Unpopular Opinions about Video Games

Maybe it's because I've played it multiple times throughout my life but Jak II isn't as difficult of a game to play as most people make it out to be.
It's still a challenging game but it's not among the hardest games ever that's for sure.
 
I think it's the only game I ever dropped after the opening cut scene
For what it’s worth, the opening is kind of a fake-out. Without going too far into spoiler territory, TBOI has two kinds of cutscenes: the “real” cutscenes are canon, while the drawings are stories made up by Isaac that didn’t actually happen. The opening paints the story as “muh religion bad”, but all the different endings show that it’s Isaac’s way of coping with family issues, which is revealed little by little with each ending.

Then the Repentance expansion shits on the rest of the game, retcons most of the story, and resets everything back to “muh religion bad”.
 
I genuinely don't get the appeal of most multiplayer focused titles, especially live-service or joblike games where you're expected to play for three to four hours a day to make any progress at all.

Like watching Transformers or playing a Sony game, after a shit day at work people want something braindead that doesn't require effort. For me, it's playing another game of EU4 as France or PGA Tour.
 
after a shit day at work people want something braindead that doesn't require effort
But I find multiplayer stimulates me in the opposite way. I'm more inclined to put effort in or think harder than if I play a singleplayer game where there aren't other people around fucking it up.
 
The Def Jam fighting game should make a return. But use underground and 2000s era rap.

Hell, replace the roster with Golden Age of Hollywood and I'll definitely buy it. Literal slapstick.
I agree with the main sentiment but how the hell do you go from "Def Jam should make a comeback" to "replace the former rap stars roster with old actresses"
 
For what it’s worth, the opening is kind of a fake-out. Without going too far into spoiler territory, TBOI has two kinds of cutscenes: the “real” cutscenes are canon, while the drawings are stories made up by Isaac that didn’t actually happen. The opening paints the story as “muh religion bad”, but all the different endings show that it’s Isaac’s way of coping with family issues, which is revealed little by little with each ending.

Then the Repentance expansion shits on the rest of the game, retcons most of the story, and resets everything back to “muh religion bad”.
That's why you ignore repentance and play antibirth instead.
 
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I wish there were more roguelike elements in game.
The roguelike games don't tend to sell well because most of them are crap, but the random power ups are addicting. Hades is literally the most polished isometric roguelike out there, everything else seem lower budget.

Previously i played a crappy souls-like called Mortal Shell, the game is shit, but it has a mode with roguelike feature, and honestly it was the only thing i enjoyed out of it.

Then it makes me think how nice it would be if those mini dungeons in Elden Ring have the same features.
 
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Game platforms used to have a certain vibe or flavor to them due to the more focused and isolated development methods required for each. So certain types of developers would gravitate to certain ones as an unspoken rule.

Not even counting subjective quality or "Older was better" but I mean you could look at a game at a glance and you had a good chance of guessing which platform it was for, for better or worse. So you could literally pick a platform based on what style of games you liked personally.

The last era that carried this sort of distinction was PC/Dreamcast/PS2/Xbox/Gamecube. The homogenization truly began with 360 and PS3,
 
I saw several "best RPGs of all time" lists (western OR Japanese) that had Suikoden 2 in the top ten or even top five, so I gave it a shot.

Ten-ish hours in and it's just as bland and cliched and full of filler and terribly paced as every other JRPG. After an interminable intro. I wanted to finally get into the meat of this (ostensibly) complex political situation. Instead, apropos of nothing, I'm forced to do a character's tragic-backstory side mission involving - of course - getting the MacGuffin of Power to kill some kind of vampire that - of course - destroyed his hometown.

Fuck JRPGs.
 
I saw several "best RPGs of all time" lists (western OR Japanese) that had Suikoden 2 in the top ten or even top five, so I gave it a shot.

Ten-ish hours in and it's just as bland and cliched and full of filler and terribly paced as every other JRPG. After an interminable intro. I wanted to finally get into the meat of this (ostensibly) complex political situation. Instead, apropos of nothing, I'm forced to do a character's tragic-backstory side mission involving - of course - getting the MacGuffin of Power to kill some kind of vampire that - of course - destroyed his hometown.

Fuck JRPGs.
I only played Suikoden 1 but it was fine. Definitely not anywhere near the top though. Which JRPGs have you tried?
 
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