The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

specs ops would have been the best game ever made if at the start you just come back and dont go into the city, rolls credit the end. or if there was something the player could do to not launch the white phosphorus. but it was the game director story to tell and you have to respect that.
the problem with tlou2 is that cuckman is an asshole, a hack writer, every character was unlikeable and you have to tell something more profound that violence is bad or the human are the real monster.
 
Spec Ops did actually have an option to just leave, but people kept choosing it and whining about the game length during testing, lmao

Spec Ops is a deconstruction of how war is glorified in pop culture, and what the mass slaughter from Call of Duty would actually turn someone into. While criticism of the WP moment are valid, I do think people miss the point by taking it as blaming the player for what they're railroaded into.
 
Spec Ops did actually have an option to just leave, but people kept choosing it and whining about the game length during testing, lmao

Spec Ops is a deconstruction of how war is glorified in pop culture, and what the mass slaughter from Call of Duty would actually turn someone into. While criticism of the WP moment are valid, I do think people miss the point by taking it as blaming the player for what they're railroaded into.
I think it's more of a case of if you force me into your self-satisfied artistic bullshit, you can go fuck yourself.
 
Last edited:
Spec Ops is a deconstruction of how war is glorified in pop culture, and what the mass slaughter from Call of Duty would actually turn someone into. While criticism of the WP moment are valid, I do think people miss the point by taking it as blaming the player for what they're railroaded into.
(Bit of an autistic rant incoming, so be warned.)

The funny thing is that Call Of Duty, the very series that it is critiquing and blaming for all this, already deconstructed the modern military shooter with, believe it or not, the first two Modern Warfare games.

MW1 made it vague as to how justified the US was in terms of their actions in the Middle-Eastern nation, with heavy implications that it was simply an oil-rich puppet state that America didn't want to lose, and that part even ended in complete nuclear destruction that resulted in the deaths of 30,000 soldiers, with the terrorist not even being in that area to begin with. It also had many things in the campaign nod to anti-war fiction like Apocalypse Now and Doctor Strangelove, implied that the West are little more than imperialists bullies to the opposing force, with their only chance at defeating them being the usage of nuclear weaponry, and the ending pretty much stated that all the acts of heroism went unnoticed by most of the world, with the Ultranationalists still very much at large.

Meanwhile, MW2 went even further. Long before SOTL ruthlessly mocked the idea of patriotism and always showing the main heroes as being right, despite the actions they cause, this game was already doing that. The airport scene had you being complicit in the massacre of innocent civilians, with it being the catalyst for the rest of the tragedies that followed. The whole situation of America being invaded was done to shine a mirror on how the War On Terror was from the opposite angle (a country is the recipient of a terrorist attack, one of the perpetrators was from a nation they already have a beef with, and fueled with vengeance, launch an invasion that results in the desecration of famous monuments and much more death and destruction of people that may or may not have had anything to do with it). Even better, the main villain behind everything is an American general who did it all to drum up patriotism. Heck, the entire game is filled with quotes that are speaking out against the viewpoints of ultra-nationalism and the like.

It's why whenever I see people praise SOTL for all its rebuttals of the MW games, saying it made such games utterly irrelevant and the like (looking at you Yahtzee), or compare scenes of the two to demonstrate how the former showed the apparent realistic and disturbing true manner of the latter (Errant Signal even tried to compare the civilian massacre scenes, missing the point of the latter's), I always scoff, since they don't seem to remember that the very franchise they hate, and love SOTL for mocking, already did many of the critiques, perhaps in an even more subtle manner (yeah, I just called Modern Warfare subtle, bite me). SOTL just did it in a much more mean-spirited and antagonistic manner (for **** sake, the writer of SOTL even said he was "disturbed" by the "There's A Soldier In All Of Us" ads for Black Ops 1, seeing it as evidence of how desensitized to violence and war we are and how much these games feed into that, rather than it just being a tongue-in-cheek reference to how people of all backgrounds love the game).

It's a similar case with TLOU2. Many of the things people praise it for in terms of what it critiques have already been done, just that TLOU2 does it in a far more pretentious and heavy-handed manner that the critics love.
 
Last edited:
(Bit of an autistic rant incoming, so be warned.)

The funny thing is that Call Of Duty, the very series that it is critiquing and blaming for all this, already deconstructed the modern military shooter with, believe it or not, the first two Modern Warfare games.

MW1 made it vague as to how justified the US was in terms of their actions in the Middle-Eastern nation, with heavy implications that it was simply an oil-rich puppet state that America didn't want to lose, and that part even ended in complete nuclear destruction that ended with the deaths of 30,000 soldiers, with the terrorist not even being in that area to begin with. It also had many things in the campaign nod to anti-war fiction like Apocalypse Now and Doctor Strangelove, implied that the West are little more than imperialists bullies to the opposing force, with their only chance at defeating them being the usage of nuclear weaponry, and the ending pretty much stated that all the acts of heroism went unnoticed by most of the world, with the Ultranationlists still very much at large.

