Artcow WogglebugLoveProductions / Cynthia Hanson / Cherie Anne Hapney - One Womanchild's Fruitless Quest to Make Her Cockroach Husbando a Household Name

What is the Wogglebug's sexual orientation?


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The readers at WeScreenplay.com are trained professionals who I get better understanding on my work than I could with any of you. And @voiceguy has been helping me improve the script in ways none of you ever could because you don't believe in or care about what I want to achieve.
Believe it or not, this forum is filled with some knowledgeable and talented people who could possibly give you some good advice and critique, in private of course. I don't think people want to see you fail, and I think it would help for you to be exposed to other opinions outside of the echo-chamber you've created for yourself. And it doesn't cost money.

No, not that much. But I was just saying if I wanted to use Inspire Animations animation I would need to do both those things. And I figured out I need to have better timing to start an Indiegogo campaign. I should not have started the last one at the end of the year was all.

Again, I don't think timing was your issue either. It's audience. You've put yourself in a really difficult position by purposefully driving away Oz fans from your work, because otherwise, the majority of people do not have any reason to care that the Wogglebug has a movie, or that he even exists. I don't think crowdfunding will be successful for you.
 
But you had an Indiegogo campaign before, didn't you? I don't remember that panning out very well, and the demand for Wogglebug hasn't increased any since then. Also, the animation in this test certainly looks shoddy, but at least it's not terrifying like the 3D Wogglebug. Perhaps you could learn the 2D software yourself? Looks like they just built a Wogglebug model in Flash and are tweening the limbs around, that something you could pull off for a lot cheaper.
Yeah, that was my first thought looking at that video was that it was just basic tweening...which is really simple to do- you could learn it in a day or less online I'm sure. Definitely not worth $200 a minute of film.

Believe it or not, this forum is filled with some knowledgeable and talented people who could possibly give you some good advice and critique, in private of course. I don't think people want to see you fail, and I think it would help for you to be exposed to other opinions outside of the echo-chamber you've created for yourself. And it doesn't cost money.
Again, I don't think timing was your issue either. It's audience. You've put yourself in a really difficult position by purposefully driving away Oz fans from your work, because otherwise, the majority of people do not have any reason to care that the Wogglebug has a movie, or that he even exists. I don't think crowdfunding will be successful for you.
Te thing is, people (some of whom have a fair bit of experience in their fields) have been giving her advice, which she promptly ignores so she can go and sacrifice more money to the shrine of the bugthulhu.
 
Opentoonz is a free animation program that was just released to the public. You could learn it and do the animation yourself to save money
 
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I am hoping to be able to hire this animation company from India. Though they will charge me $200 per minute of animation and this will mean a 10 minute short film alone will cost me $2,000. Which I would need a successful Indiegogo campaign for. I sincerely hope something will work out eventually.

Look, if that level of animation suits your needs, you can probably hire a single freelancer for the same work and less money. People are not putting you down when they say $200 per minute of that sort of animation is too expensive for what it is.

If you can't be bothered to learn doing animation yourself (and again, people here are simply telling the truth that you can actually do it yourself), at least be more circumspect about your production costs, especially if you're hoping people to invest in your work, many of whom will look at that animation you provide and deem it not worth $200 per minute.
 
I'll do it for 150 bucks a minute, because I like you very much and am willing to give you a super fine discount.

I am very sad that you keep coming back here with updates and then tell us we can't watch your magnum opus, though. :heart-empty: That's really unfair. :(
 
@WogglebugLover
You were pretty honest with me before about you lack of a social life. I was actually wondering if that effects what you are doing with the Wogglebug?

You are completely antagonistic to anyone who actually would enjoy your work. To try and put it in terms you might 'get'... you antagonize Oz fans, you seem to hate those people because they didn't 'appreciate' Wogglebug. You talk like he is real a lot of times and if we are thinking in that context you are making him unlikable. You are preventing 'him' from being appreciated.
 
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This is a different type of animation than others. Other types would actually cost me a lot more ($1,000 per minute). And the guy I talked to did assure me he would do unlimited revisions until I was happy and satisfied with what his crew would create for me. This was just a sample he did without me even suggesting anything.
A sample should be showing the best they can do to make you want to hire them to do your project. If I got that back from someone as a sample for something I would pass them for someone else, regardless if they said they can do revisions until it's what you like.

As other people have said, that animation is just simple tweening effects which is like flash 101. It's just not impressive at all.
 
I was actually thinking a number of you here cared about what I do and want me to succeed. But now I am sorry to have posted here again.



Forget it. I am an atheist. I'll go with secular music.



This is a different type of animation than others. Other types would actually cost me a lot more ($1,000 per minute). And the guy I talked to did assure me he would do unlimited revisions until I was happy and satisfied with what his crew would create for me. This was just a sample he did without me even suggesting anything.



I had a limited number of resources before. I will have to save up at least for 3 - 6 months before I can even afford to have Inspire Animations do a five minute animation film for a video to promote it with.

And I cannot learn to use flash animation much better than I could learn to use digitally hand-drawn animation. I tried both in the past and failed. I either find a way to afford a 2D animator or I stick with IClone 3D animation completely.

Well, I was rather expecting for one of you to go to my website to see my latest update. But (sigh) here is the update I posted there:

I've decided to start all over again with these updates. Because now there are going to be some major changes. I received my first major screenplay coverage report from WeScreenplay.com yesterday and the rating they gave overall was a "Pass." I was not surprised by this as their website states that 95% of the scripts they review receive a "Pass" and 4% a "Consider" and only 1% a "Recommend." Still the issues they addressed in the script concerning plot and character were still issues I was concerned about all along and which was why I sent the script into them. Then after I showed the coverage report to Richard Poshard he and I agreed that we would use it as we collaborate together on a rewrite of the entire script from beginning to end. We decided we will try our best to get it from being a "Pass" to a "Consider" or even a "Recommend."

