Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

A dual-screen addon for the Switch/hypothetical Switch 2 would be pretty kickass, though. Even if just to enable backwards compatability for DS/3DS games
True, but it would never happen. And as someone who emulates all their old games, it sucks having to filter out a lot of DS/3DS/Wii U games because they can’t be played with just a single screen and ordinary controller.
 
2023011118243700_c.jpg2023011118414300_c.jpg2023011119505200_c.jpg
Tried out the Disgaea 7 demo off the japanese eshop but I can't say I enjoyed it after clearing the first chapter.
It runs overall better than 6 regardless of the graphic settings, but the 3D animations were slow and had no weight compared to NIS' amazing 2D spritework (now stuck in gacha hell) with an utter absence of combo attack animations when character units are lined to each other. They also changed the combo barometer (making multiple characters attack within the same combat phase or trigger a large chain reaction of geo panels) by a system of level missions (finishing the stage within x turns, have a squad of only male characters, etc) which i feel like undermine the aspect of the previous 2D titles.

Which is too bad because the setting of demonic-feudal Japan (and the gaijin catgirl) looks fun but small japanese companies really need to stop biting more than they can chew with 3D development.

What makes you think they don’t give a shit now? The Switch can’t exactly have a disc drive or comfortably handle two-screen games. I’d bet just about anything that a hypothetical Switch 2 would definitely play original Switch games.
It's pretty much my expectation of the Switch successor to make some games (Age of Calamity, Serious Sam 3, EDF4.1 for examples) run smoother in 720p/1080p alongside of getting whatever remaining japanese third-party into the development pipeline (From Software, RGG Studio, etc).
 
Finally picked up MarioRabbids2. Excited to sit down and play this week.
It's kind of unstable in regards with collision detection; but it used to be an lot worse, considering how there's an handful of bugs (that have been fixed) that'll lock you out of an 100% run.

Other than that, it's reasonably good; but don't expect it to be as great as the first one.
 
It's kind of unstable in regards with collision detection; but it used to be an lot worse, considering how there's an handful of bugs (that have been fixed) that'll lock you out of an 100% run.

Other than that, it's reasonably good; but don't expect it to be as great as the first one.
Yeah I was reading about the game generally being easier and not as pretty. What I am most interested in is the movement system and how it meshes with combat. Did not know about the bugs but glad they are fixed.

It reminds me a lot of those waifu tank games and Code Name: S. T. E. A. M. for the 3DS. Very good game that not many people ended up playing.
 
Yeah I was reading about the game generally being easier and not as pretty. What I am most interested in is the movement system and how it meshes with combat. Did not know about the bugs but glad they are fixed.

It reminds me a lot of those waifu tank games and Code Name: S. T. E. A. M. for the 3DS. Very good game that not many people ended up playing.
Well, most of the bugs are fixed, but the game occasionally acts weird when it comes to knocking people off the stage. But the gameplay is more fluid than Code Name: S.T.E.A.M. and the AI is more inclined to camp, for some reason
 
  • Informative
Reactions: TheDarknessGrows
They've also said shit like the gameboy brand wasn't going to die when the ds's success was obvious. At the same time, the DS was basically the same system until the 3ds, and even then it was compatible with previous ds games just because of the pure success of the platform, and Nintendo still gave a shit about real backwards compatibility.
Nintendo had a Game Boy successor in the works at the time, the Game Boy Evolution. The 2020 gigaleak revealed some design documents surrounding it, and it looked like an original DS without the top screen.

I found this article mentioning it, but the article's just adorable with how wrong it ended up being:
N-Sider has exclusive details on the next Game Boy (not the Nintendo DS, mind you), the Game Boy Evolution, and the next version of the GameCube, the GameCube Next.

No pics of either, of course, but the Game Boy Evolution won't be out until 2006 and is supposed to have a flip-top design similar to that of the Game Boy Advance SP, and will use mini-discs rather than cartridges (sounds sorta like the PlayStation Portable), have graphics quality like that of the Sega Dreamcast, built-in Bluetooth for wireless multiplayer gaming, and will be backwards-compatible with older Game Boy games, though it sounds like since it uses a disc you'll have to download the games onto the Game Boy Evolution's internal memory using some sort of adapter.

Then there's the GameCube Next. N-Sider actually lists two different sets of specs for the GameCube Next, it doesn't sound like Nintendo has settled on one configuration or the other yet. Both are listed as having 15GB hard drives and using high-capacity blue laser optical discs which can store a lot more than today's regular DVDs, and the actual design of the console is supposed to echo the Nintendo 64 rather than the original GameCube.

Mainstream journalism was shit even in 2004
 
What makes you think they don’t give a shit now?
The original ds had a gameboy port it didn't particularly need, and it took up precious space for hardware while adding cost. But they added it to give a reason for gameboy players to give a shit about the DS. Starting from the switch they have abandoned this backwards compatibility. Even the 3ds line still had compatibility with a decade of prior ds games in 2014. The Wii U at least had direct emulation support for the vast majority of wii titles. The switch dropped that in favor of eventually making you pay money to play titles on a shitty emulator.
 
The original ds had a gameboy port it didn't particularly need, and it took up precious space for hardware while adding cost. But they added it to give a reason for gameboy players to give a shit about the DS.
Well that, and it was a useful way to transfer 3rd gen pokemon to 4th gen games. No need for two seperate handhelds generations trying to communicate with each other.
 
