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Not being Nintendo.What qualifies as "actual merits"?
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Not being Nintendo.What qualifies as "actual merits"?
If you think BG2 is bad, you should try the retroactive BG1 expansion that the faggots at Beamdog made. The villain of the whole thing is the writer's self-insert who's SO good and SO powerful and SO morally righteous and your characters are just too lame to understand how great she is until the very end.Baldur's Gate 2 is poorly written railroady trash where you're forced to play second fiddle to the main writer's OC donutsteel who is 15k steps ahead of you.
1 is unironically the better game on all accounts
I'm never going to play that. Its existence is completely unnecessary. At the very least, 2 gave us Throne of Bhaal and an actual resolution to that whole son of Murder God thing.If you think BG2 is bad, you should try the retroactive BG1 expansion that the faggots at Beamdog made. The villain of the whole thing is the writer's self-insert who's SO good and SO powerful and SO morally righteous and your characters are just too lame to understand how great she is until the very end.
It's like an episode of fucking Frasier where the entire plot could've been avoided by a single conversation, except it's not played for laughs.
the only good thing that came out of Rock Band was that microphone, especially if you can find it at a sale, works natively on a computer and is decent for what it isRock Band's fanboys were simp tier for how they'd make excuses for Rock Band's abysmal instrument quality. The guitars were terrible, they had no tactile feedback in the strum bar, and big flat mushy frets that just weren't pleasant to use at all. Each and every Guitar Hero guitar was better. And then you had the drums, which would drop inputs all the time. I never got to try Guitar Hero's drums, but I didn't understand how anyone actually got gud at drums without modding them to boost their sensitivity.
The keyboard was great, though. It also lasted exactly one game, only to get dropped in RB4, which vacuumed every last bit of enthusiasm I had for that series.
I prefered RB 1-3 over Neversoft's GH at the time, but honestly, Neversoft's GH was fine. Both had on-disc soundtracks of roughly equal quality, though Rock Band was a lot more user-friendly with its disc exports that only dropped a smattering of songs, and fully cross-compatible DLC, none of which was guaranteed in Guitar Hero.
when you're a kid, autistic deadpan is hilariousSpeaking of The Witcher 3, in the brief time I tried it, I couldn't believe Geralt isn't memed to high heaven for how he's like a middle-ages version of J.C. Denton in terms of sheer autism. At least J.C. has some charm, but Geralt in a nutshell is basically like:
View attachment 3740689
except he's played totally straight, and somehow people online don't riff on him endlessly for that
I've always figured it has something to do with the fact that Geralt is literally just every high-schoolers first fan-fic OC mary sue rolled into one, and the fact the Witcher games have titties in them.Speaking of The Witcher 3, in the brief time I tried it, I couldn't believe Geralt isn't memed to high heaven for how he's like a middle-ages version of J.C. Denton in terms of sheer autism. At least J.C. has some charm, but Geralt in a nutshell is basically like:
View attachment 3740689
except he's played totally straight, and somehow people online don't riff on him endlessly for that
I just play it for the whores, and Shani, and Triss, and Yennifer. Just the whores, Shani, Triss and Yennifer, that's why I play the Witcher 3.I've always figured it has something to do with the fact that Geralt is literally just every high-schoolers first fan-fic OC mary sue rolled into one, and the fact the Witcher games have titties in them.
And it's the kind of not-real-hatred where people are MAYBE slightly wary of him at first, but are instantly won over by his charm, good-looks, heroism, and conspicuously modern views on social issues.everyone hates him because he's so much better than the
I disagree completely. I played through San Andreas again this summer and I was struck by just how much fun it still is and how shockingly well it holds up.I feel like GTA San Andreas was a "you had to be there" sort of game in order to be fully appreciated.
Eternal Darkness: Sanity’s Requiem should have been given another sequel. It’s a game that I’ve never played, but I still believe it would have been better competition for Resident Evil and Silent Hill.
I was legit looking at long playthrough videos of the game, and visually speaking, it looks amazing. Plus, the altered freeze sequences make the haunting effects really well-done for its time.
