Unpopular Opinions about Video Games

GTA Online has proven why its formula wouldn't work in an MMO-like environment.

Saints Row had the right idea with its co-op implementation. Allowing the player wreck havoc or do activities together in peace.
Rockstar missed a really obvious opportunity. How can you have 3 playable characters and not have some sort of coop mode? That would be sick if you could have friends jump in as other characters in story mode.

Also unpopular opinion: Far Cry 2 is best cry
 
Baldur's Gate 2 is genuinely an incredible game and I think their recent shit has been so bad and every two bit company has copied their quirky companion shtick that people look back at it and have that impulse to say "actually, BioWare was never good" when they absolutely were. KOTOR and Jade Empire were also really good games even if they haven't aged well.
But BG2 was followed up by NWN. Its original campaign was nuBioware levels of bad.
 
GTA Online has proven why its formula wouldn't work in an MMO-like environment.

Saints Row had the right idea with its co-op implementation. Allowing the player wreck havoc or do activities together in peace.
As someone who has recently been doing GTA lately. 100%. But I also feel like a lot of that comes down to R* greed and the fact that they don't balance money-making activities in a fair and reasonable way.

Business sales for example. Sellers are forced to use the worst vehicles imaginable while a griefer is free to use some of the most busted vehicles in the game. There's no skill involved in it, no fun "cat and mouse" game. You basically need to take your stock across the map and hope your lobby is filled with nice people. Because all it takes is a single rocket from an Oppressor and you've lost hundreds of thousands of stock.

Building up stock can take hours. But destroying someone else's stock literally just means shooting a single missile.
 
But BG2 was followed up by NWN. Its original campaign was nuBioware levels of bad.
Sure, but BioWare redeemed themselves with the expansions and people were willing to accept that a company just made a bad game. That's all BioWare does now.
 
As someone who has recently been doing GTA lately. 100%. But I also feel like a lot of that comes down to R* greed and the fact that they don't balance money-making activities in a fair and reasonable way.

Business sales for example. Sellers are forced to use the worst vehicles imaginable while a griefer is free to use some of the most busted vehicles in the game. There's no skill involved in it, no fun "cat and mouse" game. You basically need to take your stock across the map and hope your lobby is filled with nice people. Because all it takes is a single rocket from an Oppressor and you've lost hundreds of thousands of stock.

Building up stock can take hours. But destroying someone else's stock literally just means shooting a single missile.
That's why I quit playing. I sunk a big portion of my money (never did shart cards) into starting a biker gang and buying a meth lab. I'm very white trash so this seemed like a natural progression. I had to deliver product in a box truck from the desert to the LS docks. Box truck gets blown up by some fuck stick on a flying motorcycle with rockets. Build product back up and the same shit happens. At that point I said fuck this and quit playing entirely.

It's a grindy game but I enjoyed playing it. It would solve a lot of problems if you could do private servers or isolated the fuckwits to some tard town server.
 
That's why I quit playing. I sunk a big portion of my money (never did shart cards) into starting a biker gang and buying a meth lab. I'm very white trash so this seemed like a natural progression. I had to deliver product in a box truck from the desert to the LS docks. Box truck gets blown up by some fuck stick on a flying motorcycle with rockets. Build product back up and the same shit happens. At that point I said fuck this and quit playing entirely.

It's a grindy game but I enjoyed playing it. It would solve a lot of problems if you could do private servers or isolated the fuckwits to some tard town server.
They could do that, but the flying motorcycle is a flying advertisement. If you want to beat it and progress, you will need to buy something as good or better.
 
  • Agree
Reactions: Jeff_the_Thriller
Rockstar missed a really obvious opportunity. How can you have 3 playable characters and not have some sort of coop mode? That would be sick if you could have friends jump in as other characters in story mode.
Despite the game featuring three people working together, very few of the missions would allow meaningful co op content. We're talking like 4 or 5 missions tops. Even less if you're talking about all three together, and they'd be painfully easy/dull once you have three actual players in control.

