Sony hate thread

That's not Sony's fault. That's the quality of CDs. Even so, you really want to replace a battery every five or so years?
Disc quality varied actually, I don't know how Sony manufactured them nor what their quality was like though.

I had cartridges for decades with my old saves, what the hell are you talking about changing them every five years...?
 
Disc quality varied actually, I don't know how Sony manufactured them nor what their quality was like though.

I had cartridges for decades with my old saves, what the hell are you talking about changing them every five years...?
If they lasted long, why is the PS3's internal clock on life support?
 
If they lasted long, why is the PS3's internal clock on life support?
Holy shit, its another dumb as dirt T&H. NES and SNES carts last 25+ years on a single watch battery. The only games that don't are ones that have an internal clock (like some of the earlier Pokemon games.) Shockingly your fucking PS3 drains more power from a battery than the thing keeping Legend of Zelda saves alive.
 
That's not Sony's fault. That's the quality of CDs. Even so, you really want to replace a battery every five or so years?
I made that after discovering some NES games I've had since I was literally a baby still have their saves. Zelda 1 was the first US game to have battery-backed saves, and they use a standard CR2032, which is the most common button cell battery out there. You can buy them at most stores for around $6 for a 2 pack. All they've got to do is keep an SRAM chip alive, that gets written and read when the cartridge is in use, so most of their lives will just be keeping a tiny current going through a very simple chip. Though it's incredible that they can last decades doing that, without universal entropy just destroying the battery like so many others.

Replacing cartridge batteries is a serious pain in the ass. You have to solder them in. And to make matters worse, most NES games use Gamebit screws, which require a Gamebit screwdriver, which you couldn't even buy until decades after the NES was obsolete, but they're cheap on Amazon now. And despite the batteries lasting a long time, they can get killed if you're not careful: NES was a janky system that always asked you to hold the Reset button while you pressed Power. This is because a small surge runs through the system and cartridge when you power it off. Not a problem with normal carts, but the NES wasn't designed from the start to deal with battery-backed saves. So, if you get unlucky and get a slightly more powerful surge than normal, that can toast your battery.

With a dead battery, you can still start your game, you just can't save, but you can always replace that battery. With a rotted disc, it's gone.

Holy shit, its another dumb as dirt T&H. NES and SNES carts last 25+ years on a single watch battery. The only games that don't are ones that have an internal clock (like some of the earlier Pokemon games.) Shockingly your fucking PS3 drains more power from a battery than the thing keeping Legend of Zelda saves alive.
Can personally confirm at least 30+ years with several games
 
I made that after discovering some NES games I've had since I was literally a baby still have their saves. Zelda 1 was the first US game to have battery-backed saves, and they use a standard CR2032, which is the most common button cell battery out there. You can buy them at most stores for around $6 for a 2 pack. All they've got to do is keep an SRAM chip alive, that gets written and read when the cartridge is in use, so most of their lives will just be keeping a tiny current going through a very simple chip. Though it's incredible that they can last decades doing that, without universal entropy just destroying the battery like so many others.
Oh okay, I get your meme now. Carry on.

CDs were known to deteriorate over time.
 
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Replacing cartridge batteries is a serious pain in the ass. You have to solder them in. And to make matters worse, most NES games use Gamebit screws, which require a Gamebit screwdriver, which you couldn't even buy until decades after the NES was obsolete, but they're cheap on Amazon now. And despite the batteries lasting a long time, they can get killed if you're not careful: NES was a janky system that always asked you to hold the Reset button while you pressed Power. This is because a small surge runs through the system and cartridge when you power it off. Not a problem with normal carts, but the NES wasn't designed from the start to deal with battery-backed saves. So, if you get unlucky and get a slightly more powerful surge than normal, that can toast your battery.
I am 100% sure that my dad did that, for that reason(we never did the power/reset before that), in the late 80's or early 90's. I've been aware of what the inside of a cart looks like and what kind of battery it is ever since.
It's actually possible that we had the screwdriver, the distributor in the region sold everything by mail for anyone willing to do home repairs. They didn't have a list of things so you had to talk to them and describe what the problem was and they figured out what was needed and sent the thing(s) so we might have gotten a screwdriver that way. At the time I wouldn't have known that it was a special Nintendo thing to have.

But we certainly didn't have a soldering iron so I don't know how that was possible, as I remember it(I wasn't the one doing it) the arm on top was bent up a bit and then the battery was fiddled out and the new one fiddled in. Maybe early PAL-B-SCN carts was a bit different somehow, idk.
 
What are you fucking talking about? The PS controllers directly evolved from them using Super Fami controllers while creating the PS1 and the dual shock design predates the original Xbox by more than half a decade.
you did read the rest of the post, right?

and after you did, explain why the xbox pad has letters on colored buttons then.
inb4 "dreamcast" - same order, different colors. not to mention most people don't remember what a dreamcast pad looked like in detail.
even if we go with that, copying your design is still lame, even if you copy it from the guy who started it first...
 
