Final Fantasy XIV - Kiwi Free Company

Theres an interesting spergout about housing

Apparently theres this no life "woman" and "her" hubby had bought entire housing wards on Mateus and people drew attention to it on >twitter, this was taken from a tumblr post https://archive.ph/VKfuq https://archive.ph/iZwN2

I found the tumblr in another post and its entertainingly autistic

Snippet of the autism

https://khadanthehunter.tumblr.com/post/162429070646/an-open-letter-from-mateus-goblet-ward-12 https://archive.ph/kyG50


Sorry for a shit formatted post, i am a mobile-fag right now, will fix when i have PC
That second post. This bitch is acting like she's gonna get kicked out of her real house. Honest question here because I've only dipped my toes in the game again; Maybe I was just insulated from those parts of the community in Warcraft, but what is it about 14 that encourages this "living through my character" to such an insane degree?
 
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but what is it about 14 that encourages this "living through my character" to such an insane degree?

Customization and a more horizontal progression path vs Warcraft's more or less vertical progression.

Warcraft basically revolves around get items, kill shit. XIV you can get a house, decorate it, dress up your character, your chocobo, etc. It ticks a lot of boxes with people who enjoy the Sims, imo.
 
That second post. This bitch is acting like she's gonna get kicked out of her real house. Honest question here because I've only dipped my toes in the game; Maybe I was just insulated from those parts of the community in Warcraft, but what is it about 14 that encourages this "living through my character" to such an insane degree?
I think you just get a different type of insanity in both games. FWIW I stopped playing WoW in WoD after getting my Blackhand M Kill. But I found Warcraft players much more egotistical and openly dramatic (would argue with each other over voice in raid or publicly in gchat), they didn't so much have a "living through their character" attitude, but more felt like they were living a power fantasy through anonymity (I've seen people create opposing faction alts to harrass others because their guild cleared a raid boss faster than them, or PvP drama more times than I can count.)

FF drama seems to be more girl like, catty/behind closed doors, "receipts" it's like the tumblr of MMOs. I suppose because there is a heavy focus in the story that you get to BE your character through choices, better customization options with hair/facial features/dress ups, there are a lot more ways to connect with your character on a personal level than on WoW.
 
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Dragonsong Reprise is coming out tomorrow. Are any of you going to attempt it?
I'm casual enough that I haven't even touched savage raids, so there's no way I could ever reach that point unless I get off my ass to find a static. I'd be interested in watching a progging livestream, though. Got any recommendations?
 
Dragonsong Reprise is coming out tomorrow. Are any of you going to attempt it?
I wish I could, but I'm limited to PF and I've still got to clear P3S.

When you need the experience, everyone is a farming or kill party. When you finally get the experience though and form your kill/farm party, you end up getting some dick join who goes "hey guys, what's the second half of the fight?".

I've gotten really consistent with everything up to FoF in P3S just because I've had to replay it so many times. I fear an ultimate would be that, but way worse.
 
I wish I could, but I'm limited to PF and I've still got to clear P3S.

When you need the experience, everyone is a farming or kill party. When you finally get the experience though and form your kill/farm party, you end up getting some dick join who goes "hey guys, what's the second half of the fight?".

I've gotten really consistent with everything up to FoF in P3S just because I've had to replay it so many times. I fear an ultimate would be that, but way worse.
You need to have P4S cleared to do ultimate. I cleared it with a static. I don't enjoy PF, it's a big waste of space and wasted time. Doing ultimate in PF is near impossible.

Raiders have gotten too autistic for me to want to bother.
 
So I've playing a lot of PvP and so far I've reached Gold and I've played about twelve hours of it. So far ranked play has been really boring. Every team I have fought against has been a stack of WAR > WHM > DRG > MCH > SAM every. Single. Time. Grand majority of my matches have been that exact match up and I've learned how to mitigate them as a WHM, but I get really tired of fighting the same classes every time. Balancing also needs a little work because as it stands Dancer is essentially an auto lose or a missing player because their presence is basically non-existent.

