Unpopular Opinions about Video Games

Is a slot machine with a thousand incomprehensible buttons really more enticing than one with a single big pull lever? Is gambling still alluring if the gambler doesn't even understand what he stands to win?
They draw you in thinking it's a real game, and then they lure you to stay with casino mechanics. Also, nobody falls for the "this is a game" trick; everyone knows these are casinos. They're slots machines for autists.
Marvel’s Ultimate Alliance was the best action role playing game for its time. It’s a shame that we can’t get that kind of game for Mortal Kombat.
MUA is just Freedom Force without the modded content, and dumbed down for the console masses. Freedom Force is an old game now, but if you liked MUA, I recommend.

Also, Starsiege/Tribes series > Halo series
 
What plot? I'm like halfway through and all I have is: humans fighting aliens and then space aids enters the game.
ODST involved an Orbital Drop Shook Trooper evacuating Earth, where after a botched landing, has to find his squad through the dark streets of New Mombasa WHILE being hunted himself.

Reach is a prequel of Halo: Combat Evolved that chronicles the tales of Noble Six to discover how a communications relay was disconnected.
 
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A big part of getting people to waste their money on this crap is obfuscating how much they're spending. If you put $20 in your wallet, and there's 100 gold for a dollar, and 10 gold for a red gem, and you have to craft 5 gems to make a blue gem, and a skin is 100 blue gems, nobodies going to do the algebra to figure out how much real currency it is. Same thing with why Nintendo, Microsoft, and the others started their digital storefronts using points.
Also, with multiple systems in play they can set up "weird tricks" to allow the victim to get more points for the same amount of money, so youtubers can make videos about them for more free advertizing and the victim will feel like he/she is being extra clever, getting the "best" value for money and gaining an upper hand even over other whales.
 
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Time trials are supposed to test your memorization and skill under a time limit. When you add randomness to them, they become less of an endurance test and more of a bout of frustration. Especially with a tight timeframe.

Infinitely spawning enemies are worse. Especially in a first person shooter.
I think Infinitely spawning enemies are fine in most games because they are normally used in two contexts: the unlimited enemies are just goons that are ment to fight other npc goons for environmental ambiance and its clear you aren't supposed to be trying to wipe them out (Titanfall 2 has a few spots like this) The other context is to give the player a very forceful push to hurry up and leave an area.
What games do clown car spawns badly?
 
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Diablo II is a bad game. I played through it once, and it was a thoroughly unsatisfying experience that mostly revolved around getting lucky with the RNG and knowing how to avoid trap builds.
I think Diablo 2 has to be considered in the context of when it was released, since other games have completely surpassed it at this point. But if you compare it to Diablo 1, it was a wildly ambitious sequel that improved on the formula in just about every single way.

Hell, its mechanics are still the baseline for an entire genre 23 years later.
 
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Call of Duty. Especially on Veteran. Traditionally, you're supposed to hang back and pick enemies off, then move forward. With infinitely spawning enemies, the game forces you to move up so they'll magically stop.
Well, I don't think that CoD does a good job balancing the game around very hard difficulties because it sabotaged the intended gameplay style. CoD is designed to encourage player aggression. You stay in cover, shoot enemies to make an opening, then rush to the next cover grabbing guns/ammo and regenerate health (Rinse, Repeat). Clown car segments probably work fine and are not even noticeable on normal because you can push past it, but yeah I can see how on Veteran it would be a nightmare.
 
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I think Diablo 2 has to be considered in the context of when it was released, since other games have completely surpassed it at this point. But if you compare it to Diablo 1, it was a wildly ambitious sequel that improved on the formula in just about every single way.

Hell, its mechanics are still the baseline for an entire genre 23 years later.

What I said about Diablo II is what I have thought about it for over 20 years.
 
I don't get the people who bitch about Fallout 2's humor or pop culture references. The references were never really that distracting to me, and I often didn't really notice them. I think the only one that stuck out to me especially was a Goodfellas line. Personally I liked that the game was a little more lively than Fallout 1, which was great but pretty depressing. It makes sense that the world would be a little more upbeat, it's been 80 fucking years, of course it's going to develop in that span of time.
As someone who bitches about them I'm just of the personal opinion that it's a really lazy and unfunny way to try and draw humor into the game. When I discover something cool in a videogame the specialness falls apart almost immediately because it's not something unique to the universe or experience, it's just the Tardis from some shitty Britbong show. It basically sucks me out of the experience, is all.

I don't mind the overall lighter tone, since Fallout 2 still has dark shit like that family getting blasted. I just prefer the bleakness of 1, 3, and New Vegas.
 
As someone who bitches about them I'm just of the personal opinion that it's a really lazy and unfunny way to try and draw humor into the game. When I discover something cool in a videogame the specialness falls apart almost immediately because it's not something unique to the universe or experience, it's just the Tardis from some shitty Britbong show. It basically sucks me out of the experience, is all.

I don't mind the overall lighter tone, since Fallout 2 still has dark shit like that family getting blasted. I just prefer the bleakness of 1, 3, and New Vegas.
I found a lot of the pop culture stuff in 2 to be too on the nose, like Gordon of Gecko practically quoting Wolf of Wallstreet.

I don't mind references, but they need to be either clever or used impressively, like that Rube Goldburg store in 3.
 
As someone who bitches about them I'm just of the personal opinion that it's a really lazy and unfunny way to try and draw humor into the game. When I discover something cool in a videogame the specialness falls apart almost immediately because it's not something unique to the universe or experience, it's just the Tardis from some shitty Britbong show. It basically sucks me out of the experience, is all.

I don't mind the overall lighter tone, since Fallout 2 still has dark shit like that family getting blasted. I just prefer the bleakness of 1, 3, and New Vegas.
Looking back, I loved the way humor was handled in 1.

PC: How did you survive?

Harold: Didn’t. Got killed! *wheezing laugh*
 
New Vegas gets way too much praise for being so bug infested.

To this day it will still randomly crash for me more than any other game I've ever played. I've had it crash two times today alone on me and the only mods I'm using are the JSawyer patch and YUP.
use NVSE and New Vegas Anti Crash. ngl I tend to really hate the complaints about the bugs when Fallout 3 and 4 are just as bad, as well as having horrendous writing quality in addition to it. People don't praise New Vegas because of its structural integrity, they praise it because it's by far the most faithful modern Fallout game
 
New Vegas gets way too much praise for being so bug infested.

To this day it will still randomly crash for me more than any other game I've ever played. I've had it crash two times today alone on me and the only mods I'm using are the JSawyer patch and YUP.
Confession time: I have a copy of New Vegas I bought years ago and I have barely gotten out of the the tutorial. I got through 3 and when I booted up New Vegas I just got drained after realizing I'm going to be fighting the same janky gameplay I did to get through the parent game. I don't care if New Vegas's story is like a hundred times better than 3, the actual game part of Fallout 3 was a fucking chore. I'd rather just boot up Skyrim for the 20 millionth time.
 
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