Furry Fandom and Drama General

Nigga are you blaming the failure of an obscure game on furries? You're overestimating how many people were even aware of the fandom at the time, let alone the Zaush accusations. Even now, with the fandom being known, the average person doesn't know dick about the fandom beyond fursuits, let alone the dark side of it.
From what I've seen, a lot of people take one look at the game, see that it has furry characters, and immediately drop it. The Little Tail Bronx franchise was actually made with some members of the fandom providing artwork for said characters - the most recent game, Melodies of Steel, had quite a bit of art from the fandom in particular - and some of the dislike towards the fandom did contribute to the games struggling overseas; I talked with a number of people online about it back in the day, and a lot of them avoided Solatorobo outright because of the connections to the fandom. Hell, even TVTropes pointed this out.

The reason why I brought up the Zaush incident in particular, is because that's where the fandom's more cringy side started getting exposed to people outside of the fandom; while it is a slight stretch to say that the Zaush incident itself was what killed a lot of interest - my mistake, I admit - that incident was kind of a catalyst where the fandom's more messed-up side started becoming more mainstream; anyone remember Rainfurrest 2015? Like you said, the games are rather obscure; in plenty of cases, the only people to pick up on them were indeed the members of the fandom... which, given how cringy the fandom is, doesn't give a good impression of the games. It's like what happened with FNAF and Undertale; the shitty fandom destroyed the game's potential overseas, not helped with the game already being kinda obscure.

Also, the games haven't "failed", exactly; while sales are a bit low overall, mostly thanks to Bandai Namco, they're pretty popular in Japan, and still have a niche in Europe and America. What I'm saying, is that the fandom's shit keeps sending a negative message, and it is affecting these games.



Also, the furry fandom's negative shit is starting to become a lot more mainstream; aside from the fact that furries are a recognized part of Pride now - what with the dog gimp masks that they keep wearing while interacting with kids - there was actually a recent incident out in the ass-end of nowhere where I live where a furry kindergarten teacher was having children act like cats and having them use the restroom by using a litterbox in the classroom.
 
From what I've seen, a lot of people take one look at the game, see that it has furry characters, and immediately drop it. The Little Tail Bronx franchise was actually made with some members of the fandom providing artwork for said characters - the most recent game, Melodies of Steel, had quite a bit of art from the fandom in particular - and some of the dislike towards the fandom did contribute to the games struggling overseas; I talked with a number of people online about it back in the day, and a lot of them avoided Solatorobo outright because of the connections to the fandom. Hell, even TVTropes pointed this out.

The reason why I brought up the Zaush incident in particular, is because that's where the fandom's more cringy side started getting exposed to people outside of the fandom; while it is a slight stretch to say that the Zaush incident itself was what killed a lot of interest - my mistake, I admit - that incident was kind of a catalyst where the fandom's more messed-up side started becoming more mainstream; anyone remember Rainfurrest 2015? Like you said, the games are rather obscure; in plenty of cases, the only people to pick up on them were indeed the members of the fandom... which, given how cringy the fandom is, doesn't give a good impression of the games. It's like what happened with FNAF and Undertale; the shitty fandom destroyed the game's potential overseas, not helped with the game already being kinda obscure.

Also, the games haven't "failed", exactly; while sales are a bit low overall, mostly thanks to Bandai Namco, they're pretty popular in Japan, and still have a niche in Europe and America. What I'm saying, is that the fandom's shit keeps sending a negative message, and it is affecting these games.



Also, the furry fandom's negative shit is starting to become a lot more mainstream; aside from the fact that furries are a recognized part of Pride now - what with the dog gimp masks that they keep wearing while interacting with kids - there was actually a recent incident out in the ass-end of nowhere where I live where a furry kindergarten teacher was having children act like cats and having them use the restroom by using a litterbox in the classroom.
Nigga the people you know or speak to make up an infinisimal amount in the scope of video game sales. The game was just obscure and poorly marketed to western audiences, like most Japanese games are.

You sound more autistic about the fandom than some furries are. Just because you know about the fandom and its cringey predatory nature doesn't mean someone's 40 year old soccer mom is knowledgeable and refused to buy the game for her kid because "oh no furries". Most gamers are casual players or children. They aren't spending every waking minute being terminally online and reading about furries.
 
Nigga the people you know or speak to make up an infinisimal amount in the scope of video game sales. The game was just obscure and poorly marketed to western audiences, like most Japanese games are.

You sound more autistic about the fandom than some furries are. Just because you know about the fandom and its cringey predatory nature doesn't mean someone's 40 year old soccer mom is knowledgeable and refused to buy the game for her kid because "oh no furries". Most gamers are casual players or children. They aren't spending every waking minute being terminally online and reading about furries.
I'm just posting the info that I know. And pointing out that the furries are becoming more mainstream. That's it. No need for insults.
 
I'm just posting the info that I know. And pointing out that the furries are becoming more mainstream. That's it. No need for insults.
...then why do you need to hunt down all the info you want on furry games on Kiwi Farms of all places? We're not going to know anything more than you do unless someone spills the beans about one of the many games you bring up, which is unlikely considering just how old and/or small these development teams are.
 
I'm just posting the info that I know. And pointing out that the furries are becoming more mainstream. That's it. No need for insults.
Let me say it plainly, then: your info massively overstates the influence, if any, of the furry fandom in any game's success.

