Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

so Yahtzee made a review of RE4ramake and the TL.DR version of it was he hated things that got removed form the old game, the change from campy tone to serious tone, knife degradation and the side quests. liked the gameplay (did not like you could block the chainsaw with the knife), Ashely acting more like a teenager/early adult and Loius for playing a bigger role in the story (and that he sounds "Spanish" this time).
 
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so Yahtzee made a review of RE4ramake and the TL.DR version of it was he hated things that got removed form the old game, the change from campy tone to serious tone, knife degradation and the side quests. liked the gameplay (did not like you could block the chainsaw with the knife), Ashely acting more like a teenager/early adult and Loius for playing a bigger role in the story (and that he sounds "Spanish" this time).
Gmanshills released his video on it too:

Yahtzee I listen to not because I agree with him 100% of the time (Christ, look at his best games ever list or the one that he ranked undertale as #1) but because he comes at it usually from a more reasonable perspective. I think minus him dipping his toes into the Troon Genocide Simulator: Wizard Edition he's usually pretty fair. Seems like everything is lining up as to what this thread has been (mostly) saying, and that the gameplay is (mostly) great, shame about the tone.

We're just going to have to unlock the infinite knife like in RE2make aren't we?
 
Gmanshills released his video on it too:

Yahtzee I listen to not because I agree with him 100% of the time (Christ, look at his best games ever list or the one that he ranked undertale as #1) but because he comes at it usually from a more reasonable perspective. I think minus him dipping his toes into the Troon Genocide Simulator: Wizard Edition he's usually pretty fair. Seems like everything is lining up as to what this thread has been (mostly) saying, and that the gameplay is (mostly) great, shame about the tone.

We're just going to have to unlock the infinite knife like in RE2make aren't we?
when i datamined the demo i found the strings for all the weapons in the game, including five different knives. in one of the trailers we also saw Leon equipped with Krauser's knife or his original signature knife, so yeah, unlockable for sure. Combat Knife and Fighting Knife (starting knife, Krauser or Leon knife) are the main knives, with three others that you find and can turn into bowgun bolts or use to save durability on the starting knife. these include Kitchen Knives, Boot Knives, and Primal Knives.
 
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RE:4 OG Ashley - Iconic video game cutie
REmake 4 Ashley - Bro how the fuck you get your hair like that lmao

Rate me late, but I had to chime in. There’s no comparison.

Also, Leon’s new voice actor, Nick Apostolides, did three seasons on a BYUTV series called The Fixers where they did philanthropic construction in mostly third world countries.

They’d build like schools and community centers and stuff. A lot of the labor was local volunteers and tradesman, but Nick and the rest of the American cast would routinely put in 10 hour days to finish the builds on tight schedules. They didn’t just chill in a trailer from what it looked like. It’s a little sappy at times but it’s a pretty cool show overall.

Just a weird IMDb wtf moment I thought I’d share.

 
My prediction is that we are all going to have a honey moon period with this remake until its flaws start to become more apparent and we all just kind slowly drift back to the original or at least say "Its a good remake but it doesnt replace the original".

I recall how everyone hated how Leon was all more serious and all in that first RE movie and how he barely cracked a joke like his RE 4 self. Now it seems like we are praising a more serious RE4 now ? I get that Im probably ignoring some context and middle term here but are we ignoring how RE 4's charm was amazing over how silly it could be but still maintain a serious tone of realism?

My concern is that Capcom will do what Capcom does and make this remake the new "canon" version of events (then again, canon in RE is an exercise in futility because its kind of a mess if you truly look at the grand picture)
(did not like you could block the chainsaw with the knife)

Honestly, that was a stupid decision too because, for as much serious this takes itself now, we still have insane shit like Leon somehow blocking a chainsaw with a knife and am I the only one that thinks this removes some of the horror of Dr Salvadore? If you got cornored by him in the original, it was pretty much over, you had to keep moving and shooting. While in this? You can just use your knife to save yourself.
I guess its somewhat like using knives to get zombies out of you in RE 2 but, I dont know, that just felt more "natural" in that game. It would make sense to use a knife to try to get a zombie off of you but a chainsaw ?

