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- Nov 24, 2020
Thanks CDP, I did not need to hear Keanu Reeves talking about eating pussy.
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I might have if Netflix wasn't involved in it.Do you even care to watch this?
And remember, this is the 'triple, double, ultra, for real this time' fixed version. Not the finished version they promised in Feb, not the 'delayed for polish and totally not fleeing from FF7R' original release, this is them after fixing it.I bought cyberbug on the steam sale today and I knew it would be buggy, but holy shit it’s fucking buggy. Not even two hours in and I’ve already had polygon NPC’s, t-posing, invisible gun, lips not moving when speaking, dialogue that isn’t spoken, and more. Truly the game of 2020.
articleCD Projekt's share value has reportedly plummeted 75 per cent post-Cyberpunk 2077
CD Projekt - the publisher behind studio CD Projekt Red, developer of The Witcher games and, of course, Cyberpunk 2077 - has seen its share value plummet by over 75 per cent.
That's according to Business Insider Poland, which says that the disastrous launch of Cyberpunk 2077 has wiped the value of the then most-valuable games company in Europe from over 40 billion Polish złoty - that's around £7.11bn - to less than zł10 billion - about £1.77bn.
The drop in CD Projekt's value - whilst still remaining one of Poland's most valuable companies - reportedly takes it back to a value last seen around 2017.
That means that Dying Light developer Techland - which is also based in Poland and thought to be worth around 10.6bn Polish złoty (£1.88bn) - is now seemingly worth more and continues to increase in value (thanks, PC Gamer) thanks to the release of Dying Light 2: Stay Human.
This was a massive mistake from the beginning. Not only was it way way too ambitious but it was based on an IP probably less than 1% of gamers had heard of or cared about.
Yeesh, how long until they get scooped up by Microsoft, Sony, or (god forbid) Tencent?
nah, it could've still have worked out, the only "ambitious" parts where the shit they made up to generate hype (and technically even those could still made it up in there ins some way, but the game was also a fucking mess technically, not just in game design).This was a massive mistake from the beginning. Not only was it way way too ambitious but it was based on an IP probably less than 1% of gamers had heard of or cared about.
What did it for me was the lack of unique cyber ware, like for instance instead of just having scanning, can have night vision or infrared with some drawbacks for your cyber optics. The basic cyberware that’s in the game right now are just stat upgrades with some cool but kinda niche abilities.I simultaneously love and hate Cyberpunk 2077 at the same time. On one hand, they hyped up way too much and convinced me to pre-order the game back after the 2018 reveal. On the other hand, it wasn't a bad game, it's just REALLY unfinished gameplay wise and leaves way too much to be desired, but the world and lore of the game draw me back to it.
These dumb, lying fuckers deserve it. It should have been 95%.
Witcher has already been ruined by the Netflix freaks who latch onto it having only seen the show first before hearing about the books or games. Also Cavill is creepy and miscast.This was a massive mistake from the beginning. Not only was it way way too ambitious but it was based on an IP probably less than 1% of gamers had heard of or cared about.
Whoever greenlit this instead of Witcher 4 should be permanently unemployable.
I genuinely think that Microsoft might try and buy them out now, their stock is still a little too high considering how few IPs they actually have going for them but scooping up the Witcher and Cyberpunk IPs would give one of their seven billion studios something to work with.Yeesh, how long until they get scooped up by Microsoft, Sony, or (god forbid) Tencent?
while MS has fuck you money, I don't think they see anything they'd gain buying that crapheap. they own bethesda and soon activision, they got plenty of studios with an IP catalog they could milk, meanwhile CDPR got... witcher? maybe gog?I genuinely think that Microsoft might try and buy them out now, their stock is still a little too high considering how few IPs they actually have going for them but scooping up the Witcher and Cyberpunk IPs would give one of their seven billion studios something to work with.
They also cut a deal with CDProjekt ages back when they got the marketing rights which lead to the hilarious Cyberpunk 2077 themed Xbox One X that was released about a year and a half before the game was out and couldn't actually run the game well when released.
it's obvious none of those devs ever played a TTRPG or has even good meta-logic in general.What did it for me was the lack of unique cyber ware, like for instance instead of just having scanning, can have night vision or infrared with some drawbacks for your cyber optics. The basic cyberware that’s in the game right now are just stat upgrades with some cool but kinda niche abilities.
Gog is a moneymaker. Not a money printer like Steam is, but it makes them money.while MS has fuck you money, I don't think they see anything they'd gain buying that crapheap. they own bethesda and soon activision, they got plenty of studios with an IP catalog they could milk, meanwhile CDPR got... witcher? maybe gog?
it's obvious none of those devs ever played a TTRPG or has even good meta-logic in general.
so you have a setting that has all that advanced tech people can just pick up on the street, that would allow them to do all kinds of shit, including killing people and stealing corp secrets. yet at the same time law enforcement does... nothing and is severely outgunned? even more ridiculous is the expectation that corps would just take that up the ass and not develop counters when it threatens their operation.
There was plenty of hype for the game. Being from a niche franchise didn't hurt it at all. Game failed because it had a railroaded story with a shitty open world implementation.This was a massive mistake from the beginning. Not only was it way way too ambitious but it was based on an IP probably less than 1% of gamers had heard of or cared about.
Whoever greenlit this instead of Witcher 4 should be permanently unemployable.
Free roam Bioshock with a borderlands system of weapons with randomized stats and loot.There was plenty of hype for the game. Being from a niche franchise didn't hurt it at all. Game failed because it had a railroaded story with a shitty open world implementation.
I figured something was wrong when they revealed that the only available class will be freelancer, everything else being simply fluff, taking away the RPG aspect of the RPG. But I could have never predicted that they had made a open world game with no traffic simulation, no dynamic police response, minimal NPC interactions, and venues just being background for story cutscenes.
I wasn't expecting GTAV, but what we got was free roam bioshock.