Furry games live or die on their normie appeal and viral potential, not on whatever bullshit the furry fandom has been engaged in at the time of release. Because internet-savvy speds like us aside, no one cares about furries.
 
To be fair, furfags don't have a monopoly on anthropomorphic animals in the slightest. If anything, furries could be considered the aberration, not the other way around.
they like to think they do. any time there’s a new animal movie i’ll see a thousand tweets “furries are taking over the movies XDXDXD”

no it’s because funny talking animals sell better to families
 
they like to think they do. any time there’s a new animal movie i’ll see a thousand tweets “furries are taking over the movies XDXDXD”

no it’s because funny talking animals sell better to families
How soon we forget, and we've been at that for a century.
felix-the-cat-trips-through-toyland.gif
 
they like to think they do. any time there’s a new animal movie i’ll see a thousand tweets “furries are taking over the movies XDXDXD”

no it’s because funny talking animals sell better to families
I love it when furries start sperging about corporations "co-opting" the fandom whenever a new furry mascot or IP is released. Bitch, your entire fandom is built on corporate works.
 
I love it when furries start sperging about corporations "co-opting" the fandom whenever a new furry mascot or IP is released. Bitch, your entire fandom is built on corporate works.
Well technically it was a reaction to over-sanitized media in the 80s. Animalympics has all kinds of crazy shit you wouldn't be able to get away with if you were animating humans.

Obviously the subversive element didn't really stick, but, eh...
 
they like to think they do. any time there’s a new animal movie i’ll see a thousand tweets “furries are taking over the movies XDXDXD”

no it’s because funny talking animals sell better to families
Right, and people in general have been blending humans and animals in art for at least 40,000 years. The oldest known human-made figurine is the Lion-Human of Hohlenstein-Stadel, dated to 35-40,000 years ago.

Loewenmensch1.jpg
 
Right, and people in general have been blending humans and animals in art for at least 40,000 years. The oldest known human-made figurine is the Lion-Human of Hohlenstein-Stadel, dated to 35-40,000 years ago.

View attachment 3379327
The whole idea of humanity having a long-standing and apparently deeply rooted need to somehow identify with the other fauna surrounding them is strange. Some kind of need to find commonality with other critters and mentally give them more sympathetic forms? Or is it more some kind of envy of the rest of the animal world?
 
The whole idea of humanity having a long-standing and apparently deeply rooted need to somehow identify with the other fauna surrounding them is strange. Some kind of need to find commonality with other critters and mentally give them more sympathetic forms? Or is it more some kind of envy of the rest of the animal world?
We just like anthropomorphizing things. As in, giving them human emotions and intent. It's a very natural thing, because we see ourselves and we see each other, and we extend that to the world around us and we identify with the results. Case in point: roombas. They're literally just technological disks that slide around and clean the floor, but a lot of people treat them like they're living things.

Animals are just easymode for this human instinct. They have faces and they move around on their own, it's very easy to identify with them.
 
We just like anthropomorphizing things. As in, giving them human emotions and intent. It's a very natural thing, because we see ourselves and we see each other, and we extend that to the world around us and we identify with the results. Case in point: roombas. They're literally just technological disks that slide around and clean the floor, but a lot of people treat them like they're living things.

Animals are just easymode for this human instinct. They have faces and they move around on their own, it's very easy to identify with them.
Robots are pretty awesome tbf and it's funny to imagine them developing personalities.

I may or may not be biased.
 
  • Agree
Reactions: Haint and Juan?
Robots are pretty awesome tbf and it's funny to imagine them developing personalities.

I may or may not be biased.
There we go. Now imagine the same thing, but with that saber-toothed tiger that just ate your annoying cavewoman aunt. The one that kept refusing you another helping of mammoth steak while you were growing up. You can now see why so many cavemen would identify with the animals around them.
 
The whole idea of humanity having a long-standing and apparently deeply rooted need to somehow identify with the other fauna surrounding them is strange. Some kind of need to find commonality with other critters and mentally give them more sympathetic forms? Or is it more some kind of envy of the rest of the animal world?
Compared to most animals, humans are pretty frail and average, and only manage to get an advantage thanks to technological advancements. It's not hard to see people wanting to be associated with certain animal characteristics, such as being strong like a lion, cunning like a fox, enduring like an elephant and so on and so forth.
 
Dudes, I think you're trying to reverse-engineer a wheel. What you are trying to describe is called animism. It's a belief system that predates any kind of organised religion. Basically, everything has a soul. Therefore, animals were considered quasi-equal and it was believed that they also possess human-like thought-process and do stuff intentionally. And it's not surprising, since back then we weren't that different from other animals effectively. 30 years was considered venerable, We had tools and cooperation, but animals were much more suited to live in nature. That point, when we figured out how fire works, only firthered the divide between night and day, night being definetly not our time. From prehistoric peoples POW, animals were superior to humans in many aspects. And that did not changed much, even to this day. While we won the war against nature(at least against non-microscopic parts of it) overall, on the individual level we are still weaker. An agitated hippo or a bear would still make a quick job out of any unprepared motherfucker, and out of some prepared ones. Even a relatively small wild hog can open you like a tin can. Considering this, no wonder people dreamed of being strong as a bear, fly as a bird, swim like a fish, etc.
Now I wonder, if there any scientific works on the nature of furries.
 
  • Thunk-Provoking
Reactions: FeatherPlucker
Back