Mega Black
kiwifarms.net
- Joined
- Jan 25, 2022
I agree for the most part, it's an open world that's too open. There's all these physic systems you can play with, climbing, ways to interact with the world, but no reason to use any of it because Revali's Gale + glider gets you everywhere. The most fun I had in the game was on my first playthrough when I chopped down a tree to get over a river on the plateau without the glider. I'll always enjoy smaller more directed open world games over wide open sandboxes full of fucking NOTHING.It's not like previous Zeldas didn't have "open worlds". You just had to, you know, play the game to open things up fully. Like fucking Ocarina of Time you step out of the forest and you can't even get anywhere before it's night and there's monsters coming out of the ground to attack you. Breath of the Wild, eh, whack some Moblins with sticks, you can get the Master Sword if you want to, whatever. Ganon's over there, fight him when you want.
The wookiepedia ruined an entire generation of creators and Brandon Sanderson keeps the ball rolling down that slope. Fromsoft is alright if you're willing to draw your own conclusions from time to time, you don't need to know absolutely everything. It makes the worlds more mysterious and intriguing.I'm pretty okay with anything that stymies the autistic nerd urge to compartmentalize, explain, document, and Wiki-ize every single thing in a fictional world.
Leaving a lot of the story and details of a game world to the imagination prevents "Emperor Palpatine Surgical Reconstruction Center"-type farce.