Star Trek - Space: The Final Frontier

I will never forgive Voyager for ruining the Borg.
The Borg were on the verge of becoming a jabroni / jobber for them.

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Are we supposed to think that Janeway has found a nemesis in the Queen? The Moriarty to her Holmes? They try and suggest that this is a cat-and-mouse game, but nobody is doing anything remotely smart.
 
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Unpopular opinion, but I would feel extremely confident and generally safe if I were a crewman on Voyager. Proportionally speaking-Voyager does not suffer that many losses after the first episode, and I would know Janeway would always be willing to blow shit up and go Ellen Ripley on my behalf.

Janeway always tries to be diplomatic and friendly, but she'll throw down if she has too. So I gotta say, I'd be confident in her to get me home if I were on Voyager.
The actual safest "hero ship" to serve on would have been the Enterprise NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons and, including Trip's blowing himself up in the finale, only about three in Season 4. Which makes you wonder how exactly Starfleet forgot to design consoles that weren't lethally dangerous to their operators by the time the TNG era rolled around.
 
The actual safest "hero ship" to serve on would have been the Enterprise NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons and, including Trip's blowing himself up in the finale, only about three in Season 4. Which makes you wonder how exactly Starfleet forgot to design consoles that weren't lethally dangerous to their operators by the time the TNG era rolled around.
IMO, Red Alert overclocks all the consoles so that they process FPS to 120/s. Then an electrical charge overloads the console's circuitry and kills the poor supernumerary using it.
 
The actual safest "hero ship" to serve on would have been the NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons
There were supposed to be more fatalities. Executives nixed this idea, and the first two seasons are among the safest in Star Trek.

Even Star Trek dot com pointed out that the NX-01 mission is considerably less dangerous than the Enterprise-D one, 200 years later. When the official website is criticizing your show, you know there's a problem.
 
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The actual safest "hero ship" to serve on would have been the Enterprise NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons and, including Trip's blowing himself up in the finale, only about three in Season 4. Which makes you wonder how exactly Starfleet forgot to design consoles that weren't lethally dangerous to their operators by the time the TNG era rolled around.
Funnily enough, there are also no console explosions on TOS (the "phaser control circuit", whatever that is, burns out in Balance of Terror and Spock has to fix it, but that's about it). So The NX-01 having none of them either is actually fully in continuity. I don't think console explosions were invented until Wrath of Khan.
 
Battlestar Galactica Remake is a show that I criticize for all sorts of reasons, but they held to their scarcity premise tightly.

Because Ron Moore wrote the whole thing as the anti-Voyager. His famous criticism of Voyager was basically the BSG charter.

I know what I like in the series, and what I don’t like in the series. I don’t really care for where the franchise is now, where it’s going. It’s not about anything. It feels to me that it is a very content-free show. It’s not really speaking to the audience on any real level anymore. What’s happening is that it’s very superficial. It talks a good game. It talks about how it’s about deep social problems, and how it’s about sociological issues, and that it’s very relevant. It’s about exploration, and it’s about the unknown, and all these cute catch phrases, but scratch the surface of that and there is really not much underneath it all. VOYAGER doesn’t really believe in anything. The show doesn’t have a point of view that I can discern. It doesn’t have anything really to say. I truly believe it simply is just wandering around the galaxy. It doesn’t even really believe in its own central premise, which is to me its greatest flaw.

I’ve said this to Brannon for years, because he and I would talk about the show when it was first invented. I just don’t understand why it doesn’t even believe in itself. Examine the fundamental premise of VOYAGER. A starship chases a bunch of renegades. Both ships are flung to the opposite side of the galaxy. The renegades are forced to come aboard Voyager. They all have to live together on their way home, which is going to take a century or whatever they set up in the beginning. I thought, This is a good premise. That’s interesting. Get them away from all the familiar STAR TREK aliens, throw them out into a whole new section of space where anything can happen. Lots of situations for conflict among the crew. The premise has a lot of possibilities. Before it aired, I was at a convention in Pasadena, and [scenic illustrator, technical consultant Rick] Sternbach and [scenic art supervisor, technical consultant Michael] Okuda were on stage, and they were answering questions from the audience about the new ship. It was all very technical, and they were talking about the fact that in the premise this ship was going to have problems. It wasn’t going to have unlimited sources of energy. It wasn’t going to have all the doodads of the Enterprise. It was going to be rougher, fending for themselves more, having to trade to get supplies that they want. That didn’t happen. It doesn’t happen at all, and it’s a lie to the audience. I think the audience intuitively knows when something is true and something is not true. VOYAGER is not true. If it were true, the ship would not look spick-and-span every week, after all these battles it goes through. How many times has the bridge been destroyed? How many shuttlecrafts have vanished, and another one just comes out of the oven? That kind of bullshitting the audience I think takes its toll. At some point the audience stops taking it seriously, because they know that this is not really the way this would happen. These people wouldn’t act like this.


