Unpopular Opinions about Video Games

All games should have cheats, because they are just toys I want to have fun with.
Same here. I genuinely thought that Cyberpunk 2077 could have improved more if they added cheat codes to the game. Granted, it would have not changed the quality of the game, but it would still be fun.

Even old sports games from the last two decades were fun when they added cheat codes to them.
 

I never understood the appeal of weapon inaccuracy videos for video games. They cannot make 1:1 representations of real life weaponry because of licensing issues, balance or engine limitations.
 
All games should have cheats, because they are just toys I want to have fun with.
Agreed. Specifically, developer consoles are basically everything I ever wanted out of stuff like Gamesharks as a kid. I remember being blown away by all the stuff you could do with Half Life 2's when it came out. I probably spent hours just spawning in metro cops and rebels and watching their AI duke it out, or giving myself 9999999 throwforce and killing combine by warp-speed-slinging pallets at their face.
 
Here's an opinion I'll probably get roasted for, but... DOOM 2016 and Eternal were overrated as fuck. Sure they were fun for the most part, but after beating 2016 once I didn't play it again and have no plans to play it again in the future.
And after playing the campaign for Eternal and beating the challenges I just got bored as fuck of it. Hell, even completing the challenges wasn't exactly fun, I was just compelled to do so because it was there to do and I figured I might as well get my money's worth (I got the entire DOOM collection for somewhere around $60.)

And don't get me started on the Ancient Gods expansions. Those were fucking boring even the first time I played them and once they were over I wasn't really glad I had played them.

I dunno, I just didn't dig it the way I thought I should. I'd rather play the original DOOM with mods.
I feel like DOOM 2016 and Eternal are only popular because Zoomers have never played a Boomer Shooter, while they've have CoD shite shoved down their necks all their lives, so to them, a Quake game with DOOM's skin wrapped on it is "teh bestest gaem evar!". While to someone like me who grew up playing Half-Life, Halo, and Duke Nukem, personally witnessing "Boomer Shooters" die off, DOOM 2016/Eternal is just a boring reminder of a should-have-stayed-in-the-past era in gaming history.

Have you ever played Garry's Mod, spawned in a shit ton of enemies, given yourself a lot of weapons/ammo, and then gone nuts? Congrats, you've played the core gameplay loop of DOOM 2016/Eternal.
 
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DOOM 2016/Eternal is just a boring reminder of a should-have-stayed-in-the-past era in gaming history.
Personally my problem with Eternal is the constant arenas. It's like an enclosed DM map from Quake 3. Almost perfectly polished, balanced, symmetrical, with jump pads and everything. A gameplay loop with spawns to match it.

It's a fun game but it is almost like playing Q3 MP by yourself. I get it, a game like Eternal is like Pac-Man where you sometimes go against the enemy(for health, ammo, etc). It's an arcade game and the recipe is fine for a modern boomer shooter but they got it wrong. Make environments asymmetrical great again! Pac-Man sucks.
 
Personally my problem with Eternal is the constant arenas. It's like an enclosed DM map from Quake 3. Almost perfectly polished, balanced, symmetrical, with jump pads and everything. A gameplay loop with spawns to match it.

It's a fun game but it is almost like playing Q3 MP by yourself. I get it, a game like Eternal is like Pac-Man where you sometimes go against the enemy(for health, ammo, etc). It's an arcade game and the recipe is fine for a modern boomer shooter but they got it wrong. Make environments asymmetrical great again! Pac-Man sucks.
Yeah, I personally hate symmetrical maps in MP games. There's a reason why 2fort matches in TF2 can take literal hours to finish, and why "later" maps made in TF2's development history make an emphasis on being asymmetrical with lots of side passages.

For a SP game, why should maps be anything but asymmetrical? You're only fighting the computer, there's no reason a map needs to be equal to not favor one team over another!
 
For a SP game, why should maps be anything but asymmetrical? You're only fighting the computer, there's no reason a map needs to be equal to not favor one team over another!
Exactly, you are playing the game not a ton of humans and the game will be happy(doing its job) if it entertains you.

In Eternal there are all these jump jets in the arenas, but if the doom gods really wanted me to have a jump jet couldn't they have made it a power up so I could blast backwards while shooting wildly? I understand their idea but I don't agree.
 