RE4 remake really seems to struggle if it wants to be goofy cool like the original or if it wants to be taken seriously (because people only take games seriously these days if its all serious and cinematic)

RE:4 OG Ashley - Iconic video game cutie
REmake 4 Ashley - Bro how the fuck you get your hair like that lmao

Maybe its just me, but I swear now Remake Ashley has Josh Wheaton tier dialogue. The type that tries to sound self aware and subversive but now makes me roll my eyes into my brain these days.

The damage the MCU did to culture cannot be overestated.

OG Ashley was a loud spoiled brat because...thats what she was, president's daughter and all.
 
The original game wins for the sewers simply because you spend a lot less time in them, 2 remake spends way too much time in the sewers and it's the only part of the game I hate, sewer sections are never fun and always filler, but the original 2 at least has the cool spiders (which the remake is sorely missing) and doesn't waste too much of your time, it may actually even be the BEST sewer section of any game.

But I agree the police station is actually better in the remake, because for starters it has bathrooms, locker rooms and showers (I always like to picture Jill or Rebecca in them when walking by lol) which you'd find in an actual police station and is weirdly missing from the original, having you exist into the sewers from a secret room below the main hall's statue is also a cool and clever touch.

Personally I like the sterile, high tech lab in the remake better, Umbrella is supposed to be a cutting edge corporation, so it makes sense for their main lab to have that look, there's nothing wrong with the original's, but it seemed weirdly dingy and old looking, the remakes lab makes more sense thematically.
I agree, I prefer them more condensed. The main issue I have is that the remake sewers involve running in a full circle two to three times dealing with an abundance of some of the worst enemies in the game, then it caps off with a semi-scripted boss fight that's a rehash of one of the most hated fights in the series--the Tyrant fight on the sea place in CODE:Veronica. I will say that the sewer puzzles are pretty good though. Sad that you don't get to poison Ada/Sherry using the spiders anymore.

For me it's more that it struck a balance that they couldn't find in the original. The 1.5 RPD was realistic but really boring. The 2 RPD was exciting but hardly functional. The remake finds a way to add back the 1.5 rooms and other scrapped elements to the 2 RPD, and then goes a step further and makes it even more functional correcting weird things like the vent under the statue from Outbreak and of course adding locker rooms and a bathroom. The only thing I'd change is that I'd bring back the old 2F break room (the room where Leon bumps into Sherry in Leon B in the original and the room where you get the unicorn medal in the remake).

Don't get me wrong, I do like the presentation of the lab. The added Red Queen-style voice is pretty fun too. But I don't like that the gameplay feels so limited. Personally it just felt like you did more there in the original. Add onto that how much the developers love Outbreak, yet we don't see any of the extended lab from Below Freezing Point. I would've loved if they'd cut down the sewers and found more room for the lab.
A bit off topic, but TV Tropes users have this to say in regards to the new character models.
That's giving me flashbacks to Anita Sarkeesian talking about Revelations. Jill's dorky pirate outfit was tooooooo sexy, but Chris's sailor outfit was just a silly gag and definitely not shower nozzle masturbation material.
 
The only game reviews I pay attention to now can barely even be called that. They're no commentary, candid gameplays on the platform I'm interested in. After 30 minutes to an hour I have a good idea on if I'll buy it or not.
 
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My prediction is that we are all going to have a honey moon period with this remake until its flaws start to become more apparent and we all just kind slowly drift back to the original or at least say "Its a good remake but it doesnt replace the original".
personally, i gave up on the game's narrative and thematic structure when they gradually revealed how they butchered every single character besides Leon and Ashley. i think Hunnigan looks and sounds fine but she has no major role or appearance in any game so it's moot. Salazar might actually be the most offensive change in the whole game. if i were to do a numbered list starting with the worst, it'd (currently) be Salazar, Ada, Luis, Krauser, Saddler, and Mendez. Ada's voice acting is horrific and i still grapple with hearing it the first time in that trailer some months back. RE-Engine games are, as i understand, a bitch to mod, and the RE franchise has almost no meaningful mod community to speak of, so even wishing someone to AI generate one of the better actresses into the game is a fantasy. gameplay-wise, RE4make has no excuse but to be 'better' than the original and that's all i truly care about.

incidentally, years and years ago when people hypothesized an RE4 remake, that's all they could come up with. "oh, if they remake it, they can make it like RE5 where you don't need to go into the inventory to switch weapons all the time!"

another personal gripe about this game's casting, too: Ashley's new actress (facescan model and all) is an Instagroan camwhore who is very proud of her yellow fever. there's more than a few selfies she's taken with asian men only, and a lot of very weird fucking posts she's made in general. i really shouldn't be bothered by this, but i am. i'm bothered by it the same way i'm bothered by cucks who unironically jerk off to 'Blacked' shit. it's so weird that she's got this job with a Japanese developer... and it's even weirder that there's an unedited picture of her in Hunnigan's office in-game, just out of view, unless you use camera hacks...

