Ugh, I remember thinking it was unbelievably cringy from day one, even while gay emo shit was actually trendy. The first game had such a cool, unique flavor to it and it was cast aside for something that made absolutely zero sense for the world or the character.
I personally kinda liked the pseudo-Metroidvania backtracking and opening of shortcuts to previously explored areas in WW. It gave that enjoyable "oh, I suddenly know where I am" feeling on a fairly regular basis.
I'll agree the lack of puzzles was a loss, but it also gained a more cohesive world rather than the other games that felt more like a sequence of game levels.
Absolutely. Even when they brought back the voice actor from the first game and tried to retcon much of the character in Two Thrones, the writing and characterization was much weaker than SoT (for both the Prince and Farah) and it really showed.