.

Except when you to try to recruit players for a Dark Sun campaign because you or someone in your group moved, or when of the regs says "hey, my cousin moved into town and wants to play", you now have to deal with people rolling up with their level 12 genderspecial 10 Feminist/2 Tranny with HRT-focused feats and combat wheel chair being confused why there is combat. This is Dark Sun, all disagreements are settled non-violently with crying, hugging, and being vulnerable with each other in the wymyn led circle of feelings every full moon where everyone recognizes everyone else's personal truth and inner-goddess power.
 
Is it really that hard to just boot and kick and then just keep sifting? Even in this late time it was shockingly easy to get new players that weren't fucking failures to play games in my group.
 
Is it really that hard to just boot and kick and then just keep sifting? Even in this late time it was shockingly easy to get new players that weren't fucking failures to play games in my group.
For 5e campaigns? It's fine. For AD&D (the original Dark Sun experience)? Not so much. The pool of players willing to even entertain the notion of playing AD&D is tiny as it is, and I've started to notice some tranny encroachment even there. Just like the chiptune and demo scenes are full of trannies, it seems a few are setting their sighs on AD&D because it's so "retro" and it pleases their autism.
 
Is it really that hard to just boot and kick and then just keep sifting? Even in this late time it was shockingly easy to get new players that weren't fucking failures to play games in my group.

Eh, for now.

My least favorite Fugo, when I finally told them "play dungeons and dragons, stop trying to play Bishi Faggot Dating sim" (in more diplomatic terms) caused that otherwise good group to break up. Fugo was a friend of a regular, I tired to back channel, and between the stress Fugo caused before getting told to knock it off or leave, disinviting Fugo just sort of sored the mood at the table and caused the table to fall apart. Its hard to sift, and eventually you get a "simpsons comicbook guy" GM reputation if you don't watch it.

Again, I do a good bit of newbie shit in a blue-hell-hole adjacent. Maybe its different in other parts of the country where people are still reasonably sane. But I shouldn't even have to reject some of these characters, a sense of shame should have stopped them from turning in the character sheet.
 
Eh, for now.

My least favorite Fugo, when I finally told them "play dungeons and dragons, stop trying to play Bishi Faggot Dating sim" (in more diplomatic terms) caused that otherwise good group to break up. Fugo was a friend of a regular, I tired to back channel, and between the stress Fugo caused before getting told to knock it off or leave, disinviting Fugo just sort of sored the mood at the table and caused the table to fall apart. Its hard to sift, and eventually you get a "simpsons comicbook guy" GM reputation if you don't watch it.

Again, I do a good bit of newbie shit in a blue-hell-hole adjacent. Maybe its different in other parts of the country where people are still reasonably sane. But I shouldn't even have to reject some of these characters, a sense of shame should have stopped them from turning in the character sheet.
I've seen you using the term "Fugo" before. What does it mean? Is it another term for fujoshi?
 
Except when you to try to recruit players for a Dark Sun campaign because you or someone in your group moved, or when of the regs says "hey, my cousin moved into town and wants to play", you now have to deal with people rolling up with their level 12 genderspecial 10 Feminist/2 Tranny with HRT-focused feats and combat wheel chair being confused why there is combat. This is Dark Sun, all disagreements are settled non-violently with crying, hugging, and being vulnerable with each other in the wymyn led circle of feelings every full moon where everyone recognizes everyone else's personal truth and inner-goddess power.
I always give a party member enough rope to hang themselves with. If that member becomes a problem. I tell them to change or leave. If they don't come back based on that so be it. I've had to deal with a couple autistic tantrums over the years because of that. I'm currently running a B/X game for about 7 to 8 9-15 year old kids in addition to my main game. Suprisingly the kids are pretty well behaved and respectful. I can make jokes with them I couldn't make with my group of adults and any disagreements are resolved civily. I had one kid who REALLY wanted to be an try hard edgy murder hobo. I did my usual of just letting them experience the consequences of that. And later respectfully told him what he was doing wrong privately. No issues since then. They all hate furries too which was bliss to my ears and heart. I really recomend running B/X for kids. It's pretty simple for them to learn and trick them into thinking they're doing a Critical Role story game. They get interested in real games pretty quick.
 
I always give a party member enough rope to hang themselves with. If that member becomes a problem. I tell them to change or leave. If they don't come back based on that so be it. I've had to deal with a couple autistic tantrums over the years because of that.

Oh, I do that too. And in my current campaign the threat of collective punishment (and actual interest in what's going on) has gotten a guy finally "play a character [his wife] doesn't want to murder him over". But if he hadn't unfucked himself, it probably would have ended the group because asking him to leave would be asking his wife to leave as well, and that would cause some conflicted loyalities.