Rockstar big thing is set pieces, but not set pieces balanced around multiple players. This is why GTA Online devolved into terminator AI robots one shoting everyone I'm pretty sure.
 
That's why I quit playing. I sunk a big portion of my money (never did shart cards) into starting a biker gang and buying a meth lab. I'm very white trash so this seemed like a natural progression. I had to deliver product in a box truck from the desert to the LS docks. Box truck gets blown up by some fuck stick on a flying motorcycle with rockets. Build product back up and the same shit happens. At that point I said fuck this and quit playing entirely.

It's a grindy game but I enjoyed playing it. It would solve a lot of problems if you could do private servers or isolated the fuckwits to some tard town server.
When I played GTA Online (PC), I completed many trouble-free haulage loads by using the Network Disconnect Trick:

During the game, disable your network adapter (or disconnect the ethernet cable), wait 30-seconds to a minute, and then reconnect. At some point during this procedure the game will time out and the other players will disappear, but otherwise the game will go on normally for you. When the game is reconnected, decline the offer to join a new server. Now your business stuff will work normally, but no players can join to bother you.

Unless there have been major changes to the net code, this trick should still work. I hope it can help you as much as it helped me.
 
When I played GTA Online (PC), I completed many trouble-free haulage loads by using the Network Disconnect Trick:

During the game, disable your network adapter (or disconnect the ethernet cable), wait 30-seconds to a minute, and then reconnect. At some point during this procedure the game will time out and the other players will disappear, but otherwise the game will go on normally for you. When the game is reconnected, decline the offer to join a new server. Now your business stuff will work normally, but no players can join to bother you.

Unless there have been major changes to the net code, this trick should still work. I hope it can help you as much as it helped me.
There's easier methods. You can simply set up an outbound rule in Windows Defender Firewall to block remote ports 6672, 61455, 61457, 61456 and 61458 under UDP Protocol. This will cause you to always load into an empty public lobby.
 
Mortal Kombat 4 was goofy, more dark than the previous intinerations, but damn, the tempo in the gameplay was incredible.
 
Bioshock 2 is the best of the series. With and without the DLC, it’s just a better experience. The multiplayer was also pretty fun even though it died.

It is a more consistent game if nothing else. The first two thirds of the first game will always be my favorite of the series, up until the famous twist, but everything thereafter is frankly dogshit.
 
I find Homefront to be a better Call of Duty story than Modern Warfare 2019. Its multiplayer being a better imitation of Battlefield than 3.

That ending, however, was weak.
 
I tried playing Far Cry 3 recently... and let me just say, it reminds me exactly of why I never play Ubisoft games: these games feel like a fucking CHORE.

So many fucking mechanics I can't be arsed to care about, so many lazy game design choices and things that I hate in a game, so many mechanics that basically punish you for... uh, doing exactly what the game wants you to do. Perfect punishment for your children if they're mis behaving: force them to play an hour of any Far Cry game.
The first one plays a lot more like a boomer shooter with linear levels and unforgiving stealth, and it's the only one not developed by Ubisoft. It's basically Far Cry only in name, pretty damn good but excruciatingly difficult.

Speaking of Ubisoft, I hate how they butchered Prince of Persia's tone and setting with Warrior Within.
 
It is a more consistent game if nothing else. The first two thirds of the first game will always be my favorite of the series, up until the famous twist, but everything thereafter is frankly dogshit.
I found most of the characters a lot more sympathetic and charismatic. None of them really matched Ryan, but the quality of the cast was better. I liked the Dad finding his kidnapped daughter, the Blues singer, and Sinclair. Lamb was not Ryan, but she was a better villain than Atlas/ Fontaine.

Gameplay was good and I feel like the game didn’t overstay itself.
 
  • Agree
Reactions: Heckler1
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