Maybe its just me, but I swear now Remake Ashley has Josh Wheaton tier dialogue. The type that tries to sound self aware and subversive but now makes me roll my eyes into my brain these days.

The damage the MCU did to culture cannot be overestated.
i agree with you about MCU in general, but i don't think it's had a deleterious effect on Capcom - i only care about RE tho. could be different in other titles.

however, i would posit that ever since Capcom tried to crib from western developers, they've suffered for it, and we've seen the signs when they developed entire games around certain concepts. RE Revelations 2 they based on The Last of Us, and i think it sucks ass for it. RE7, which i despise but have since mellowed on, is a loathsome amalgam of all those streamer bait jumpscare games like Outlast and can barely be called an RE game. the DNA of 'resident evil' is spoiled (or, in RE7's case, outright gobbled up) by these influences. i was genuinely in a kind of shock over RE7. if that was how the franchise would continue (first person, chiefly western influence, no more Japanese-brand corniness & jank ala RE4, 5, 6) then that would have been actual death of the series; RE7 pissed me off so much that i gave up on Capcom after that abominable depiction of Chris Redfield, and only tentatively came back when Village salvaged the whole mess, and i'm not even that big on Village.

i sincerely believe that a lot of people don't appreciate that RE4 was a natural evolution of the entire franchise up to and including Code Veronica. the series had to change. not only was it one of the most innovative evolutions in video gaming, RE4 was an actual masterpiece. RE7 was the complete inverse of that.
 
My prediction is that we are all going to have a honey moon period with this remake until its flaws start to become more apparent and we all just kind slowly drift back to the original or at least say "Its a good remake but it doesnt replace the original".
Guaranteed. It happened with 2make but it felt like it took about a year before the retarded zealots would shut up about it before everything wrong with the game was permitted in conversation. People STILL think it's up there with REmake and surpasses the original. Four scenarios, and they're all the same exact thing.
 
"Evening the playing field"

Sorry, but the men in this game are still ugly and covered up as much as their lady counterparts so I don't consider anything here to be sexualized. This is just game journos having a spat with modders.
Speaking of playing fields, turnabout is fair play, so we should still get sexy women.
Demake confirmed, its over
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While this guy wasn't 100% correct on some things, I think his sentiments were justified back then and have somewhat come to fruition now. Food for thought.
very disappointed with the lack of true gore, the original is still better.
 
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Replayed RE4 on my gamecube on a CRT last week. That never does any favors for these remake that come out. With that said, still like how these modern 3rd person RE games feel to play. Very excited for this to unlock on my PS5 tonight. Wife is taking the kids to grandmas this weekend so i'm free to power through it. Have to say the demo looks AMAZING on my CX OLED.

While I admit the original RE4 was/is amazing, I gotta say I really don't like what it did to the classic RE formula. The series never got back to that feeling 2 and 3 had of being trapped in an urban hellhole, running through deteriorating infrastructure, counting every little resource you had. Very very few games try to do REAL survival horror. So many modern takes on survival horror ape Silent Hill which I mainly think is related to troons having degenerate obsession with SH type of horror. Echoes of the Living on steam is the closest i've seen a modern game come to classic RE. Got a demo up now, check it out. Hope they can tighten up the gameplay before it comes out.
 
so Yahtzee made a review of RE4ramake and the TL.DR version of it was he hated things that got removed form the old game, the change from campy tone to serious tone, knife degradation and the side quests. liked the gameplay (did not like you could block the chainsaw with the knife), Ashely acting more like a teenager/early adult and Loius for playing a bigger role in the story (and that he sounds "Spanish" this time).
I consider Yahtzee a retard at the best of times so I'll take what he says with a grain of salt.
While I admit the original RE4 was/is amazing, I gotta say I really don't like what it did to the classic RE formula
It effectively doomed the franchise to action mediocrity from that point on. 7 was a major course correction back to horror and I love it for that reason, even if it is still different from the originals. Sadly, it seems like once they got the original horror fans back on-board they steamed ahead straight into action shlock again with 8, RE3make, and now this.

