Unpopular Opinions about Video Games

It's okay to like a game even if it has big flaws.

I was playing hard west 2 and some part of the story, game balance and difficulty are flawed but wow that game is fun for a tactics nerd.
Same for fire emblem fates. The story is absolutlely garbage, birthright is kinda bland and revelation is horrible. The story in conquest is still bad but the map design is the best in the series.
Cult of the lamb is kinda lacking content wise and is still kinda buggy but the concept is so good and carries the game.
 
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I'm playing the Pikmin series for the first time and it's impressive how terrible Pikmin 2 is. That game sucked out everything that was so fun from the first one.

The caves are a bloat that never ends, the difficulty is brutal to the point I'm glad I'm playing it on Dolphin and abusing save-states as if it were Ninja Gaiden on the NES.

Serious, this game proves Miyamoto should be in a retirement home since the early 2000s. The best part of the first game was optimizing your route to finishing the game in as few days as possible and preventing as many Pikmin deaths as possible. Nothing of that matters in Pikmin 2 because the time stops in caves, where you will spend 99% of your game time, and the difficulty is so extreme that killing Pikmin is part of the strategy (sacrificing white Pikmin inst-kill enemies). It's overall a chore and not fun.

And the level design is full of troll decisions. Bombs and enemies falling from the sky without any warning, mobs instantly chasing you when you enter a new floor leaving you with no safe space whatsoever, creatures destroying your bridges so you can waste more time redoing shit you already did, super strong enemies respawn the next day as if it was nothing.

This game is simply not good. I still have to play Pikmin3 but apparently, this game went back to its roots, that was a smart decision.
 
The keyboard was great, though. It also lasted exactly one game, only to get dropped in RB4, which vacuumed every last bit of enthusiasm I had for that series.
That keyboard peripheral was entirely unnecessary. How many people actually used it? There's enough instruments to account for as is.
 
If the PSP had an analog stick, maybe it would've lasted longer.
The PSP's whole raison d'etre was to build a portable console that would destroy, from every conceivable factor, the Game Boy Advance.
To its credit (once the bigger batteries came out), it did. The only problem was they couldn't foresee Nintendo launching the DS and making bank on yet another gimmick.

Since the N64, every single Nintendo console (barring the Wii U) has sold itself mainly because of a gimmick its rivals didn't invest into rather than any actual merits.
 
That keyboard peripheral was entirely unnecessary. How many people actually used it? There's enough instruments to account for as is.
It's hard to say how popular it actually was, but it's actually still, to this day, fairly popular as a small beginner's keyboard in general, considering there are so many of them that can be had for less than half the cost of, like, a new small keyboard not intended for games. There aren't actually a lot of small keyboards with full-size keys like it.

As for the core game usage, well, I liked it, but the way they implemented pro keys (where you use both octaves) was annoying in how it shifted across ten keys at a time. Shoulda just shown the whole keyboard on-screen instead.

If the PSP had an analog stick, maybe it would've lasted longer.
3DS only had one and did great, even releasing six years after the PSP. 🤷
 
It's hard to say how popular it actually was, but it's actually still, to this day, fairly popular as a small beginner's keyboard in general, considering there are so many of them that can be had for less than half the cost of, like, a new small keyboard not intended for games. There aren't actually a lot of small keyboards with full-size keys like it.
It looks like the Rock Band keyboard can be used as its own MIDI keyboard. Okay, that's cool if you're into that.

I find the Guitar Hero guitars more reliable than the Rock Band variants. Thank God for compatibility.

3DS only had one and did great, even releasing six years after the PSP. 🤷
The 3DS had software specifically for that hardware. The PSP was designed to be a console like experience. Many transitions from console to PSP had to adjust with the sole analog stick.
 
I only ever played 2, but The Witcher combat system is ass and made me turn it off before the two hour mark.
Witcher 3 does have serviceable combat. It's sort of like an RPG version of Arkham combat, I guess. Totally agree with you on Witcher 2 combat though. I really don't know how CD Projekt Red existed for so long when they made games like Witcher 2--and I hear Witcher 1 is even clunkier.
 
Witcher 3 does have serviceable combat. It's sort of like an RPG version of Arkham combat, I guess. Totally agree with you on Witcher 2 combat though. I really don't know how CD Projekt Red existed for so long when they made games like Witcher 2--and I hear Witcher 1 is even clunkier.
I only played Witcher 1 and it was not very exciting.
 
Fallout 76 started out as a trash fire but has become a solid and fun game.
Mm... semi-agree. I picked it up on discount after wastelanders and brotherhood of steel updates dropped. Combat is reasonably entertaining if you play it on a second monitor, but buildcrafting is extremely fun, the journey to discovering your build and trying to craft the perfect gun for it is great and, going on elaborate resource runs after putting toogether a mining suit has a unique sense of satisfaction to it, plus the world is pretty cool and I love exploring to find all the crazy shit they put in it.

Fallout 76 had/has many problems but the map definitley isn't one of them. Basebuilding is also quite fun and in detail, I loved building a cool base and see all the crazy bases other people build.

There is always stuff to do when you log on be it bullion or cap farming and no activity feels "inefficient".

There are still issues though, the writing is fucking attrocious and has only gotten worse over time.

90% of the ncps in a rural mining town are black women I'm pretty sure there's several fistfuls of troons and people of gender sprinckled among them, and for all the progress the game has made the available content is still pretty barebones.

This is the state that the game should have released in 4 years ago and charging 40$ for it especially in this state after so long is unacceptable.
 
Witcher 3 does have serviceable combat. It's sort of like an RPG version of Arkham combat, I guess. Totally agree with you on Witcher 2 combat though. I really don't know how CD Projekt Red existed for so long when they made games like Witcher 2--and I hear Witcher 1 is even clunkier.
Bullshit. Witcher 3 combat has no redeemable qualities just as much. Those poles are incapable of making a good game.
 
Since the N64, every single Nintendo console (barring the Wii U) has sold itself mainly because of a gimmick its rivals didn't invest into rather than any actual merits.
Hey, the GameCube wasn’t gimmicky…
>21 million total sales
>PS2: at least 155 million total sales
Oh…
Still should’ve said since the DS.
 
I know nobody cares about my Pikmin rants but look at that:

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I started this room with the camera facing the wall, the very same second I turned the camera to the other side, two massive balls of shit had already rolled all over my Pikmin killing more than half of them, just like that.

I started the level and in exactly one second (actually probably less than that), I lost everything and I had no time to react whatsoever. This game has one of the worst-level designs I've ever seen in my life, which just proves how pathetic Nintendo fanboys are. They probably consider it the pinnacle of gaming.

Pikmin 2 is a monumental piece of garbage, it's really fucking bad and lazy. I don't even want to play the third one anymore.
 
This game has one of the worst-level designs I've ever seen in my life, which just proves how pathetic Nintendo fanboys are. They probably consider it the pinnacle of gaming.
I think it's actually pretty well sought after and considered to be an excellent game in Nintendo circles. I've read something about that one having no time limits?
 
Since the N64, every single Nintendo console (barring the Wii U) has sold itself mainly because of a gimmick its rivals didn't invest into rather than any actual merits.
What qualifies as "actual merits"? The idea that intentionally pursuing novel product strategies that your market competitors won't is somehow invalid is utterly absurd.

I guess the alternative is packaging the same AMD SoC in two different plastic boxes and pretending that's "true gaming".
 
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