The original ds had a gameboy port it didn't particularly need, and it took up precious space for hardware while adding cost. But they added it to give a reason for gameboy players to give a shit about the DS. Starting from the switch they have abandoned this backwards compatibility. Even the 3ds line still had compatibility with a decade of prior ds games in 2014.
Explain how the Switch could have a disc drive to play Wii U games without defeating the entire purpose of being a hybrid that can play anything anywhere. Or how DS and 3DS games could be played on a Switch without it feeling completely unnatural.
The Wii U at least had direct emulation support for the vast majority of wii titles. The switch dropped that in favor of eventually making you pay money to play titles on a shitty emulator.
That’s not emulation, the Wii U had native Wii hardware. Wii U was basically a more powerful Wii, which was basically a more powerful Gamecube. In fact, this is what all of Nintendo’s physical backwards compatibility has been: native hardware. The only way the Switch could have been backwards compatible is if it had native Wii U hardware - severely holding it back in other aspects or at least ramping up the price significantly - or if Nintendo had pulled some “original Xbox on 360”-level technical wizardry to make it kinda sorta work.

And that’s not even going into the semantics of the gamepad or Wii remotes. Nintendo has been making weird hardware gimmicks that aren’t easily replicable for years and it finally caught up with them.
 
The original ds had a gameboy port it didn't particularly need, and it took up precious space for hardware while adding cost. But they added it to give a reason for gameboy players to give a shit about the DS. Starting from the switch they have abandoned this backwards compatibility. Even the 3ds line still had compatibility with a decade of prior ds games in 2014. The Wii U at least had direct emulation support for the vast majority of wii titles. The switch dropped that in favor of eventually making you pay money to play titles on a shitty emulator.
Just like the Gamecube -> Wii -> Wii U line that @Two Dollars mentioned, the GBA -> DS -> 3DS had the same architecture family, so sticking a GBA slot onto the DS was trivial. They also used the GBA slot for accessories, like a rumble pak and the Guitar Hero grip and this piano:
1674447175317.png


It's also worth mentioning that the GBA was only three years old when the DS launched, despite the GBA selling well. Kinda strange that they'd do that, especially considering the GBA would go on to have releases all the way up to early 2008. GBA had more years worth of official releases after its successor was released than not. I can't think of a single other game system with that as a fact, unless you count the Wii getting literally nothing but yearly Just Dance games up through 2019.
 
Something new is always being worked on. However the Switch is still selling like hotcakes, especially in the Grorious Nippon, so there’s no market incentive to release it now. It was a seven year time period between the release of the DS and 3DS, for instance. I suspect it will come out in late 2024 at the earliest, likely 2025.

I think the challenge will be why get a Switch 2 at all if people mostly play it as a handheld. Most people don’t know what the fuck 4K is and it’ll have to be a handheld/console hybrid because Nintendo has merged those two markets. A Switch 2 that is basically a Switch Pro is unlikely to move the needle, they’re going to need more than that.
Honestly, call me optimistic but I sometimes hope this year is the end of new console generations.

Like, what the hell could a Switch 2 do that the Switch 1 can't? And I mean something actually useful, not something that only Moviebob would ever benefit from.

I know people have been saying this since the Ps2 days when games were already being repetitive, but its even more true in a day and age where devs are intentionally going back to 8-bit game aesthetics because they legitimately look better and where most people can't tell the difference between a high-end PS4 game and a high-end PS5 game.
 
Kinda strange that they'd do that, especially considering the GBA would go on to have releases all the way up to early 2008.
Probably for better hardware. Not that there's anything wrong with the GBA, but it kinda feels that those cartridges weren't all that capable of rendering certain genres


Like, what the hell could a Switch 2 do that the Switch 1 can't? And I mean something actually useful, not something that only Moviebob would ever benefit from
I won't be surprised if it turns out to be another case of them upgrading their hardware
 
The original ds had a gameboy port it didn't particularly need,
No way man it let me play some sweet gameboy advance games (eg FF 6). The DS was my first portable since the very first game boy, this was a big deal (and GB advance games were cheaper at the time cause everyone just wanted the new DS games instead).

And my kids can now play those gb advance games (they love them, especially the Metroid ones). My DS still works like a charm.
 
Honestly, call me optimistic but I sometimes hope this year is the end of new console generations.

Like, what the hell could a Switch 2 do that the Switch 1 can't? And I mean something actually useful, not something that only Moviebob would ever benefit from.

I know people have been saying this since the Ps2 days when games were already being repetitive, but its even more true in a day and age where devs are intentionally going back to 8-bit game aesthetics because they legitimately look better and where most people can't tell the difference between a high-end PS4 game and a high-end PS5 game.
The PS3/360 were the first HD consoles but were incredibly weak, and the PS4/Xbone were the first HD consoles that had some staying power. The PS5/XS are probably the first ones that feel like an pointless upgrade if you don’t give a fuck about 4K or 8K gaming. That and chip shortages are likely why these consoles haven’t sold all that well. The fact that cross gen games are still a thing in the third year of these new consoles is a sign that they’ve hit a technology saturation point.

The Switch 2 “justification” is that Nintendo has an autistic rule about only one mainline game in their key franchises. There’s nothing holding them back from releasing a Mario Kart 9 or Smash Brothers Ultimate 2 on the Switch. Nintendo also feels the need to have a gimmick so the Switch 2 can’t just be a Switch Pro. One of the reasons why the Switch was a hit was because it was devoid of gimmicks. Nintendo may finally break free from the Iwata-era mindset of needing a gimmick. So maybe it just becomes a Switch Pro. I’m glad Nintendo is taking their time on a Switch successor because nobody gives a fuck about 4K/8K gaming, the public seems satisfied with 1080p.
 
Back