- Joined
- Jul 26, 2018
Zero Wing is actually a damn good shmup and it deserves to be known for more than just its shoddy translation
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Heard that. Was one of my favourite Shmups on the Genesis; behind only Thunderforce IV and Bio-Hazard Battle/Crying.Zero Wing is actually a damn good shmup and it deserves to be known for more than just its shoddy translation
Agreed. The only reason why I liked 8 was because of the villain. Resident Evil peaked with 4.I hate Resident Evil 7.
I’ve never found games fun which rely on you dying repeatedly to somehow learn to progress, without the opportunity to use some skill, reflexes or ingenuity at the first attempt to avoid Game Over. Tomb Raider III had the same problem. The controls on RE7 are terrible for what the game requires, and make the early part of the game just sheer fucking torture. Endless running to avoid enemies and a block mechanic which is counter-intuitively way, way overpowered.
RE7 is literally one of a handful of major titles which I just quit playing early on and never returned to. Outlast and Evil Within, two comparable titles, shit on RE7 - and I say that as a fan of every other RE main franchise title.
Gamefreak is to gaming what Colonel Parker was to rock 'n roll.If only they'd kick Gamefreak aside and let a third party developer make another more competent, more innovative game again.
3d beat em ups are better shame aside from yakuza there is barely any good 3d beat em upsScrolling beat-em-ups are all utter dogshit because they are just the same thing since they first came into existence.
It's a dead-end genre that wasn't any good to begin with.
I was going to mention BHB, it seems underrated to me. Maybe if it had a shittier translation or a banjo guy on the cover, it would be better known today.Heard that. Was one of my favourite Shmups on the Genesis; behind only Thunderforce IV and Bio-Hazard Battle/Crying.
I think Persona games are awful and I haven't played any of themLook, I don't like the Persona games, but part of the reason for that is I played 2, 3, and 4
I liked the ambiguity of P3's ending vs the follow up in FES.Look, I don't like the Persona games, but part of the reason for that is I played 2, 3, and 4 so I have an opinions to dump off my mind about P3:
I think P3P is better than FES. The Answer is fucking lame and the writing sucks ass. The female route of P3P has much less retarded writing and cutting time to click around places instead of running around is nice. I also like being able to control the party members. I know you can adjust AI settings and it's more ~realistic~ but controlling them is just more fun for me.
The romancey bit with Ken is weird and gross tho.
But the monetization is predatory and you can't seriously advance unless you spend money. You can tell the focus is to make you use the market, instead of having fun with the game. If you like numbers going up, just play Cookie Clicker or NGU. They're a lot more entertaining. Unfortunately, Raid is pretty much identical in everything except graphics with every other mobile MMO. There's nothing special about it. Play any other mobile RPG and it's literally the same experience.Raid: Shadow Legends isn't actually that bad of a game. Now, I only play this game with Mistplay app so I can get points for a gift card, but it's an okay RPG like SMT Dx2. I'd rank it a little lower because of the lack of a pass command, which would be a counter for the uncommon enemy that casts counterattack buff. It's a bit shallow as an RPG IMO.
But progress is not hard locked into a pay wall, as in there is no way to win unless you pay. Grinding is still allowed, it's just not the most efficient method of progress. Serious progression is more of a keeping up with the Jones's kind of mindset rather than playing for fun mindset, which is why I say it's a you problem more than the game problem.But the monetization is predatory and you can't seriously advance unless you spend money. You can tell the focus is to make you use the market, instead of having fun with the game. If you like numbers going up, just play Cookie Clicker or NGU. They're a lot more entertaining. Unfortunately, Raid is pretty much identical in everything except graphics with every other mobile MMO. There's nothing special about it. Play any other mobile RPG and it's literally the same experience.
Also I don't get why people hail Unreal Engine 5. Yea the light looks good... On hyperrealistic graphics, but on anything else it looks shit. It's also anything but optimized.
You can just tell him to fuck off. Like, it's on you if you get to that point.The romancey bit with Ken is weird and gross tho.
For me personally, the biggest issue with all the Souls games along with Bloodborne, Sekiro and Elden Ring is that they all feel samey in both gameplay, setting and story with only slight variations and minor character changes, and the best I can say about Elden Ring is that at least its world feels slightly more fleshed out but still all just follows the same beat. Post apocalyptic medieval world with heavy gothic influence and a barren land full of dead things that's been corrupted by eldritch demonic deities that you need to hack and slash your way through with little development or rhyme and reason beyond making Berserk references and no real life in the barren wasteland beyond grotesque enemies and a few freaky and miserable NPCs. Where the series really shines though aside from difficulty is that its one of the few companies that are able to make the final game look like the concept art.Souls games are overrated for what they are,
Yeah, I feel this.The shift towards popularity polls and fan demands now though is just turning it into a Pooh's Adventure of 3rd parties. The excessive amount of Mario and FE reps only makes the roster feel even more distant from its original roots of being a "Bros" series where different related sibling IPs finally had a chance of teaming up and colliding. And to make matters worse similar clones like Sony's, Cartoon Network's and even Nickelodeon's didn't take off either due to meh gameplay or not understanding how to have a fun roster that acted as a tribute to the past. Also being an obscure IP that gets added to Smash Bros now is effectively a curse since it just draws in a gaggle of crossover autists who don't bother to play the games or just skim to shitpost crossover art, as is what happened with the new gaggle of obnoxious american and britbong Dragon Quest fans who initially mocked the Erdrick characters as being too obscure despite being relevant enough in Japan while also forgetting that Smash started with a mixture of popular IPs and obscure ones.