Meanwhile, MW2 went even further. Long before SOTL ruthlessly mocked the idea of patriotism and always showing the main heroes as being right, despite the actions they cause, this game was already doing that. The airport scene had you being complicit in the massacre of innocent civilians, with it being the catalyst for the rest of the tragedies that followed. The whole situation of America being invaded was done to shine a mirror on how the War On Terror was from the opposite angle (a country is the recipient of a terrorist attack, one of the perpetrators was from a nation they already have a beef with, and fueled with vengeance, launch an invasion that results in the desecration of famous monuments and much more death and destruction of people that may or may not have had anything to do with it). Even better, the main villain behind everything is an American general who did it all to drum up patriotism. Heck, the entire game is filled with quotes that are speaking out against the viewpoints of ultra-nationalism and the like.

It's why whenever I say people praise SOTL for all its rebuttals of the MW games, saying it made such games utterly irrelevant and the like (looking at you Yahtzee), or compare scenes of the two to demonstrate how the former showed the apparent realistic and disturbing true manner of the latter (Errant Signal even tried to compare the civilian massacre scenes, missing the point of the latter's), I always scoff, since they don't seem to remember that the very franchise they hate, and love SOTL for mocking, already did many of the critiques, perhaps in an even more subtle manner (yeah, I just called Modern Warfare subtle, bite me). SOTL just did it in a much more mean-spirited and antagonistic manner (for **** sake, the writer of SOTL even said he was "disturbed" by the "There's A Soldier In All Of Us" ads for Black Ops 1, seeing it as evidence of how desensitized to violence and war we are and how much these games feed into that, rather than it just being a tongue-in-cheek reference to how people of all backgrounds love the game).

It's a similar case with TLOU2. Many of the things people praise it for in terms of what it critiques have already been done, just that TLOU2 does it in a far more pretentious and heavy-handed manner that the critics love.
I will say that at least Spec Ops had the decency of giving the player a semi-decent ending if you choose to leave with the rescue team. That and the trio are original characters, so all the chaos they go through is your only exposure with them. TLOU2 has neither, the ending leaves you unfulfilled in a meaningless way and it did so by having the pre-established characters act like retards.
 
I will say that at least Spec Ops had the decency of giving the player a semi-decent ending if you choose to leave with the rescue team. That and the trio are original characters, so all the chaos they go through is your only exposure with them. TLOU2 has neither, the ending leaves you unfulfilled in a meaningless way and it did so by having the pre-established characters act like retards.
Supposedly the original cut of the game had a QTE which determined if Ellie executed or spared Abby at the climax but it was removed after Cuckman got butthurt when 99% of the test players chose to kill Abby.
 
It doesn't surprise me he's that much of a shithead.
Naughty Dog and Sony outright still refuse to release the sales numbers for TLOU2 and I'm still skeptical of the screenshots from /v/ anons claiming that in Europe TLOU2 was being bundled with purchase of a new PS4 controller but you don't refuse to release sales numbers if your game sold well.

Cuckman's dream standalone Abby sequel is very very unlikely to ever see the light of day and he only has himself to blame. He's not Hideo Kojima where he can be retarded and still succeed.
 
Supposedly the original cut of the game had a QTE which determined if Ellie executed or spared Abby at the climax but it was removed after Cuckman got butthurt when 99% of the test players chose to kill Abby.
That's weird because it would leave her fate ambiguous, and therefore leave her story unable to be continued in a sequel.
 
That's weird because it would leave her fate ambiguous, and therefore leave her story unable to be continued in a sequel.
Technically Abby should be dead either way because she ingested Ellie's blood in the non execution ending and is infected but Neil and company threw away and retconned so many plot points from the first game I would wager she is likely still alive.
 
Supposedly the original cut of the game had a QTE which determined if Ellie executed or spared Abby at the climax but it was removed after Cuckman got butthurt when 99% of the test players chose to kill Abby.
"How dare you kill my waifu! REEEEEEEE!"
Grow up Neil you fucking degenerate coom brain Jew.
 
Technically she should be dead either way because she ingested Ellie's blood in the non execution ending and is infected but Neil and company threw away and retconned so many plot points from the first game I would wager she is likely still alive.
Yeah, they implied she made it to Catalina Island to meet up with the remaining Fireflies led by noted stud and computer hacker Steve Rambo.