People whine about the more 'serious' tone but I welcome it if it means we can at least have something somewhat closer to a horror game.
 
Speaking of playing fields, turnabout is fair play, so we should still get sexy women.

While this guy wasn't 100% correct on some things, I think his sentiments were justified back then and have somewhat come to fruition now. Food for thought.
very disappointed with the lack of true gore, the original is still better.
How much of the gore was toned down? I remember being blown away by the decap explosions in the original. I know the chainsaw decap was retarded removed.

Only game I remember that censored itself was REmake with the Hunter decap being in the trailer and it wasn't in the main game. Unless it's present in the GC version and I don't remember it.
 
It effectively doomed the franchise to action mediocrity from that point on. 7 was a major course correction back to horror and I love it for that reason, even if it is still different from the originals. Sadly, it seems like once they got the original horror fans back on-board they steamed ahead straight into action shlock again with 8, RE3make, and now this.
I feel the same, even about 7 which I thought was a return to form. Just give me that in a urban area and we are set but they went over the top action in a really goofy way with 8. Hate Ethan, hate the mold stuff, hate how silly it is.
 
Gmanshills
It's a shame what happened to him. I remember watching him when reviewed old FPS games. Now I don't watch him much, and when I do he seems to be transforming into yet another corporate shill. Why does this keep happening?

My prediction is that we are all going to have a honey moon period with this remake until its flaws start to become more apparent and we all just kind slowly drift back to the original or at least say "Its a good remake but it doesnt replace the original".
100%. Seeing the comments in the Gman video really set that opinion for me.

People being good consoomers, dismissing the cuts as improvements, or at least not important. The strange historical revisionism where RE4 is simultaneously a classic but was never that good to begin with. I don't buy any of it.

The focus on graphics also raises an eyebrow for me. I don't recall the game looking bad. I have issue with the official HD version (the SD textures were supposedly from the inferiour PS2 textures, and the new HD ones looked like stock images plastered over everything) but the original game holds up.
 
It effectively doomed the franchise to action mediocrity from that point on. 7 was a major course correction back to horror and I love it for that reason, even if it is still different from the originals. Sadly, it seems like once they got the original horror fans back on-board they steamed ahead straight into action shlock again with 8, RE3make, and now this.

People whine about the more 'serious' tone but I welcome it if it means we can at least have something somewhat closer to a horror game.
The main issue is that RE3make and RE8 in terms of horror in my eyes is they give you the good shit early.

In RE7 you have to play the intro and fight Mia, to the garage fight with Jack which is easy if you get in the car quickly, but then have to hide from him for awhile while doing a 'Find the objects' puzzle, and then have to go inside the Molded infested basement to get the final object you need which gives you a key which gains you access to the area which contains a broken shotgun which allows you to switch it out with a working one.

Even if you discount the long ass intro before fighting Mia, you're easily going to go at least over an hour without the shotgun on a first time playthrough with no idea where things are. RE games always lean into more action to further in you are, but the good horror focused ones always have an extended period of time where you have to make due with a pistol and knife.
 
While I admit the original RE4 was/is amazing, I gotta say I really don't like what it did to the classic RE formula. The series never got back to that feeling 2 and 3 had of being trapped in an urban hellhole, running through deteriorating infrastructure, counting every little resource you had. Very very few games try to do REAL survival horror.
I always thought the cat was out the bag with 3, I mean there's only so many times when you can scare someone with a big pulpy monster and a secret lab on the basement. The turn to action (as it happens with movie horror franchises as well) was only natural if they wanted to extend the life of the franchise beyond 3 main games and some spin offs. People like to dickride the tank controls and fixed camera nowadays, but I remember back on it's day many were bothered by them and wanted a change. They got it and now they're tired of it so they want things back the way they were, time is cyclical, like those Call of Duty games.
 
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