I've also been interviewing various professional animators of 3D and 2D animation. I received many quotes from many applicants ranging in many different countries including the United States, India, New Zealand, Argentina, and Nepal. I've narrowed them down to a handful to choose from. But for the moment basically all of them are too expensive for me to at all easily afford to start work with right away. Even the 2D animation (which always costs less than 3D) is still too expensive. I am hoping something may work out though because most of the animators I've narrowed my choices down to are excellent and talented and I'm beginning to prefer 2D over 3D, especially after viewing this 30 second example that Inspire Animations did for me:


I am hoping to be able to hire this animation company from India. Though they will charge me $200 per minute of animation and this will mean a 10 minute short film alone will cost me $2,000. Which I would need a successful Indiegogo campaign for. I sincerely hope something will work out eventually.

When I saw the animation, I was thinking what some others here were thinking. This is too much money for what you got. I've seen some amateur animators on DeviantArt pull off smoother animation than this. You might want to shop around a little more before deciding on this company to do your final product. You need to find someone who can understand your character and can animate him with far more life than what is in this video. Ten minutes for $2,000 is so much money for so little work, especially since you are talking about a feature-length movie. In order for people to believe in what you are doing to want to donate, then a very well-made animated sample is what you need to give your campaign a boost.
 
She'll probably just double-down, like she did with the script service. She paid money so they must be right, even tho we gave her the same info for free.

She's like @Thundersteam in that it can be irritating to see someone spin their wheels and not go anywhere.
 
You should use gospel music. Everyone needs a little bit of Jesus in their lives.


Cynthia went into the Farms
And gave us milk in kind
Raising up Wogglebug from the dead
Restored sight to the blind
Cynthia girl of insanity
She bitched a salty sea
She said, Nobody can buy my merchandise without first passing a test of my own design
Gave the autism to you and me
 
I'll do it for 150 bucks a minute, because I like you very much and am willing to give you a super fine discount.

I am very sad that you keep coming back here with updates and then tell us we can't watch your magnum opus, though. :heart-empty: That's really unfair. :(

I would rather that you not do it for me at all. And the fact it is I have every perfect right in the world of fairness to decide to deny you all the right to watch my "magnum opus" and sell the DVDs in the way I said I would for a long while at least.

I'm afraid @Whiskey Foxtrot has reminded me (if not the rest of you) of the reasons why I felt the need to make this decision to begin with. Once again I am sorry I posted here again.

@Sonnikku and @Bugaboo In consideration of what I said above, and how expensive so many animators are turning out to be, I feel I'd rather just stick with the IClone 3D animation I've always used and just keep working hard at it as always. I love it too much to ever give it up completely besides.

@HickoryDickory Well, I'll have you know the coverage reader did not say anything like what the lot of you have been saying to me in pages past at all. You never read the actual script after all. And as I said this was a trained reader and he or she was polite, you were correct on that. I realize they have to be polite as they are being paid, but I think the reason they have their jobs they do is because they can be polite and professional. I was invited to fill out a WeScreenplay.com survey to have a $5 off discount on my next coverage with them (and their will be a next one, yes) after all and was able to give the reader's coverage a good rating even if they gave the script a "Pass." I was only distraught for a few seconds and then resolved to talk to @voiceguy about it and sent him the coverage and me and him are now collaborating on a rewrite of the script from beginning to end.

Ultimately I am in charge of all my decisions for my franchise and films.
 
I would rather that you not do it for me at all. And the fact it is I have every perfect right in the world of fairness to decide to deny you all the right to watch my "magnum opus" and sell the DVDs in the way I said I would for a long while at least.

I'm afraid @Whiskey Foxtrot has reminded me (if not the rest of you) of the reasons why I felt the need to make this decision to begin with. Once again I am sorry I posted here again.

@Sonnikku and @Bugaboo In consideration of what I said above, and how expensive so many animators are turning out to be, I feel I'd rather just stick with the IClone 3D animation I've always used and just keep working hard at it as always. I love it too much to ever give it up completely besides.

@HickoryDickory Well, I'll have you know the coverage reader did not say anything like what the lot of you have been saying to me in pages past at all. You never read the actual script after all. And as I said this was a trained reader and he or she was polite, you were correct on that. I realize they have to be polite as they are being paid, but I think the reason they have their jobs they do is because they can be polite and professional. I was invited to fill out a WeScreenplay.com survey to have a $5 off discount on my next coverage with them (and their will be a next one, yes) after all and was able to give the reader's coverage a good rating even if they gave the script a "Pass." I was only distraught for a few seconds and then resolved to talk to @voiceguy about it and sent him the coverage and me and him are now collaborating on a rewrite of the script from beginning to end.

Ultimately I am in charge of all my decisions for my franchise and films.
Yes, but you're wasting money by not planning properly, and it doesn't matter if we had that script, we had other things to work off of. Go back to working on your books. It's cheaper than being scammed by poor-quality animators that can do what any 10 year old can figure out.
 
Yes, but you're wasting money by not planning properly, and it doesn't matter if we had that script, we had other things to work off of. Go back to working on your books. It's cheaper than being scammed by poor-quality animators that can do what any 10 year old can figure out.

I will work on my books, but I will continue with my movies also and I will just stick with my 3D animation I do myself with IClone. I don't need you to critic my script. Like you all said, you're not my critics. So you shouldn't act like you want you to be such to me. I don't need you for an audience, either.
 
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