So what stupid shit can I say here? Hmmm....

* The best game in the Pac-Man franchise is Pac-Man 2: The New Adventures

* Pokemon is overrated (while I do understand the appeal, every time I play one of the main "gen" games I tend to get bored around the second or third badge, and honestly I just don't like "recruit monsters to your party" games at all. This sadly is something that makes it hard for me to get into Shin Megami Tensei, a series I'm legit interested in).

* The only good Zeldas are the two on the NES... and possibly Breath of the Wild if I'm in the right mood.

* Dragon Quest Builders 1 and 2 are better than Minecraft.

* While I'm at it (and this is probably only unpopular in English-speaking countries), Dragon Quest is just a better franchise than Final Fantasy most of the time.

* We really never needed another console generation after the PS2 because what the hell did they even add besides online functionality? This is more obvious today where a lot of game devs are intentionally aping old-school style.

* I really wish there were Bible-themed video games that weren't edutainment. Like an RPG where you act out the life of David or something.
 
I never played Mass Effect 2 or 3. I had 1 back when it came out and played that several times and I liked it very much, but for whatever reason I never continued and bought 2. So recently I purchased the Legendary Edition on Steam so I could play the entire trilogy and just yesterday I finished the main storyline of 2 (still have the Shadow Broker and Arrival DLC to play) and I'm left thinking of what a mess the game was. It's so disjointed and doesn't build on 1 at all. Supposedly 2 is seen as the best game according to mainstream sources, although I have seen numerous popular takedowns of it as well, but I definitely think 1 was a superior game plot and world-building wise. 2 had a number of good characters, and some fun missions and places to visit, but that plot was utter nonsense. There's also a much bigger focus on romance and while I certainly enjoy getting to romance Tali it just feels like their priorities changed a bit between games.

Cerberus were not properly developed and are only ever seen as either hilariously incompetent, hilariously evil, or both at once with absolutely no variation. There is no "good side" to Cerberus or even a necessary evil side even though that's probably what the game was going for. I wouldn't mind joining with Cerberus being an evil option (since this is supposed to be an rpg after all) but things don't even work like that either. I even agreed that the Collector Base was useful technology and heard The Illusive Man out, but why would I hand it over to Cerberus after literally everything I've seen from them? Especially the derelict Reaper business and the Overlord DLC. And the plot is a mess of contrivances just to force things to work the way they do.

I don't like Liara that much either and although I think Garrus is good he's not a favorite of mine either.
 
Fallout

* Fallout New Vegas is shit. I tried to play it, I tried to like it but there is are some major issues with that game: it's boring and the combat is unfun.

* The "you don't get any choices in fallout 4" crowd are morons, you absolutely do get a choice in how to conduct yourself, you have a choice wether or not to help settlements, you have a choice to decide how much you care about synths, you even with blowing up the institute you have to choice on wether to issue an evaluation protocol.
Fallout 4 gets a bunch of shit because while you do, technically, have choices - they aren't good choices at all.

You do not get to just not care about Synths - they're 100% the core of the story and are the main enemy type, as well as the focus of the Institute, Brotherhood, and Railroad.

Blowing up the institute is completely retarded - it's literally full of amazing, life saving technology. A literal wonderland inside the wasteland. Advanced cybernetics, advanced food production, advanced medicine, advanced energy production, literal teleportation, and a cadre of the best scientists in the world - they have it all. "Nah, just blow that shit up fam. I know you're already inside, in control, and have an offer on the table to be the next Director - but we can't chance anything". It's baffling that you have no choice to save any of the technology during either of the "good" endings, considering how much technology is a focus of the series.

It's also baffling that the Railroad (consisting of like 6 fucking people in a sewer) is ever supposed to actually fight the Brotherhood of Steel (numbering in the hundreds, all heavily armed and armored, all ex-military or military family) or why the Brotherhood of Steel would give a single fuck about the Railroad.
 
There's a whole untapped market they could make millions off of if they did the sensible thing and turned Jumpman into Jumpwoman
Prior to the rise of the tranny menace that kind of cheap novelty concept could be cute, today it would be hard to pull off. I think Bomberma'am Bomberman did it in a Jap exclusive game.
 
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