Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

So the plan is to just get rid of DMs all together and replace them with a basic AI? For 30 dollars a month without homebrewing anything? Lmao, okay guys AI is cool and all but it's got a loooong way to go before you replace someone that knows their shit.

Again, I am overjoyed at these developments. I've never paypigged to beyond in the first place and Wizards choking itself to death can only make things better for gaming as a whole, it'll teach people to look out for new systems and write things on their own. I can only hope they keep shitting all over themselves.
 
I'm kindof peripheral to DnD - I eons ago ran something for Only War, a FFG 40K tie-in - but this whole situation is fucking hilarious. Like, DND almost certainly was under-monetized -- shittons of people watch all the content that cropped up around it and then never buy any of the product itself. They'll pirate it, lose interest, or just find one guy who already has the stuff - you only need one guy to a group. Finding some way to increase monetization of the property and generate a little more revenue, especially after they shot themselves in the foot in the world of MtG, not the worst idea.

And yet they went about it in the absolute worst way humanly imaginable. Rather than setting aside some production throughput to create more things to offer players, or the idea of a 'premium' service that could offer value to DMs who wanted to support the company, or more frequent micro-modules... they decided the best thing to do would be to rip old content away and charge more for it. Blizzard's fiasco with Warcraft 3: Refunded's campaign editor clearly must've impressed them with how quickly the thing became dead and unused, so they must've wanted to see if they could have a clear-out happen even faster or something, I guess. There's no other logical explanation for how fucking retarded these repeated missteps have been.
 
So the plan is to just get rid of DMs all together and replace them with a basic AI?
But DMing is ART. REEEEEE!
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(If you don't recognize it, the soyjak in this meme was AI generated by a Kiwi.)
 
The idea of a WotC/Hasbro developed AI DM sounds so bad that I'm actually laughing. Some kind of ChatGPT off-shoot that's even more hamstrung, just to make sure it doesn't say anything that could be misconstrued, and probably flagging your inputs if you say anything forbidden. And at $30 a month, too? Good lord. I'm getting some terrible AI Dungeon flashbacks. I'll bet that they follow the same energy/action system where you gotta keep feeding the beast with tokens, bought like it's a mobile game, to keep generating responses from the model. I'm morbidly excited to see if this thing actually comes to fruition.
 
The idea of a WotC/Hasbro developed AI DM sounds so bad that I'm actually laughing. Some kind of ChatGPT off-shoot that's even more hamstrung, just to make sure it doesn't say anything that could be misconstrued, and probably flagging your inputs if you say anything forbidden. And at $30 a month, too? Good lord. I'm getting some terrible AI Dungeon flashbacks. I'll bet that they follow the same energy/action system where you gotta keep feeding the beast with tokens, bought like it's a mobile game, to keep generating responses from the model. I'm morbidly excited to see if this thing actually comes to fruition.

Was just going to mention AI Dungeon

tl;dr - AI Chat bot that can run a solo RP adventure (more or less). I have never fucked around with it, but people have said its pretty good about adapting to creative input and figuring out what sort of game you want.
This has been used for precisely what you imagine it has been: Coomer & Pedo shit.
 
I'm just going to say that if WotC was smart they could have slid this shit in to D&D Beyond, not fucked with the OGL, and the pay pigs would have eaten it up.

They already had simps paying monthly for D&D Beyond. They had D&D Insider for 4e which was really great for character building and had plugins for (some) homebrew. They could have put in some real value-adds like dynamic character sheets with plugins for Roll20, share your rolls with a DM, even include a Stable Diffusion sort of character art generator. Manage your campaign, port you character sheets, etc.

They were so butthurt at having to pay $140 million for D&D Beyond they never stopped to think of the incredible bargain they got.
The product was build, tested, integrations and deals negotiated, and a herd of supple paypigs already collected. They didn't need to hire/vet staff, or take any risks, they had to do was write a check and not fuck it up.
 
I think an AI can work if they wholesale feed it a model and a rule book so it doesn't need to imagine anything, of course it's going to eat shit the millisecond players do something unexpected, but for most casual player this probably won't happen.

Will be fucking hysterical if WOTC forget to make it fudge dice rolls and suddenly players have their character killed.
 
Maybe the top WOTC people are doing this on purpose. The Magic 30th anniversary disaster, this DnD stuff now, all on purpose. So Hasbro will drop them?
 
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They will just be sold to a Chinese money farm where they will be skinned alive and replaced with one armed slaves from Bangladesh. The Chinese will then turn D&D into a free to play game built on mirotransactions and subverting their western enemies with degeneracy. I mean, even more degeneracy than D&D already has.
 
They will just be sold to a Chinese money farm where they will be skinned alive and replaced with one armed slaves from Bangladesh. The Chinese will then turn D&D into a free to play game built on mirotransactions and subverting their western enemies with degeneracy. I mean, even more degeneracy than D&D already has.
I can't see the Chinese even wanting the brand at this point, damaged as it is. And with all the scrutiny Chinese companies have accrued as of late, on both sides of the ocean, a buyout would probably never go through.
 
Also, if 5e.tools bites the dust I'll be pissed but luckily I've got everything backed up anyway. I have no clue how those guys have managed to keep existing considering they have everything.
I am nearly a week late (trying to catch up has been hell) but if I recall they did get the officially hosted version at least once before and you know what everyone did? Took the latest version off github and hosted it local/privately. The only real issue is if they managed to stop active development, which will suck but hey, the old versions should be good for a while but would discourage me further from using 5e.
I cannot describe with words how good that tool is for people who game exclusively via VTTs, importing monsters or spells is painless and takes two seconds. Manually inputting modifiers and abilities/feats/spells into the sheets of VTTs is a drag, the script I used before required a premium roll20 subscription and broke all the time while I can count the times the 5eTools exporter failed across 4 years with one hand.
If it weren't for it I would have quit using 5e long ago, PF2 having a similar tool is a big reason why I am considering learning it.
 
In their defense the Nigger Cattle fanbase that still plays DnD will play $30 rather than try and play something different.
The sixty-four gold piece question is, is that whale fanbase big enough to support D&D?

There's always gonna be whales, unfortunately. But considering enough people mashed the 'CANCEL ACCOUNT' button on DDB to crash the site, well... I'm not sure there's enough cattle they can milk.
 
I guess this is sorta tabletop related but anyone’s thoughts on the Cyberpunk 2020 and RED tabletop games? People often don’t know that Cyberpunk 2077 originated as a tabletop. Are they good? I like the lore of the Cyberpunk universe just wondering if the tabletops are good since I’m sorta new to the idea of tabletops
 
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I guess this is sorta tabletop related but anyone’s thoughts on the Cyberpunk 2020 and RED tabletop games? People often don’t know that Cyberpunk 2077 originated as a tabletop. Are they good? I like the lore of the Cyberpunk universe just wondering if the tabletops are good since I’m sorta new to the idea of tabletops
In my LIMITED, VERY LIMITED EXPERIENCE with CPRED, I enjoyed the theme of it. Mechanically it kinda suffers from the issue you get when you throw firearms into a game that combat kinda feels enervating because it's a whole lot of "I shoot at X". The other thing is that in my opinion, the shit players can do is way more wild than in low-fantasy environments so your GM has to really really be able to roll with the punches and know their rules because there's a world of difference of players fucking around in Waterdeep vs Night City.

Again, just my shallow impression.
 
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