Screenshot_20220206-233544_YouTube.jpg
 
Naughty Dog and Sony outright still refuse to release the sales numbers for TLOU2 and I'm still skeptical of the screenshots from /v/ anons claiming that in Europe TLOU2 was being bundled with purchase of a new PS4 controller but you don't refuse to release sales numbers if your game sold well.

Cuckman's dream standalone Abby sequel is very very unlikely to ever see the light of day and he only has himself to blame. He's not Hideo Kojima where he can be retarded and still succeed.
Interesting how they still refuse to release the numbers. If the game did so well like Neil and his pathetic stans say it did then they should release the numbers and put it to rest. The fact that they won't raises eyebrows.
Another too is right now Sony is on a massive high right now with fans. Ghostbusters Afterlife and Spider-Man No Way Home gave them both a lot of goodwill and money. I think the last thing they want is to destroy that goodwill by having someone as spiteful and decisive like Neil head a big project. I am certain that, for the foreseeable future, Sony will be keeping Neil out of the spotlight for a while. Instead they will be hyping up Spider-Man 2 and Wolverine for PS5 instead of hyping up anything for TLoU.
 
Instead they will be hyping up Spider-Man 2 and Wolverine for PS5 instead of hyping up anything for TLoU.
I think it's clear to anyone not huffing Naughty Dog's farts that Insomniac is on its way to becoming the crown jewel of PlayStation.

They keep delivering hit after hit on a near yearly basis, their productivity far outstrips Naughty Dog at their best of times.
 
I think it's clear to anyone not huffing Naughty Dog's farts that Insomniac is on its way to becoming the crown jewel of PlayStation.
I'd say they already are. They've pretty much singlehandedly carried PS5 on their back while ND has done nothing but release patches, remasters and made nebulous promises about TLOU2's multiplayer which is more than a year overdue at this point. Oh, and can't forget about the TLOU1 re-re-remake that's probably happening just so Neil can replace the original with his "superior vision".

Though Insomniac are probably kicking themselves for selling out for so little given the ridiculous amounts of cash being thrown around on acquisitions right now.
 
I think it's clear to anyone not huffing Naughty Dog's farts that Insomniac is on its way to becoming the crown jewel of PlayStation.

They keep delivering hit after hit on a near yearly basis, their productivity far outstrips Naughty Dog at their best of times.
What Naughty Dog Stans and Neil Cuckman don't understand is that right now Microsoft and Sony are in a all out war with each other. Not only are they buying studios left and right but also they are trying to convince gamers to buy their consoles and games over the other. Microsoft may have Bethesda, Activison-Blizzard and 343 Industries but Sony has Insomniac and many of the Marvel licenses. That alone would probably tip the scales in Sony's favor (Never underestimate comic book nerds and little kids who love superheroes). What won't tip things in Sony's favor is defending and spotlighting a creepy degenerate Jew and his sexual fetishes marketed as games. Sony knows this which is why Neil has been very quiet lately. Probably told by Sony to keep his trap shut for the time being.
 
That alone would probably tip the scales in Sony's favor (Never underestimate comic book nerds and little kids who love superheroes).
that ship has pretty much sailed, capeshit comics are dead (since they're overly woke, thus shit), the MCU blew their load with endgame, phase 4 is a dumpster fire.

the only one that still pulls numbers is spiderman, but that's only games and movies again (and given this is sony, there's always a good chance for another amazing spiderman 2). kids these days play shit like fortnite (and destiny...), no time for boring stuff you gotta read on paper.
 
that ship has pretty much sailed, capeshit comics are dead (since they're overly woke, thus shit), the MCU blew their load with endgame, phase 4 is a dumpster fire.

the only one that still pulls numbers is spiderman, but that's only games and movies again (and given this is sony, there's always a good chance for another amazing spiderman 2). kids these days play shit like fortnite (and destiny...), no time for boring stuff you gotta read on paper.
I am going to be a bit more white pilled. I think we are going to see a little bit less woke shit coming from games for a while. A lot of the woke shit we saw happened when the economy was one of the best in decades. People had money to burn and didn't seem to care what they bought meaning that studios can shove "The Message" into whatever game they made. Now the economy is in the tank and games are more expensive now meaning gamers will be more picky with what they buy. Not only that but in leak emails to investors many of these studios admitted that woke shit sells poorly but beating the masses over the head with "The Message" was more important then sales. With the war between Sony and Microsoft they are going to have to choose what is more important. "The Message" or profits. In the end greed always wins out. Sure, games like God of Soy and Horizon Nicocado are going to be woke. However, those games were in development before the economy tanked and the war between Sony and Microsoft happened. I am going to be white pilled and believe that games that are going to go into development in the future will have less woke shit.
 
Last edited:
Back