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you did read the rest of the post, right?

and after you did, explain why the xbox pad has letters on colored buttons then.
inb4 "dreamcast" - same order, different colors. not to mention most people don't remember what a dreamcast pad looked like in detail.
even if we go with that, copying your design is still lame, even if you copy it from the guy who started it first...
I'm going to blow your fucking mind. Here's what the SNES controller looked like outside of the US. (sorry for no image attach, site is half dead right now) https://en.wikipedia.org/wiki/File:Super-Famicom-Controller.jpg

And they actually used the colors a lot, too. The Japanese Mario World told players to press the blue and red buttons instead of A and B in the on-cart directions, DKC 3 had a Simon Says minigame using the colors that us Americans had a really hard time understanding, etc.
 

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I'm going to blow your fucking mind. Here's what the SNES controller looked like outside of the US. (sorry for no image attach, site is half dead right now) https://en.wikipedia.org/wiki/File:Super-Famicom-Controller.jpg

And they actually used the colors a lot, too. The Japanese Mario World told players to press the blue and red buttons instead of A and B in the on-cart directions, DKC 3 had a Simon Says minigame using the colors that us Americans had a really hard time understanding, etc.
that's great and all, but
a) I'm not a burger, I grew up with a PAL famicon, so nice try (it's even the fucking logo)
b) no one questioned the snes had colored buttons
c) you remember your very own reply was about the xbox pad

so what the fuck you're even talking about at this point?
 
that's great and all, but
a) I'm not a burger, I grew up with a PAL famicon, so nice try (it's even the fucking logo)
b) no one questioned the snes had colored buttons
c) you remember your very own reply was about the xbox pad

so what the fuck you're even talking about at this point?
You're the one who brought up Xbox controllers, despite them looking nothing like Super Famicom controllers.
 
Naughty Dog's Next Game is 'Structured Like a TV Show'
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How long before all of the fags that complained about Rememdy making a "TV Show Game" praise Naughty Dog making a TV Show games as the future?
I think Eden did it first with Alone in the Dark, or maybe they announced it before any other game did because that game was horribly delayed.

It makes me wonder how people would treat a certain it today because of a certain feature. It launched in 2008 and had the dreaded soyboy "accessibility" that lets the player skip an "episode" or segment if it's too hard(I actually had to use it once...), then they get a video recap of what happened when the next episode starts. Everyone can play!
 
inb4 "dreamcast" - same order, different colors. not to mention most people don't remember what a dreamcast pad looked like in detail.
I’m surprised this is even a debate. It seems pretty obvious that the Xbox controller is modeled after the Dreamcast’s. The duke controller has a similar rounded shape, the button layout is the same with a few additions and a moved start button, two memory card slots are built into the controller just like the Dreamcast’s VMUs, and the Xbox was even planned to be backwards-compatible with Dreamcast at one point.
 
Naughty Dog's Next Game is 'Structured Like a TV Show'
CBR Archive

How long before all of the fags that complained about Remedy making a "TV Show Game" praise Naughty Dog making a TV Show games as the future?
Oh fuck me, they're probably rebooting Jak & Daxter if I had to guess. I can't imagine this being anything but insufferable with Neil Cuckmann at the helm.

Assuming you're referring to Quantum Break when you talk about Remedy, I actually liked that game but the actual filmed TV-style segments were awful. If those were playable segments, or at least short 5-minute clips or something, it would have been a much more fun game. Just sitting there and watching for 45 minutes isn't a fun way to play a game. If I wanted to do that I'd watch some Twitch thot "playing games."
 
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Oh fuck me, they're probably rebooting Jak & Daxter if I had to guess. I can't imagine this being anything but insufferable with Neil Cuckmann at the helm.

Assuming you're referring to Quantum Break when you talk about Remedy, I actually liked that game but the actual filmed TV-style segments were awful. If those were playable segments, or at least short 5-minute clips or something, it would have been a much more fun game. Just sitting there and watching for 45 minutes isn't a fun way to play a game. If I wanted to do that I'd watch some Twitch thot "playing games."

My bet is on Jak too. A movie is in the pipes, and Sony did this dipshit thing with Ratchet 2016 where the cutscenes were ripped from the movie that nobody saw.
 
I just finished Infamous 1&2 again and the ending of 2 had me tearing up like a little bitch. PlayStation moving to California was a fucking mistake. Their games genuinely used to be good. Now instead of Infamous 3, we have Second Son, with some hipster in a beanie. I wanted more Cole, damn it. Same goes for Uncharted, the first 3 games were so good compared to what came after.
 
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