Sony hate thread

How do you manage to fall short of a sales target when your product is in such high demand that its perpetually impossible to buy in a store? Are they going by numbers they wrote out before even the pandemic?
They couldn't meet production numbers due to circumstances beyond their control.

Shipping lanes fucking up, factory fires, general hazards of the typical Chinese Lifestyle. I mean if Xun decides he wants to end it all and wants to be a human circuit breaker just so he can finally feel something in his life, no real work is getting done that day.

But at least Sword and Fairy 7 is coming to the west. 6 got an extremely limited release.
 
Last edited:
It's also specified very much by Sony in the announcement that it is counting shipment numbers which are distribution numbers, not retail sales.
Adding links and screenshots anyway so that people here can judge on their own.

I'm way more interested in game sales, especially the ones from the nippon market, as japanese sales do influence their games being made. The Famitsu report releasing in a few days (which is focusing on the Golden Week period so 2 recorded weeks at once exceptionally) is likely to be worse for Playstation compared to last year.
 

Attachments

  • PS5 May 10th 2022 - Gematsu.png
    PS5 May 10th 2022 - Gematsu.png
    297 KB · Views: 35
  • sony report 1.png
    sony report 1.png
    127.3 KB · Views: 34
  • sony report 2.png
    sony report 2.png
    33.6 KB · Views: 27
  • sony report 3.png
    sony report 3.png
    65 KB · Views: 31
It's also specified very much by Sony in the announcement that it is counting shipment numbers which are distribution numbers, not retail sales.
Adding links and screenshots anyway so that people here can judge on their own.

I'm way more interested in game sales, especially the ones from the nippon market, as japanese sales do influence the games being made. The Famitsu report releasing in a few days (which is focusing on the Golden Week period so 2 recorded weeks at once exceptionally) is likely to be worse for Playstation compared to last year.
Curious how they know that 70% of their sales are from their store yet they couldn't release any numbers for Horizon FW. I mean if your going to state that 70% of your sales are on your digital store then you can just release the digital numbers at least and get an estimate. Wonder if they are waiting for the numbers to go up since they are lower than expected....
 
Curious how they know that 70% of their sales are from their store yet they couldn't release any numbers for Horizon FW. I mean if your going to state that 70% of your sales are on your digital store then you can just release the digital numbers at least and get an estimate. Wonder if they are waiting for the numbers to go up since they are lower than expected....
The game rises in charts every time a PS5 restock hits so it seems to be an exclusive that people are actively buying. It's been months now and it's still one of the more actively played games and it's not even multiplayer.

The one thing that was noticeable was that it had a big advertising campaign. Now out of everything Advertising is the most expensive part of game development. You can use all the new tech or whatever you want, advertising is still way more fucking expensive. Especially after corona, a lot of Direct to Consumer companies who used to rely on online and social media adverts wound up needing to go to traditional retail due to how much the price for just online advertisements has gone up.

My guess is people will probably find out, by the time the DLC campaign hits and the TV show is announced. Nothing really seems to indicate that there's any type of real problems, especially since the sequel also caused a revival of the first game.
 
Last edited:
The game rises in charts every time a PS5 restock hits so it seems to be an exclusive that people are actively buying. It's been months now and it's still one of the more actively played games and it's not even multiplayer.

The one thing that was noticeable was that it had a big advertising campaign. Now out of everything Advertising is the most expensive part of game development. You can use all the new tech or whatever you want, advertising is still way more fucking expensive. Especially after corona, a lot of Direct to Consumer companies who used to rely on online and social media adverts wound up needing to go to traditional retail due to how much the price for just online advertisements has gone up.

My guess is people will probably find out, by the time the DLC campaign hits and the TV show is announced. Nothing really seems to indicate that there's any type of real problems, especially since the sequel also caused a revival of the first game.
Then why didn't they spill the numbers they had if there were no problems? You don't think its odd that its doing soooo well that they aren't releasing info on the current sales? And people are always actively buying games thats a really bad excuse to not release the current numbers.
 
Hey, anyone in this thread play The Pathless yet? Been wanting a BOTW for the PS5, and that seemed like a good substitute. I did play and enjoy the previous title ABZU.

Otherwise, should I pick up Horizon?
 
Hey, anyone in this thread play The Pathless yet? Been wanting a BOTW for the PS5, and that seemed like a good substitute. I did play and enjoy the previous title ABZU.

Otherwise, should I pick up Horizon?
Forbidden west is better than the original in every way. They improved combat big time and added a wider variety of enemies. I spent most of the game exploring all of the map, the world itself has a ton of variety.

Pathless is a pretty good one as well. The arrow mechanic may seem weird at first, but twhen you get the handle on it and how it makes you zip around at break neck speeds while fighting huge bosses is pretty well done. A lot of the game is vertical and very action oriented. Abzu was something that was more slower paced puzzle solving, Pathless is very much a contrast to Abzu. At times it can almost feel like a Monster Hunter game or Attack on Titan just due to the scale of what you're fighting and complexity of enemy fights. You have to chase down the bosses usually so there's a lot of stuff with the pursuit in the initial phase then you get down to the actual fight. It's not something like SOTC because that had slower fights involving you climbing the monsters and being very methodical in reaching their weakpoints, the boss battles are much faster paced in pathless.
 