It's long but insightful.


The actual safest "hero ship" to serve on would have been the Enterprise NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons and, including Trip's blowing himself up in the finale, only about three in Season 4.

That's a dubious inclusion. We didn't actually see Trip in the finale; his last onscreen appearance was in Terra Prime. These Are The Voyages depicted a Trip character in a holonovel a couple hundred years later. I don't even remember if Riker got the canon ending. It was supposed to be a observer-only thing but he talked to a few of the characters so who knows what happened to the narrative.
 
The actual safest "hero ship" to serve on would have been the Enterprise NX-01. IIRC they had no crew fatalities whatsoever in the first two seasons and, including Trip's blowing himself up in the finale, only about three in Season 4. Which makes you wonder how exactly Starfleet forgot to design consoles that weren't lethally dangerous to their operators by the time the TNG era rolled around.
Maybe so, but if I had to die on a starship I'd hope it would be from a console explosion or getting vaporised by romulans rather than having all my atoms scrambled in a janky early transporter.
 
At the time it had the weakest cast of any Trek. Lots of ludicrous episodes and it morphed into Gilligan's Island too quickly. DS9 is more cerebral, witty, socially conscious.

Divorced from the original bad associations I had with the show, it's still better than STD/Picard and all the other filth they slapped a Trek label on. There are some very strong performances in the show and it is, overall, entertaining Trek.

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Mulgrew would have been a better captain coming off of Remo Williams when she was still kind of hot.
 
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Funnily enough, there are also no console explosions on TOS (the "phaser control circuit", whatever that is, burns out in Balance of Terror and Spock has to fix it, but that's about it). So The NX-01 having none of them either is actually fully in continuity. I don't think console explosions were invented until Wrath of Khan.
Sulu got badly hurt by a console explosion at the start of City on the Edge of Forever, but McCoy was able to treat him in time.

So, the progression appears to be "consoles that don't explode" in the 22nd century, "survivable console explosions" in the 23rd century, and "console explosions that will motherfucking end you" in the 24th century.
 
Sulu got badly hurt by a console explosion at the start of City on the Edge of Forever, but McCoy was able to treat him in time.

So, the progression appears to be "consoles that don't explode" in the 22nd century, "survivable console explosions" in the 23rd century, and "console explosions that will motherfucking end you" in the 24th century.
Maybe the change wasn't in console technology but in the weapons systems used on enemy ships. Since spaceships can't be grounded/earthed it would make sense to utilise weaponry that not only damaged the ships hull but also caused attrition by reducing crew count.
I've not seen a lot/most of Trek so I'm probably talking out of my arse but that's what I'd assume.
 
It been theorize for decades now that the Federation had switched from electrical to plasma conduits running through the consoles and everything else abroad the ships.
I'm pretty sure they were already using plasma by the 22nd century (don't quote me on this, I haven't watched Enterprise in quite some time) and can't recall any ships that were said to use electricity.
 
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Sulu got badly hurt by a console explosion at the start of City on the Edge of Forever, but McCoy was able to treat him in time.

So, the progression appears to be "consoles that don't explode" in the 22nd century, "survivable console explosions" in the 23rd century, and "console explosions that will motherfucking end you" in the 24th century.
Tang in a plasmatic state, routed through every computer terminal on a starship, is a game-ender, man.
 
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I'm pretty sure they were already using plasma by the 22nd century (don't quote me on this, I haven't watched Enterprise in quite some time) and can't recall any ships that were said to use electricity.
In Wrath of Khan, during the first attack the Reliant hits the Enterprise so hard that Scotty says they’re down to “just the batteries”.

I can’t think of any other instance though. I think they mostly talk about EPS (electro-plasma system) conduits.
 
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