This is the same problem with classes like BRD, GNB, RPR, DRK, SCH, and BLM all of which range from mediocre to being sub par in their kits. BRD suffers from having animation locks and a casting attack that does too underwhelming damage to compete with MCH at the moment and GNB has little variation in terms of damage and mitigation making them basically a poor man's melee job. RPR only has their LB going for them and they do meh levels of damage and DRK has an annoying immunity buff but otherwise has too niche abilities to compete against PLD and WAR.

It's got some good bones to it, but it definitely needs some fine tuning. It's not horribly balanced at the moment (although that mitigation buff samurai has needs to go there's no reason for it to exist), but they need to tune up the niches a bit more because ranked meta is just the team stack I mentioned above.

Just resubbed, I'm addicted to the new pvp mode farming that new set and I hope they add more maps for the next season. PvP feels more smooth now and it's nice to push only 8-10 buttons. But damn, playing as Bard, it's fucking shit in 5v5 but good in Frontlines as a buffer. A lot of those limit breaks from those jobs you listed can cause a lot of havoc, and it really needs some balancing, Bard's LB is a bit crap.
 
Just resubbed, I'm addicted to the new pvp mode farming that new set and I hope they add more maps for the next season. PvP feels more smooth now and it's nice to push only 8-10 buttons. But damn, playing as Bard, it's fucking shit in 5v5 but good in Frontlines as a buffer. A lot of those limit breaks from those jobs you listed can cause a lot of havoc, and it really needs some balancing, Bard's LB is a bit crap.
Idk, Bard's silence drives me fucking INSANE in CC. I hate them so much.
 
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what is it about 14 that encourages this "living through my character" to such an insane degree?
FFXIV is built more as a secondary social hub, especially when your irl social life is terrible. Because it has a wide range of fashion (even though most overly obsessives types pick either slut style or edge style 90% of the time) to make you stand out a little bit if you at least try so you can feel unique if you try, everyone looks generally good looking for the most part which is nice if you're insecure, housing in general despite it being a pain in the ass to get access to is huge in having a curated social space, the in-game moderation is strict enough that people feel generally "safe", and the story gives everyone who plays the game a fairly deep avenue to discuss something.

The story I'd say despite how cliche it is to bring it up especially these days, does give everyone in this game a sort of "commonality" they can share as many people share many similar opinions especially with emotional high moments, unless you hate the story then you should go back to WoW because how dare you not enjoy the 100+ hour story in your vidya game.

It also attracts weeb NEETS more then WoW due to the obvious more anime design, without dealing with f2p garbage that most super anime mmos have or it isn't some KR MMO shithole grind, so that just spells itself out tbh.
 
Just resubbed, I'm addicted to the new pvp mode farming that new set and I hope they add more maps for the next season. PvP feels more smooth now and it's nice to push only 8-10 buttons. But damn, playing as Bard, it's fucking shit in 5v5 but good in Frontlines as a buffer. A lot of those limit breaks from those jobs you listed can cause a lot of havoc, and it really needs some balancing, Bard's LB is a bit crap.
I made Crystal. Bards are really only any good the higher up you go in CC. The lower your rank, the less buffing teammates matters because they suck. I still think WHM needs a few more tweaks, but this was a pretty good small patch all things considered.
 
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Just resubbed, I'm addicted to the new pvp mode farming that new set and I hope they add more maps for the next season. PvP feels more smooth now and it's nice to push only 8-10 buttons. But damn, playing as Bard, it's fucking shit in 5v5 but good in Frontlines as a buffer. A lot of those limit breaks from those jobs you listed can cause a lot of havoc, and it really needs some balancing, Bard's LB is a bit crap.
I played a bit of it this morning and I'm surprised; the balancing as limited as it is is much better than it was prior. Gunbreaker actually feels much better to play now. Dancer actually has a competent edge in PvP matches if their party can properly coordinate. It's surreal to me because I can't name one game where Squeenix ever got competitive gameplay right and no chocobo racing doesn't count.
 
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I played a bit of it this morning and I'm surprised; the balancing as limited as it is is much better than it was prior. Gunbreaker actually feels much better to play now. Dancer actually has a competent edge in PvP matches if their party can properly coordinate. It's surreal to me because I can't name one game where Squeenix ever got competitive gameplay right and no chocobo racing doesn't count.
I think diminishing returns on crowd control needs to be looked at in frontlines, it is very fucking shit having 20 people target you with a stun, silence, heavy, polymorph, etc and only having one cleanse.