Last edited:
The last good thing Sony did was release the auto-flip Walkman. Early to mid nineties.

It's been all downhill from there.

These "Sony" videogames mentioned ITT are all third party. Sony has never made a videogame, they make hardware, not software.
As a Vita-bro I have to stop your heresy as the last good thing Sony did was obviously the Vita. RIP Vita you were to wholesome and midly lewd to be handled correctly by such a faggy company.
 
As a Vita-bro I have to stop your heresy as the last good thing Sony did was obviously the Vita. RIP Vita you were to wholesome and midly lewd to be handled correctly by such a faggy company.
Eh honestly the whole system felt like a step down from the PSP and that's mostly because it lacked a proper monster hunter.

Like the PSP RPGs in total were just way better quality wise, you had 4 Ys games get released for the system while Vita only had Memories of Celceta. Now while vita had games like Tales of Hearts R which was a mainline game as compared to Tales of the World which was a spin-off, the PSP also had games like Crisis Core which was still way above what most Vita RPGs were like. At this point what's overtaken the Vita has been the PSVR in terms of what it's been offering in terms of titles. PSVR feels more like a natural continuation of the Vita than the Vita did of the PSP.


Does Microsoft do shit like this?

Can't spell desperate and poor without Soyny.
It's Two Factor Authentication and yes Microsoft does do that. The only thing the update did was that if you want to make a new account for the system you just have to authorize it through your computer or smart phone so they know it's not a bot. Measures like this are intended to keep the aging networks up and not a security liability. If you had an existing account already on the system you don't need to change anything.

Launchers like Battle.net have had Two Factor Authentication for well over a decade at this point. You just need to enter the number once and the system autologs you in.
 
Last edited:
At this point what's overtaken the Vita has been the PSVR in terms of what it's been offering in terms of titles. PSVR feels more like a natural continuation of the Vita than the Vita did of the PSP.
What the fuck am I reading
The whole post reads like someone who unsurprisingly has never played on a Vita (just obsessing over its remaining exclusives seen on an Internet english list) but this part in particular takes the cake. The Switch is more the successor of the Vita/PSP anyway but finding out this fact require to actually play videogames after all, not be a larper.
 
What the fuck am I reading
The whole post reads like someone who unsurprisingly has never played on a Vita (just obsessing over its remaining exclusives seen on an Internet english list) but this part in particular takes the cake. The Switch is more the successor of the Vita/PSP anyway but finding out this fact require to actually play videogames after all, not be a larper.
The Switch is the same line of stuff that Nintendo has been brining since the gamecube. Nintendo Changed direction after the N64 and the switch is still typical of that. Even the Wii got visual novels and shmups those are nothing new to nintendo consoles. The only real difference is that the amount of RPGs has been raised a bit compared to the n64, Wii, Gamecube, and Wii-U.

Games like Moss and Astrobot Rescue mission are more inline to what games Sony was offering on the vita. On the PSP Sony was offering games like God of War Chains of Olympus which was closer in style to their console brethren and were not really gimmick control laden. Uncharted Golden Abyss which was a Vita exclusive had a bunch of touch control bullshit.

I don't know dude you seem to have a real limited experience with both companies. The switch is is no ways close to any type of Sony console past or present, they're both distinctly different global companies and they have been since their inception.
 
Last edited:
The Switch is the same line of stuff that Nintendo has been brining since the gamecube. Nintendo Changed direction after the N64 and the switch is still typical of that. Even the Wii got visual novels and shmups those are nothing new to nintendo consoles. The only real difference is that the amount of RPGs has been raised a bit compared to the n64, Wii, Gamecube, and Wii-U.
I cannot buy the rpgs line. The Switch takes just as much influence from the DS line as the home consoles, and both those systems were filled with rpgs.
 
I cannot buy the rpgs line. The Switch takes just as much influence from the DS line as the home consoles, and both those systems were filled with rpgs.
Yeah the DS line did have a lot of RPGs, but Nintendo home consoles never had that great a number. Console offerings greatly paled in comparison in quality and quantity.
 

Does Microsoft do shit like this?

Can't spell desperate and poor without Soyny.
I think they changed some stuff for the 360. and there's of course the GWFL shitshow.

however that's not surprising, can't change the backend (too much) unless they update the frontend, which would mean still working on ps3/vita firmware since they can't be updated independently. isn't even limited to online, there's simply no money supporting old devices forever, so the hardware gets phased out over time. that's just the kind of shit that comes along with a walled garden. every tried to get a current android version for a phone from 5 years ago?
 
The Switch is the same line of stuff that Nintendo has been brining since the gamecube. Nintendo Changed direction after the N64 and the switch is still typical of that. Even the Wii got visual novels and shmups those are nothing new to nintendo consoles.

Games like Moss and Astrobot Rescue mission are more inline to what games Sony was offering on the vita. On the PSP Sony was offering games like God of War Chains of Olympus which was closer in style to their console brethren and were not really gimmick control laden. Uncharted Golden Abyss which was a Vita exclusive had a bunch of touch control bullshit.