I can totally see that, the game has some bullshit in it. It improved on many things from the previous games but these improvements might feel archaic now, same with the new additions that were really cool back then. Plus, the 3D GTA's lock-on shooting wasn't fun even then.I feel like GTA San Andreas was a "you had to be there" sort of game in order to be fully appreciated. For me the issue is that by the time I played my first GTA game the series was already into the HD era, so I don't have the same nostalgic appreciation/reverence for it as other people do who played it when it first came out.
I don't doubt it's a good game, however since I've already played tons of newer games that have borrowed a lot of features that San Andreas pioneered. I can't help but be reminded how I've already seen everything implemented better somewhere else. It's sort of like how the Blair Witch Project was a pretty cool idea for its time. But now since found footage type horror movies have become dime a dozen, it doesn't really have the same impression on people who have already watched dozens of found footage movies that came out after it.
Yeah, I know exactly what you mean. I played GTA:SA when it was new, so the immense size of the game world was staggering, but that just reminds me of this image I saw a long time ago, comparing the sizes of game worlds:I feel like GTA San Andreas was a "you had to be there" sort of game in order to be fully appreciated. For me the issue is that by the time I played my first GTA game the series was already into the HD era, so I don't have the same nostalgic appreciation/reverence for it as other people do who played it when it first came out.
I don't doubt it's a good game, however since I've already played tons of newer games that have borrowed a lot of features that San Andreas pioneered. I can't help but be reminded how I've already seen everything implemented better somewhere else. It's sort of like how the Blair Witch Project was a pretty cool idea for its time. But now since found footage type horror movies have become dime a dozen, it doesn't really have the same impression on people who have already watched dozens of found footage movies that came out after it.
This is the Unpopular Opinion thread, you do realise?What qualifies as "actual merits"? The idea that intentionally pursuing novel product strategies that your market competitors won't is somehow invalid is utterly absurd.
I guess the alternative is packaging the same AMD SoC in two different plastic boxes and pretending that's "true gaming".
Yes, it's the Unpopular Opinion thread, not the Unsubstantiated Opinion thread.This is the Unpopular Opinion thread, you do realise?
The N64 stuck with cartridges and meant anyone designing software for it had to essentially either focus exclusively on it, or designate a separate team for it since the hardware was so different between it and games designed for the PS1, Saturn/DC and PC, along with their own arcade machines, which were more or less cohesive with each other; the N64 was the odd one out.
Nintendo's sabotage of the Saturn launch
Eternal Darkness: Sanity’s Requiem should have been given another sequel. It’s a game that I’ve never played, but I still believe it would have been better competition for Resident Evil and Silent Hill.
I was legit looking at long playthrough videos of the game, and visually speaking, it looks amazing. Plus, the altered freeze sequences make the haunting effects really well-done for its time.
The PSP's whole raison d'etre was to build a portable console that would destroy, from every conceivable factor, the Game Boy Advance.
To its credit (once the bigger batteries came out), it did. The only problem was they couldn't foresee Nintendo launching the DS and making bank on yet another gimmick.
Unsubstantiated? How exactly? You mean like how the N64 and Gamecube sold a fraction that its gen-leading rivals did, the latter somehow underselling the Xbox despite having a far longer R&D period, significant IP advantage, and home advantage over the American upstart? The GC should have sold at least 50 - 60 million units bare minimum, but didn't because it didn't support DVDs (mainly because its rival held a monopoly and it didn't want to go to Philips due to pre-existing bad blood over the CDi, a similar slapfight that caused it to engineer its own soundchip for the GBA rather than licence some 15 year old Sony unit), its own proprietary format was underdeveloped necessitating 2 discs for a lot of more intensive titles, its exterior design was antiquated and unwieldy and SMS tried to be quirky and different instead of a direct sequel to SM64.Yes, it's the Unpopular Opinion thread, not the Unsubstantiated Opinion thread.
You can have whatever opinion you like, but expect pushback if your rationale is crappy.