- Joined
- Mar 13, 2021
As much as I like this game, I cannot stand these dumb UI decisions. I have never seen egregious uses of sliders in my goddamn life. Who the fuck thought it was a good idea to have a slider for skin tone and hair color, especially when it impossible to put either of those on a sliding scale? What if I want to pick between two or three of those options? Am I supposed to remember which exact position out of twenty to thirty and be able to select it with accuracy with a cursor controlled by my joy stick? Why can't I just be shown the available colors in a neatly presented swatch?
You see the same slider with the complexion and freckles & moles option. And its not like on the far left is no freckles and the far right is the most freckles- the option for most freckles is in fourth position out of ten! The latter six are moles in various places. The correct way to display these options is to have images tiled that highlight what the options are - which they do for the scars section which is right below the freckles & mole slider. Seriously, the UI designer needs to be taken out back for the sliders in the character creation alone.
Navigating menus on a controller is so slow tedious with this goddamn joystick navigated cursor. Having a cursor for the map makes sense, but it is not needed for the settings, inventory, quests, challenges, etc. Your game will feel more responsive and snappier if you just did with a highlight over your available tiles like everyone else.
To overwrite a save file you must hold down A. I don't know about you but that's fucking weird as almost everyone else opts for a pop up window that asks "are you sure?". I have almost accidentally not saved because of this. Like it's just unconventional and weird.
I really could go on about the retarded UI choices in this game. I think this is where the lack of experience of this game studio really shows.
Also, the alternate pitches for the voices are not mixed well. Every option besides the middle choices sound very grainy and robotic.
You see the same slider with the complexion and freckles & moles option. And its not like on the far left is no freckles and the far right is the most freckles- the option for most freckles is in fourth position out of ten! The latter six are moles in various places. The correct way to display these options is to have images tiled that highlight what the options are - which they do for the scars section which is right below the freckles & mole slider. Seriously, the UI designer needs to be taken out back for the sliders in the character creation alone.
Navigating menus on a controller is so slow tedious with this goddamn joystick navigated cursor. Having a cursor for the map makes sense, but it is not needed for the settings, inventory, quests, challenges, etc. Your game will feel more responsive and snappier if you just did with a highlight over your available tiles like everyone else.
To overwrite a save file you must hold down A. I don't know about you but that's fucking weird as almost everyone else opts for a pop up window that asks "are you sure?". I have almost accidentally not saved because of this. Like it's just unconventional and weird.
I really could go on about the retarded UI choices in this game. I think this is where the lack of experience of this game studio really shows.
Also, the alternate pitches for the voices are not mixed well. Every option besides the middle choices sound very grainy and robotic.