I am still spending a lot of time standing on the side in frontlines waiting for my chance which is super boring.
 
I think diminishing returns on crowd control needs to be looked at in frontlines, it is very fucking shit having 20 people target you with a stun, silence, heavy, polymorph, etc and only having one cleanse.

I am still spending a lot of time standing on the side in frontlines waiting for my chance which is super boring.
I forgot about that now that you mentioned it. I honestly don't know what they can do with that except maybe make a separate version? Because the CC I don't think would work in tandem with large scale battles. Honestly a BG centered on big team battles would be kinda based now that I'm thinking about it.
 
I think diminishing returns on crowd control needs to be looked at in frontlines, it is very fucking shit having 20 people target you with a stun, silence, heavy, polymorph, etc and only having one cleanse.

I am still spending a lot of time standing on the side in frontlines waiting for my chance which is super boring.
Getting CC'd to death is usually the result of bad positioning, in a even team fight wasting all your CC on one player is a bad strategy.
I get that it sucks then when your team is a bunch of lemmings and leave you in a tight spot, but I've never found myself in a situation where I got stun locked where I couldn't blame myself for putting myself in that situation
 
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I think diminishing returns on crowd control needs to be looked at in frontlines, it is very fucking shit having 20 people target you with a stun, silence, heavy, polymorph, etc and only having one cleanse.

I am still spending a lot of time standing on the side in frontlines waiting for my chance which is super boring.
Chain CCing one guy unless they have like 3+ stages of battle high (maybe 2+ if this is early game) is a stupid idea, CC is limited and takes too long to come back for how fast it is to die in Frontlines, how hard it is to coordinate CC in FL, and how penalizing death is due to battle high as a mechanic it is just a bad trade in a large scale engagement. Also due lack of healing power in current PVP, relative to pre 6.1 where I could spam cure 2 for about 30 seconds straight, have medica 2/assize, AND have lily heals which give regen, bursting is fairly easy now so you don't need to CC the WHM for a year just to pray they'll die. The biggest reason everyone just sits and does nothing, unless they're int-ing, in FL is usually three reasons.

No one is shotcalling so no one does anything even remotely coordinated.

The tanks are pussies and don't want to engage or they don't trust their teammates to engage because they're blind.

"FoCuS tHe ObJeCtIvEs" retards encourage shitty tactics where no one does fucking anything without getting flamed which discourages people from fighting or devolves into dumb tard arguments which discourages people from actually playing in general.

You can roaming death squad successfully in FL if you aren't a bunch of pussies and by constantly fighting if at least one guy is looking at the map and pointing in a viable direction. That's arguably the best way to win because more the team having 3+ battle high is a auto win in pubs because most people just sit on objectives, can't out scale battle high, and just lose late game unless the battle high group can't read a map. S rank nodes are stupid swingy in the endgame and battle high is snowbally as fuck if you're not int-ing. FL is a lot of macro play, relative to FFXIV pvp anyway, and most people don't know what the fuck that even means.
 
Chain CCing one guy unless they have like 3+ stages of battle high (maybe 2+ if this is early game) is a stupid idea, CC is limited and takes too long to come back for how fast it is to die in Frontlines, how hard it is to coordinate CC in FL, and how penalizing death is due to battle high as a mechanic it is just a bad trade in a large scale engagement. Also due lack of healing power in current PVP, relative to pre 6.1 where I could spam cure 2 for about 30 seconds straight, have medica 2/assize, AND have lily heals which give regen, bursting is fairly easy now so you don't need to CC the WHM for a year just to pray they'll die. The biggest reason everyone just sits and does nothing, unless they're int-ing, in FL is usually three reasons.

No one is shotcalling so no one does anything even remotely coordinated.

The tanks are pussies and don't want to engage or they don't trust their teammates to engage because they're blind.

"FoCuS tHe ObJeCtIvEs" retards encourage shitty tactics where no one does fucking anything without getting flamed which discourages people from fighting or devolves into dumb tard arguments which discourages people from actually playing in general.

