- Joined
- Jun 12, 2019
What? Tranny is the last word that pops in head when I see inteleon.So after Sobble ended up becoming a tranny monstrosity
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What? Tranny is the last word that pops in head when I see inteleon.So after Sobble ended up becoming a tranny monstrosity
He becomes an archer, then a fabulous (but not queer) archer.So after Sobble ended up becoming a tranny monstrosity, I'm nervous about my starter pick.
Without too much detail, does Sprigaytito become an abomination?
I respectfully disagree.It's not a bara.
Skip cutscene button is the same as it’s been since LGPE, it only skips actual pre-rendered cutscenes.I only played up until the first gym and while there’s quite a bit of dialogue in the beginning like any modern Pokémon game, that mostly ends once the actual game starts (e.g. once you leave the school). There’s also an option to skip cutscenes that’s available right from the start, though I haven’t tried it so I couldn’t say how it works.
SV apparently has that same issue SwSh had combined with more dialogue than Sun and Moon. Pop-in and the “reduce the framerate of the model” thing from Arceus have not been fixed.I'm aware that the recent games are exceptionally hand-holdy, especially in SwSh where you can't take three steps without being escorted somewhere or told to do something to advance the plot. How does SV compare?
I hope they fixed pop-in issues that used to plague the overworld. I know that in some places in SwSh, only about 4 NPCs were shown at a time in the cities. It may be optimization issues, but when you compare it with other contemporary open world Switch games that don't have as much of a dramatic pop-in issue, the excuse falls flat, especially when patches can be applied via updates.
Someone should trick Game Freak by saying 'I want to make a pokemon game for mobile devices' and then just make it for Steam Deck. I know it's not the switch's entire fault for these games running like shit but I would love to see a game with the same graphical love of Colliseum in my lifetime.SV apparently has that same issue SwSh had combined with more dialogue than Sun and Moon. Pop-in and the “reduce the framerate of the model” thing from Arceus have not been fixed.
What's wrong with Pokemon Snap 2?Someone should trick Game Freak by saying 'I want to make a pokemon game for mobile devices' and then just make it for Steam Deck. I know it's not the switch's entire fault for these games running like shit but I would love to see a game with the same graphical love of Colliseum in my lifetime.
So, it's a better Steel-type Payday? Sick.Some footage of Gholdengo, Gimmighoul's evo:
Gholdengo ground surfing:
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Gholdengo's signature attack:
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The switch is an antique now. Snap had the benefit of being literally linear so it can run as well as it does.What's wrong with Pokemon Snap 2?
TPCi released the beta for their new Pokémon TCG Live app to the wider community a couple of days ago.
Oh, and one more thing…It’s a bit of a mixed bag, it has both pros and cons when compared to the TCGO. For me, the biggest issues are the lack of a landscape mode for tablets (and larger phones), the inability to turn off win/loss animations for avatars, packs only giving you 5 cards (I’ve heard mixed responses on this one, some people say that the 5-card thing only affects free packs while others say that packs obtained from code cards also have their card counts dropped) as opposed to 10 cards, and the app looking grainy on tablets due to it being designed for phones. I’ve also heard other people complain about the avatars in general and the game’s UI too.
But outside of that I don’t have any major issues with it, the crafting/dusting system is a MAJOR step up from the crappy trading system that allowed trading “companies“ to flourish on the TCGO’s official forums and a majority of meta/Tier 1 cards can easily be obtained. The way a match flows takes some getting used but its not too bad. You can transfer your stuff from the TCGO (I haven’t yet, I’m still trying to complete a playset of non-playable URs from a certain set in order to maximize my credit payout when I open packs from said set) and get ”premium” currency if you have any leftover unopened packswhen you do. You also get “budget” versions of some decent competitive decks as a “starting” gift with one of those decks being REALLY popular in the current Standard format.
See you guys at 9 PM PST or earlier, especially if your local non-corporate vidya shops are selling the Scarlet/Violet early.
If you play singles, Smogon might just ban it. If you play doubles, the doubles can balance it out as they do a lot of the extra OP Pokemon for singles.Looking at some of the leaks I feel the game is going to suffer from some major balancing issues (more than usual anyway), everything about Palafin Hero seems especially broken with a 160 attack stat. Is it supposed to be offset by it's evolution method or what?
Can see this being a big point of contention.
It’s also worth noting that Palafin needs switch out with a waiting Pokémon and then switched back out, making it somewhat easier to predict in the long run.If you play singles, Smogon might just ban it. If you play doubles, the doubles can balance it out as they do a lot of the extra OP Pokemon for singles.
I HATE that we finally get a dolphin Pokemon and it is a gimmickmonIt’s also worth noting that Palafin needs switch out with a waiting Pokémon and then switched back out, making it somewhat easier to predict in the long run.
The resemblance between Weepinbell and Krusty is even more obviousI just came here to say that I just realized Galarian Mr. Mime makes me think of goddamn Binky the Clown and I cannot unsee it.
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