RDR2 has some great characters in a fucking mess of a story.
It's honestly amazing it came out as decent as it did once you start looking into it and find out just how much shit was changed/removed during development. (Arthurs son dying in Colter, Arthurs baby mama being a member of the gang, Guarma supposed to be a full open world section, Arthur in New Austin, a romance subplot being removed weeks before release)
Hell, not even all that.
According to rumor, Micah was originally supposed to be a good guy in the beginning who just got so disillusioned with gang life he turned on it in the end. I love Micah just for how cartoonishly evil he is, but damn, imagine how much more impactful that original characterization would've been.
Javier in particular threw me off super hard, I mean ffs in 1 he straight up says he hopes John's wife and dead daughter burn in Hell (funnily he must still like Jack) and is overall a real slimeball bastard, meanwhile in 2 he's a way more chill, decent enough guy despite being a criminal outlaw, like yea it's been over 10 years and people change but that's some hugely drastic change.
What's funny is how he wasn't even around to know the daughter actually existed. It's just yet another continuity error.
Hell, Javier's entire character in RDR2 is a giant continuity error. He does so little, and what little he actually does doesn't match up with what's said in the first game. It honestly feels like they forgot he was supposed to be one of the main villains in RDR1. Not that the first game actually does anything with him either because you don't even see him on-screen until the mission where you actually kill/capture him, but whatever.
But no, they gave him like three missions, and a short fishing trip before having him dragged by a donkey, and fade into the background where I guess he's now a villain.
You know, until the final camp confrontation where he seems more, I dunno, undecided? And then he just fucks off for the rest of the game.
V and RDR2 were the worst culprits of this. How dare I, the player, decide to use my own mind to come up with a strategy for this mission that ever so slightly deviates from how the jackass developer intended.
I swear to god, RDR2 is so scared of the Butterfly-Effect it won't even let you give a pen you get from a mission to a gang member so they can write their shitty telenovelas. It makes you go get another one while the one you already have just sits in your inventory doing nothing because apparently, it's so powerful it could completely destroy the timeline.
But just ignore the sentient robots, ghosts, and aliens running around.
Those are perfectly fine, and won't affect anything.