You can roaming death squad successfully in FL if you aren't a bunch of pussies and by constantly fighting if at least one guy is looking at the map and pointing in a viable direction. That's arguably the best way to win because more the team having 3+ battle high is a auto win in pubs because most people just sit on objectives, can't out scale battle high, and just lose late game unless the battle high group can't read a map. S rank nodes are stupid swingy in the endgame and battle high is snowbally as fuck if you're not int-ing. FL is a lot of macro play, relative to FFXIV pvp anyway, and most people don't know what the fuck that even means.
It's incredibly frustrating to die because your team pulled back to capture objectives rather than putting the squeeze on blue team which is currently in the lead and engaged with the entirety of red team. People can't interpret anyrhing more complicated than "more players=kill, fewer players=run"

It's frustrating because you just know blue team will come for you next after they've mopped up red team and buffed by battle high
 
It's incredibly frustrating to die because your team pulled back to capture objectives rather than putting the squeeze on blue team which is currently in the lead and engaged with the entirety of red team. People can't interpret anyrhing more complicated than "more players=kill, fewer players=run"

It's frustrating because you just know blue team will come for you next after they've mopped up red team and buffed by battle high

Alternatively, it's frustrating when your team does do that and march all the way up to blue team's spawn and get murked by blue team respawning and having invincibility buff.

FL is such a crapshoot. Sometimes people will shotcall. Sometimes people will listen.

I noticed Reddit is crying long and hard about rampant cheating/botting in CC. I just started mucking around with ranked play and haven't really noticed anything yet, but I just hit Plat last night, so, I get the sense that it's just folks who are fucking terrible at this game trying to find a scapegoat to explain away their shittiness.

NN has numerous mentors whining about losing streaks or how PVP is 'broken' and how they're hardstuck in Bronze (lol), which is why I'm inclined to think that.
 
I noticed Reddit is crying long and hard about rampant cheating/botting in CC. I just started mucking around with ranked play and haven't really noticed anything yet, but I just hit Plat last night, so, I get the sense that it's just folks who are fucking terrible at this game trying to find a scapegoat to explain away their shittiness.
I ran into a few cheaters myself. It is a problem. What I don't understand is how spastic Redditors are. They seem to think this should be the bestest competitive experience and can't enjoy what's there.
 
I noticed Reddit is crying long and hard about rampant cheating/botting in CC. I just started mucking around with ranked play and haven't really noticed anything yet, but I just hit Plat last night, so, I get the sense that it's just folks who are fucking terrible at this game trying to find a scapegoat to explain away their shittiness.
Basically what the cheats do is take away your need to pay attention at all, it removes the need for certain situational awareness skills.

For example their is a script where Mchs will automatically use their limit break on the exact target that reaches an hp threshold where the ult kills them without the player even doing anything. So if you die to Mch LB at 50% hp, the Mch will automatically snipe your ass the exact second you hit 50% hp even if the Mch is just button mashing vs someone with guard up.

Another example is vs Samurai's Chiten (the counter ability), their is a script that will make it so you don't attack the Samurai while you button mash vs them, so you don't give them the bonus damage debuff for accidently hitting them or the Samurai just outplaying you with Chiten timing.

Their is "auto gap closer" script so if someone goes low near you, you'll automatically jump towards them so you can kill them without needing to actually pay attention (great on Drk in theory due to Plunge resets). It isn't exactly hacks or things that are extremely illegal and gamebreaking, like clipping out of bounds, but it is little things that ultimately remove a player's need to pay attention or do their shit right.

There are confirmed scripts like this found from screencaps of private discords, both paid and free kinds. It is pretty shit, but it doesn't break the game horrendously. Of course people will reeeee about cheaters when they lose even if nothing happens, I've heard stories about that since Unreal Tournament when I heard about someone who was such a good shot people thought he was aim botting or something, and he actually got banned for being too good at the game.
 
Am I being exceptional once again? But it seems that the FATES for the new event rerun are buggy?

I've done the flying eye + dragon one 5 times now and not gotten participation for it, with 20+ people who are also trying with me having the same issue.
 
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