In the case of said Fugo, despite warnings that a man continuing to make a pest of themselves to the serving wench was going to find himself face-down in the alley let alone being obnoxious directly to the heavies, Fugo continued to only pay attention when there was hot bishis and get consequences for themselves and he party. When told, privately off table, to stop doing this (and to try find what parts of the story they were interested in, which boiled down to "trying find out if the prince was bicurious") I told them that I didn't think my style of GMing was going to be a fit for them, and encouraged them to go find another game, and if they wanted to keep playing they'd be expected to stop being disruptive. I then told their friend what was up, just in case it wasn't clear to Fugo ("Don't bring Fugo next session. We have talked about why and appreciate your help in trying to wrangle them but it is not working. I'm sorry if this causes strain in your friendship, I hope you continue to come but understand if you need to drop, blah blah blah.") Fugo then emails the group with some tumblr screed about gay rights (Manga titles were name-dropped) and trying to martyr themselves on a "I just want to do my part to make being gay more socially acceptable and sorry if that made things less fun for everyone, so I'll remove myself from the game now. I'm sorry I ruined everything like I always do" bent.

No one really bought it, but again the table was super awkward with a pre-game "So you know we're down a player, does anyone want to talk about why". Again, no one liked Fugo's shit, but some people had more of a problem with it than others, it brought some simmering political disagreements to a boil, and over the next two months it contributed to the end of the group. At one person doing the Geek Social Fallacy of "I'm sure they've learned their lesson" and going from a solid player to a flake because they weren't sure how they felt about being in "an exclusionary group, couldn't we just give them their own tard corner to sit in and a pack of crayons and roll of newsprint while everyone else actually did the adventure".

Its probable the table would have imploded eventually, I mean most do, but having to remove Fugo was the spark the lit that specific fuse.

So I have no problem giving a disruptive player a boot. I also have no issue with a person leaving my table because they don't like a 'serious' GM and want a random monkey cheese adventure, or because they want to play super-sweat ultra hard core GM v Party. But at least where I've been its rare that everyone is a complete stranger for a real-space game.
(And for online games you don't need any event to happen for things to collapse.) So booting a player isn't just booting a player, its often booting someone's friend. Sometimes yours.
Lol j/k j/k. The GM has no friends

They all hate furries too which was bliss to my ears and heart.

When you feel a twinge of hope for the next generation
 
For you mapmakers out there, the Humble Bundle has a bundle you'd like.


A pretty great deal for $30, lifetime key for Campaign Cartographer and a bunch of addons.
 
For you mapmakers out there, the Humble Bundle has a bundle you'd like.


A pretty great deal for $30, lifetime key for Campaign Cartographer and a bunch of addons.
Never was a big fan of CC. I got it a while back on some other bundle site but ended up refunding it. I'm sure it's decent if you get experienced with it but I just find GIMP to be so much more fluid and unrestrictive for making maps all for a steep $0.00.
 
For you mapmakers out there, the Humble Bundle has a bundle you'd like.


A pretty great deal for $30, lifetime key for Campaign Cartographer and a bunch of addons.

They have done a similar pack before. Buyer beware: all the downloads are hidden behind needing an account some weird 3rd party site which is why I haven't cashed in my CC3 license yet.

That said, people who do whole planet maps, Space guys and big fantasy both, cream themselves non-stop to FT3. I have never seen any posts saying its bad or lacking features.
 
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I got blocked by them on Twitter. I must have gotten Perkins Panties in a bunch.
On another note this not-Harry Potter shit they're doing is embarassing. Then again I hate Harry Potter. Maybe some people love this stuff.
That said, people who do whole planet maps, Space guys and big fantasy both, cream themselves non-stop to FT3. I have never seen any posts saying its bad or lacking features.
It's pretty damn powerful and feature-heavy, but the criticism I've seen - and the one I had myself - is ease of use vs. other powerful programs. CC3 can do a lot but you have to follow very specific workflows to do certain things, and it can feel both restrictive and confusing since almost nothing is explained in the UI and the packaged tutorials are next to useless.
 
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They have done a similar pack before. Buyer beware: all the downloads are hidden behind needing an account some weird 3rd party site which is why I haven't cashed in my CC3 license yet.

That said, people who do whole planet maps, Space guys and big fantasy both, cream themselves non-stop to FT3. I have never seen any posts saying its bad or lacking features.
Yeah all the codes are for the ProFantasy site, the creators of said software. There's fantasy and scifi mapping tools included, but the focus is more on fantasy.
 
My 10 year old refurbished laptop can't handle most mapmaking programs very well, but I shamelessly use dungeon maps from old school Everquest. Running the PCs through this dungeon was really fun and gave me more time to stat out non-standard encounters since the MM doesn't have stats for frog-men ghouls and other nasties populating the dungeons.
lower guk dead side.jpglower guk live side.jpg.city of guk.jpg
 
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