Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
It would seem weird for Amazon to do that given how much money they spent on the IP, but I definitely think this is a more common practice than one would expect. That Halo show bore such little resemblance to the original IP that I have to suspect it was some generic spaceshit script that had a search-replace done on key terms.
The working theory is that they were developing a Dragon Age adaptation, then bought the rights to the slightest fraction of Lord of the Rings. Since they already had a bunch of stuff written for elves, dwarves and humans, they just dumped it all in their billion-dollar purchase rather than, well, try. Skimped everywhere else because they'd spent so much on rights.

Considering how they treat IPs in Hollywood, it's undoubtedly true that they do this search-replace-style adaptations. The third Die Hard was definitely a non-Die Hard script before they adapted it - but that's likely the exception that proves the rule, because it's still a good movie. All these other identity swaps seem to come about because no one involved gives a shit about the franchise they're adapting, and that's especially true when it comes to computer game stuff, if everything from Halo and the Resident Evil show to whatever happened with The Witcher to get Henry Cavill to drop his dream role is any indication.
 
The working theory is that they were developing a Dragon Age adaptation, then bought the rights to the slightest fraction of Lord of the Rings. Since they already had a bunch of stuff written for elves, dwarves and humans, they just dumped it all in their billion-dollar purchase rather than, well, try. Skimped everywhere else because they'd spent so much on rights.

Considering how they treat IPs in Hollywood, it's undoubtedly true that they do this search-replace-style adaptations. The third Die Hard was definitely a non-Die Hard script before they adapted it - but that's likely the exception that proves the rule, because it's still a good movie. All these other identity swaps seem to come about because no one involved gives a shit about the franchise they're adapting, and that's especially true when it comes to computer game stuff, if everything from Halo and the Resident Evil show to whatever happened with The Witcher to get Henry Cavill to drop his dream role is any indication.

My favorite example of this is Pirates of the Caribbean, which began life as a big screen adaptation of the video game The Curse of Monkey Island. Similar to Rings of Power, quite a few people guessed this based on a lot of overlapping imagery, including a magic voodoo lady and one of the lead characters using a coffin as a rowboat. Unlike Rings of Power, no one really cared, first of all because you were talking about video games and amusement park rides; and secondly because the Monkey Island games take so much inspiration from the PotC ride that a screenplay surely became a chicken and egg dilemma.

This isn't the case with Rings of Power, which is supposed to be based on the single most influential and respected work of fantasy in the modern era, yet apparently decided to pilfer from a video game that was itself derivative of Tolkien and decades of Tolkien knockoffs. It's a photocopy of a photocopy of a photocopy ad nauseam, with each generation ever more blurry and low quality.
 
I like how absolutely no one cared about animated series, like it wasn't even there. I guess they hoped for another Edgerunners, but apparently this franchise is really, really dead.
I watched it.
That's all I remember, watching it.
It might have had a plot but it was utterly forgettable.
 
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I like how absolutely no one cared about animated series, like it wasn't even there. I guess they hoped for another Edgerunners, but apparently this franchise is really, really dead.
it's by neflix, even pacific rim got one animated series by netflix but what you should notice is that bioware didn't bother much marketing their dragon age animated series.
 
it's by neflix, even pacific rim got one animated series by netflix but what you should notice is that bioware didn't bother much marketing their dragon age animated series.

I remember a single ad for it maybe a couple of months ago; I had no idea it had dropped.

Dragon Age's cultural footprint is minimal, considering how vocal the fanbase is.
 
I don't know how anyone can get excited for BioWare games anymore. The entire audience got supplanted by romance-obsessed tumblr fujos after Mass Effect 2 released, and now that's the primary demographic BW attempts to appeal to. It's appalling to see how romance routes dominate almost every discussion about a BioWare game in the wider world.
What do you want to see in the next Dragon Age, Sarah? "I wanna fuck XYZ race and I want BW to make sure that every character can be a gay option"
Phil, you liked Mass Effect didn't you? "Yeah it was great! Wish they made Tali romanceable in ME1 though, that's my biggest gripe with the series"
How about you Tammy, what are you looking forward to in that new Mass Effect game? "I want romance to be more than just a dialogue route. I want the player and their LI to perform public displays of affection on missions and have the other squad members give embarrassed dialogue reacting to it. Also, there should be a way to plan/go on dates" (Yes this is a real opinion someone has as the thing they're looking forward to in the next Mass Effect)
No-one cares about the story. No-one cares about the setting. No-one cares about the gameplay, the RPG mechanics or even the level design. The only thing they care about is the characters, and they only care about those to the extent of whose pants can they get into.
These are the people BioWare target when they make the games. Hell, these are the people who've ended up getting jobs at BioWare to make the games.
 
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No-one cares about the story. No-one cares about the setting. No-one cares about the gameplay, the RPG mechanics or even the level design. The only thing they care about is the characters, and they only care about those to the extent of whose pants can they get into.

The fact that there are such hardcore defenders of an obvious piece of shit like Dragon Age II is all the proof you need of this sorry state of affairs.
 
