Bush King
kiwifarms.net
- Joined
- Mar 21, 2022
I've never found a reason that made sense other than developers just being fucking lazy with file compression. I haven't played Red Dead since it came out, but my memory of that is similar to Assassin's Creed and Witcher 3- a very large world which is largely a time sink to separate the various questing hubs. There is no need for RDR2 to be over 150GB or Call of Duty to be almost 200GB. These huge maps have similar levels of detail to what they had 10-15 years ago but now we have exponential increases due to 4K graphic files. I've found this hard to justify. It seems developers went all-in on making every single texture a 4K file well before it became even a sizable minority of user's screens.My problem isn't with the size of games themselves. Games like Assassin's Creed and Red Dead are fucking huge worlds, which regardless whether they use the space well or not, it makes sense that they breeze past 100 gigs. But what in the good God damn makes Call of Duty 20XX justify being consistently at the top of install size lists? The graphics aren't particularly good, neither is the sound, and the environments are small.
And I'd like to point out Witcher 3 doesn't even hit 40 gigs, even with the DLC and a high res mod.
Having recently played Hitman 2016 with upscaling set to 1.3x on a 1070, I think it would have been perfectly acceptable for developers to aim for much smaller files and then increase post-processing options for those with Bitcoin rigs. I'm sick of having to figure out how to install games on a 500GB SSD just because Activision wants to both have the cake and eat it by having 4K textures and presumably allowing those with HDDs a modicum of speed by removing decompression times. The worst part is that it's all wasted. Even for users with the cards and screens to even notice it, it looks worse than games from the mid-2000s. No one gives a shit about actually sorting out their lighting or effects any more. No games take advantage of particles in a meaningful way. You can give Captain Price the most detailed mustache in the world but it means diddly squat when your gunfights look as dry as they did in 2005.