Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,030 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 654 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,560
Tomb Raider sucks in general. It tried to be Uncharted and failed.
Tomb Raider didn't use to be this way. It didn't need to be shitty edgy Hunger Games/Last of Us/Uncharted/etc. knockoff bullshit. The original Tomb Raider games were actually supposed to be based off Tank Girl and Indiana Jones and were supposed to be fun. The newer games failed to capture the magic.
 
The original Tomb Raider games were actually supposed to be based off Tank Girl and Indiana Jones and were supposed to be fun. The newer games failed to capture the magic.
Fun was definitely the missing ingredient. It's never a good sign when an otherwise relatively big-budget, mechanically-competent game makes me say "oh my GOD, this is so boring!"
 
  1. Article releases saying that a game will have a female/gay/fat/black protagonist, will have terrible writing due to "cultural sensitivity" or some other buzzword and that the game will have live service bullshit.
  2. Spergs cry about a female/gay/fat/black playable character and in return the average twitter basement dweller promises to defend a capitalist company to own the chuds
  3. Everyone ignores that the game's writing is going to be shit and you will be nickel and dimed to death so that they can slapfight over stupid bullshit online
  4. Company gets away with it and makes millions of dollars while laughing to the bank about how their engineered outrage plan worked and the overton window of video game monetization shifts yet again

Did I get it about right?
 
I just realized something: GTA had female protagonists before. Twice.

GTA 1 and GTA Online.
Most of these articles have been saying the first female protagonist in *modern* Rockstar history to cover their ass. I think this is general practice for everything because of how retarded everyone looked saying Black Panther was the first black Marvel movie. As for GTA Online I guess it just doesn't count cause they don't talk and is just a player avatar.

But yeah, 95% of the playerbase doesn't even consider GTA 1, Londons, or GTA2 anymore. Hell, I'd argue like 75% didn't even consider the 3D era until the Definitive Edition came out. GTA V/Online completely changed the fanbase.

  1. Article releases saying that a game will have a female/gay/fat/black protagonist, will have terrible writing due to "cultural sensitivity" or some other buzzword and that the game will have live service bullshit.
  2. Spergs cry about a female/gay/fat/black playable character and in return the average twitter basement dweller promises to defend a capitalist company to own the chuds
  3. Everyone ignores that the game's writing is going to be shit and you will be nickel and dimed to death so that they can slapfight over stupid bullshit online
  4. Company gets away with it and makes millions of dollars while laughing to the bank about how their engineered outrage plan worked and the overton window of video game monetization shifts yet again

Did I get it about right?
Pretty much.

It's why I say that if the game looks like complete shit to you by the time it is releasing, you don't buy it. Ever. Not used, not on sale. You don't buy it, you don't play it, you don't engage with it at all. You move on to something actually good and you actually enjoy. It's the same for Saints Row and GTA.

There is no saving Star Wars/Marvel/Game Franchises. You move on or barring that you only focus on the past entries. Any engagement is beneficial to corporate interests.
 
Last edited:
  1. Article releases saying that a game will have a female/gay/fat/black protagonist, will have terrible writing due to "cultural sensitivity" or some other buzzword and that the game will have live service bullshit.
  2. Spergs cry about a female/gay/fat/black playable character and in return the average twitter basement dweller promises to defend a capitalist company to own the chuds
  3. Everyone ignores that the game's writing is going to be shit and you will be nickel and dimed to death so that they can slapfight over stupid bullshit online
  4. Company gets away with it and makes millions of dollars while laughing to the bank about how their engineered outrage plan worked and the overton window of video game monetization shifts yet again

Did I get it about right?
I wouldn't be surprised if the "female protagonist" announcement is a distraction from its monetization.
But yeah, 95% of the playerbase doesn't even consider GTA 1, Londons, or GTA2 anymore. Hell, I'd argue like 75% didn't even consider the 3D era until the Definitive Edition came out. GTA V/Online completely changed the fanbase.
Oh yeah, I was saying that point to "take the piss." GTA1's female protagonists were "female" in appearance and name only. They all functioned the same.

But that brings up another point: the average person today associates GTA with V or Online. That one game eclipses the rest of the series' foundation and popularity. It's a shame really.
 
Nobody probably cares due to recent GTA VI shit, but Tez2 has numbers on Cayo Perico changes

1659120181688.png

Edit: Ash R (part of the modding scene and supposed Rockstar insider) claims that The Box by Roddy Ricch, My Type by Saweetie and ZEZE by Kodak Black have been replaced with uncensored versions on the radio with the latest update. Apparently on PC they just added the files on top so both versions now play.

Ash has apparently been going on a spree the past month on twitter, going off about Take Twos remaster attempts (of note, VCS and subsequent remaster/mobile ports were cancelled after low sales of LCS and Bully mobile) as well as RDR2 patches/remasters and most recently how they think this latest article is written as bait, claiming that Cops n Crooks was cancelled years before George Floyd was killed only to discover it was actually cancelled twice lol
 
Last edited:
Then it would directly compete with the Mafia series based on that time period alone. The potential advantage that such a GTA would have over Mafia would be the world's interactivity and social commentary. I'm not bashing your general idea. I just realized that Take Two would directly compete with itself with that move.
True, but I do think that the Mafia franchise is moving forward in time (20s-50s-60s) with a distinct focus on the mafia itself + urban areas, while a 1920-40s-RDR-GTA with a wider scope on both gameplay + scope (urban + rural) could scratch an itch in a different way.

That being said, Rockstar already has their hands full with GTA 6 + its expected online component, who knows if they'll ever be able to do a RDR sequel at all?
 
True, but I do think that the Mafia franchise is moving forward in time (20s-50s-60s) with a distinct focus on the mafia itself + urban areas, while a 1920-40s-RDR-GTA with a wider scope on both gameplay + scope (urban + rural) could scratch an itch in a different way.

That being said, Rockstar already has their hands full with GTA 6 + its expected online component, who knows if they'll ever be able to do a RDR sequel at all?
Why do people compare Mafia and GTA as if they are interchangeable? Mafia's vision is not the same as GTA. Mafia is not a sandbox game.
 
People can disagree with me all they want, I still don't think a female protagonist fits GTA, it's not about "realism" so much as it's about tone and the overall essence of the series is power fantasies as a male criminal, that's the core of GTA.

What's the first thing that pops into mind when I say "violent criminal"? A dude, that's just the way it is.

It's not so much about realism as it is just verisimilitude and GTA, though it has it's over the top moments, has always relied more on the vibe of real life crime than something that was more exaggerated from day 1 like Saints Row.

That said, maybe it's not IMPOSSIBLE to make it work, but modern Woke western devs are the last ones to actually make it work and make it interesting, a good female protagonist is not just a palette swap of a male one, that's how we get bland, boring bullshit, even sexuality makes a female character resonate more, people don't seem to realize that Lara's big tits is no different than Schwarzenegger's big muscles, it's a sign of strength, not weakness, but Woke has it completely ass backwards, so we get bland and boring female characters.
 
The reason people have a problem with a female protagonist in a GTA game is that it's simply not convincing. In the real world men commit the overwhelming majority of violent crimes, the idea of a woman carrying out armed bank robberies and carjackings just doesn't feel believable. If they made a game about poisoning your child and leaving them bedridden so you can be showered in sympathy by people on Facebook then yeah, a female main character would make sense.
That's fucking genius.
 
Why do people compare Mafia and GTA as if they are interchangeable? Mafia's vision is not the same as GTA. Mafia is not a sandbox game.
One quick glance of both games would say otherwise. Crime story, open world, jack cars. Although, Mafia is more story driven than GTA.
 
Back