I don't know how anyone can get excited for BioWare games anymore. The entire audience got supplanted by romance-obsessed tumblr fujos after Mass Effect 2 released, and now that's the primary demographic BW attempts to appeal to. It's appalling to see how romance routes dominate almost every discussion about a BioWare game in the wider world.
What do you want to see in the next Dragon Age, Sarah? "I wanna fuck XYZ race and I want BW to make sure that every character can be a gay option"
Phil, you liked Mass Effect didn't you? "Yeah it was great! Wish they made Tali romanceable in ME1 though, that's my biggest gripe with the series"
How about you Tammy, what are you looking forward to in that new Mass Effect game? "I want romance to be more than just a dialogue route. I want the player and their LI to perform public displays of affection on missions and have the other squad members give embarrassed dialogue reacting to it. Also, there should be a way to plan/go on dates" (Yes this is a real opinion someone has as the thing they're looking forward to in the next Mass Effect)
No-one cares about the story. No-one cares about the setting. No-one cares about the gameplay, the RPG mechanics or even the level design. The only thing they care about is the characters, and they only care about those to the extent of whose pants can they get into.
These are the people BioWare target when they make the games. Hell, these are the people who've ended up getting jobs at BioWare to make the games.
ME3 tried to tie in so much fucking fandom theories it's insane, garrus and tali romance was just downright silly as garrus was shitting hard on tali during ME2, i'm fairly certain you can find many archives on b4k that points out the crazy fanservice ME3 had to do thanks to the romance obsessed tumblrinas while almost completely forgetting about the reapers as well as to why they don't rush b at the citadel, at least on ME4 that will be different, right? right??

The fact that there are such hardcore defenders of an obvious piece of shit like Dragon Age II is all the proof you need of this sorry state of affairs.
the funniest part about DA2 was it being shit at portraying differences, just like mankind divided, it tried to make mages/bloodmages like innocents trying to struggle until it's shown that they do some fucky shit and the templars were right to go after them for sheer shock value of "there is no good guys" thing, one thing bioware didn't ass itself explaining is why hawke got himself in the middle of this on the first place when hawke was a mere fucking refugee trying to get into a city, on inquisition they only care if you sided with the templars or the mages, imported/default hawke armor is mage even if you picked rouge or warrior, lol.
 
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I literally just watched the animated series yesterday and I can still barely remember anything outside of the main character being an annoying edgy twat that's the combination of the worst of Fenris and that god awful Felicia Day DLC character and that the Tevinter slavers came off as the most likable and sympathetic characters.
 
One of the worst things they did was change the elves in Dragon Age:

Original Style Elf:

NPC-Panowen.png

New Style Elf:

NewElf.png

The new style of elf makes them look like they have FAS.
 
the funniest part about DA2 was it being shit at portraying differences, just like mankind divided, it tried to make mages/bloodmages like innocents trying to struggle until it's shown that they do some fucky shit and the templars were right to go after them for sheer shock value of "there is no good guys" thing, one thing bioware didn't ass itself explaining is why hawke got himself in the middle of this on the first place when hawke was a mere fucking refugee trying to get into a city, on inquisition they only care if you sided with the templars or the mages, imported/default hawke armor is mage even if you picked rouge or warrior, lol.
DA2's was "ok" (not great, now totally bad) considering the development time, which at least let you excuse some parts of it. however the worst parts are the final 5% of the story, and there's no excuse for that.
and it should've never been a mainline sequel obviously.

I don't know how anyone can get excited for BioWare games anymore.
I wasn't excited but at least anthem piqued my interest, for one it was something new, and it wasn't the usual bioware eroge in 3d. story was meh, setting had potential, gameplay was great, so of course it never went anywhere.
 
DA2's was "ok" (not great, now totally bad) considering the development time, which at least let you excuse some parts of it. however the worst parts are the final 5% of the story, and there's no excuse for that.
I hear that shit goes right off the rails into justifying the Templar crackdowns on the Mages because even if you side with the Mages and they start winning... for some fucking reason they feel the need to engage in blood magic and demon summoning.
 
I hear that shit goes right off the rails into justifying the Templar crackdowns on the Mages because even if you side with the Mages and they start winning... for some fucking reason they feel the need to engage in blood magic and demon summoning.

Yep. It was really stupid. You could take the entire game in two completely different directions through two playthroughs and the game will always force the same conclusion. DAO, the endings were substantially different depending on the player's choices.
 
I hear that shit goes right off the rails into justifying the Templar crackdowns on the Mages because even if you side with the Mages and they start winning... for some fucking reason they feel the need to engage in blood magic and demon summoning.
Mages in Dragon Age 2 will resort to blood magic if they stubbed their toe. Though, to be fair, Orseno is the same dumbass who saw nothing wrong with knowingly funding a psychotic serial killer who mutilating women so he could Frankenstein his dead wife back together with blood magic. It was only a matter of time for him to find an excuse.

And Hawke never gets to mention this, by the way, despite the fact that said killer murdered his mother.
 
Yep. It was really stupid. You could take the entire game in two completely different directions through two playthroughs and the game will always force the same conclusion. DA:O, the endings were substantially different depending on the player's choices.
And then you have FNV, which despite similar constraints in time somehow gave us an engaging, varied story with substantial gameplay improvements over its initial basis, with the price being a shitton of bugs. Meanwhile over at BioWare... we get DA2, a step back in every single direction.
 
Mages in Dragon Age 2 will resort to blood magic if they stubbed their toe. Though, to be fair, Orseno is the same dumbass who saw nothing wrong with knowingly funding a psychotic serial killer who mutilating women so he could Frankenstein his dead wife back together with blood magic. It was only a matter of time for him to find an excuse.

And Hawke never gets to mention this, by the way, despite the fact that said killer murdered his mother.

It's such a weirdly understated element of the game that it almost feels like it was written out ... which would make sense; I don't care how crazy Meredith is, siding with the mages would be unthinkable for anyone with a conscience at that point. The serial killer probably should have been a bigger part of the game, maybe the consequences of it defining Act III instead of the muddled mess that it wound up being.
 
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