I don't know dude you seem to have a real limited experience with both companies. The switch is is no ways close to any type of Sony console past or present
Don't try to project on me your lack of experience/knowledge and your tunnel vision in the topic of videogames, all while you always act like an authority everywhere in the vidya forum. I dunno what you gain from being this disingenuous besides more certainly crippling autism and stupidity.

I've started to play on a Playstation Vita in 2014 and that was around the time I've taken more interest in japanese games as a whole, not just mainstream stuff. Games such as Soul Sacrifice Delta, Akiba's Trip 2, Atelier, Earth Defense Force 2 & 3 Portable, Dragon's Crown, Super Robot Wars, etc before progressively getting into imports (Amagami, Ys8, Puyo Puyo Tetris, Taiko Tatsujin V & Idolmaster, htoL#NiQ, IA/VT Colorful, Gundam Breaker 3, Dungeon Travelers, etc). Not to mention the myriad of PSP and PS1 games that I wasn't aware before. The hack exploit also made a lot of things simpler for the system later in 2018-2019, and thus no longer forcing everyone to be stuck in a single region and the damn restrictive memory cards for digital stuff.

I've also played the Sly Racoon trilogy and a couple of western indies (Pixeljunk Monsters, Pix the Cat and Binding of Isaac Rebirth from the top of my head) on the handheld, but the main appeal do remain the japanese games just like it's the case for other portable consoles.

And the Switch is definitively a successor of Sony's handhelds for japanese games while still having the usual Nintendo's stuff for the more normalfag tastes. Most of the nippon titles I've played or simply noticed on Vita are now ported there in addition to new games/sequels, a lot of them are franchises that used to belong solely to Playstation's turf by essence. That's why japanese game sales are interesting to see how much the respective audiences shifted around between the PS & Switch platform, and how all of this affects development and releases in the long run. Game projects usually take a long time to be made before announcements.

(as of 4/24/22)
Atelier Sophie 2: The Alchemist of the Mysterious Dream (Koei Tecmo - 02/24/22) (NSW) 23,456 - (PS4) 24,400 (+4%)
Battle Spirits: Connected Battlers (Furyu - 04/14/22) (NSW) 12,288 (+755%) - (PS4) 1,438
COGEN: Sword of Rewind (Gemdrops, 01/27/22) (NSW) 2,574 - (PS4) Didn't chart
eBASEBALL Powerful Pro Baseball 2022 (Konami, 04/21/22) (NSW) 92,724 (+70%) - (PS4) 54,539
Gunvolt Chronicles: Luminous Avenger iX 2 (Inti Creates - 01/27/22) (NSW) 6,460 (+144%) - (PS4) 2,647
Metal Dogs (Kadokawa Games - 04/08/2022) (NSW) 3,142 (+87%) - (PS4) 1,682
Miss Kobayashi’s Dragon Maid: Burst Forth!! Choro-gon Breath (Bushiroad, 03/24/22) - (NSW) 3,464 - (PS4) Didn't chart
Persona 4 Arena Ultimax (ATLUS - 03/17/22) (NSW) 6,490 (+5%) - (PS4) 6,194
Pocky & Rocky Reshrined (Natsume Atari, 04/21/22) - (NSW) 5,747 (+185%) - (PS4) 2,014
Shikabanegurai no Boukenmeshi (Nippon Ichi Software - 01/27/22) (NSW) 8,282 (+199%) - (PS4) 2,771
Winning Post 9 2022 (Koei Tecmo - 04/14/22) (NSW) 14,974 (+34%) - (PS4) 11,151
Yomawari 3 (Nippon Ichi Software, 04/21/22) (NSW) 11,129 (+116%) - (PS4) 5,154
Worth to mention the Switch version of 13 Sentinels sold in its first week nearly as much as the PS4 version in the same timeframe, despite being a 3-years old port at fullprice no less. Which is exceptional among late ports of any kind.
[PS4] 13 Sentinels: Aegis Rim (Limited Edition Included) (Atlus, 11/28/19) – 34,608 (New)
[NSW] 13 Sentinels: Aegis Rim (ATLUS, 04/14/22) – 27,199 (New)
Japanese PS4 game sales have been dropping like a rock this year so far, with the sole exception of Elden Ring, so even pretending the japanese buy a PS5 to play PS4 games is not very much convincing. EDF6 may be the second exception later this year but that's not a reassuring thought either.

Feel free to ignore the reality and continue with your fanboyism delusions & larping. It's like watching a car crash in slow-motion with you inside the vehicle.
 

Attachments

  • Earth Defense Force 3 for Nintendo Switch.jpg
    Earth Defense Force 3 for Nintendo Switch.jpg
    222 KB · Views: 28
  • スーパーロボット大戦30.jpg
    スーパーロボット大戦30.jpg
    324.2 KB · Views: 29
  • GrimGrimoire-OnceMore_Boxart.png
    GrimGrimoire-OnceMore_Boxart.png
    277.1 KB · Views: 27
  • 夜廻三.jpg
    夜廻三.jpg
    64.9 KB · Views: 22
Back