- Joined
- Dec 20, 2018
You can get infernos and all of that stuff. You need to suck up to the pirates and get black market access.That's the series of flashpoint missions after the main campaign is completed involving the SLDF warship AI that let's you acquire the Bullshark mech that was built by Clan Wolverine as the final spoils. Even with my mods that let me kit my mechs to be monster that breezed through the main campaign, this final mission is hard as fuck because both Natasha's crew & The Bounty Hunter's crew fight you and themselves. They have weapons & gear that, to my knowledge, you can't acquire in the base game with crazy bonuses (inferno missiles, ER LRMs, armor piercing rounds, PPCs with with barely any heat generated). My only saving grace when I finally beat it was getting most of my mechs on a cliff where I could jump in & out of visible range, and even then I lost at least 60% of my gear/weapons. It also took me five attempts to get that pyrrhic victory. It's a fun set of missions with a great final mission, but the difficulty spike in that final mission is a goddamn surprise that caught me off guard.
EDIT: Ninja'd by @BlackDragoons
Also, you need a king crab with either two AC20s or an ultra AC20. The moment the battle starts, called shot to Nasty K’s CT. Knock her out immediately and everything else just melts.