Unpopular Opinions about Video Games

Elden Ring started as a 10, then a 9, next an 8, then a 7, and now a 6.

Each playthrough it becomes more apparent the world really is just oversized and the repeating bosses spoil it. There's what, 47 unique bosses? That's a ton. They easily could have been utilized once-a-piece in a more reasonably sized overworld that was dense with events and shit to do instead of every playthrough starting with 45 minutes of commuting from the tip of Liurnia's Caria Manor to Fort Faroth down to the Weeping Peninsula and back up to Liurnia again.

My primary issue is it's feeling more and more like a Fallout 76 situation where they worried FIRST about making the world a certain size and second about what the fuck you're meant to be doing in it aside from galloping and picking berries.

Elden Ring's hype has been massively deflating for me and it's becoming less and less playable, unlike the other FS titles.

It doesn't help the "its epic because it's HARD" mind-virus affected the developers after enough people misinterpreted why they enjoy Demon's/Dark Souls and many bosses feel like overtuned anime-moments instead of technically sound.

You can't tell me Magma Wyrm Makario/Luigi is an acceptable experience for melee builds with the amount of camera-fucking and odd, spastic flailing you can't see that goes on. It's been how many years and these people will not only refuse to zoom-out for titanic bosses, but have you fight them in a shoe closet.

I will give FS credit for creating a powerful defense where every reddit tranny will just accuse you of being bad at the game when you get hit by the air next to the monster's foot, or after mistiming a five-minute windup specifically devised to trick the player. As if any of the preceding games relied this much on "ha-ha! Tricked ya!" instead of clear cut, gameplay serving rules.
 
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Each playthrough it becomes more apparent the world really is just oversized
Seems to be a standard problem of series that "go open world". It really requires a top to bottom rethink of the most core concepts of game design and even then it's often not great.

Linearity allows for structure and an experience that can be hand-crafted by the developer. By definition, that's something an open world can't have.
 
If you can't handle aged graphics, you're a pussy. No game should be having a remake for the sole reason of updating it's graphics so it can look more appealing to you.

Put simply, YOU CAN'T HANDLE THE GRAPHICS!
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The way I like to explain this sort of thing is the difference between the 70s anime Neo-Human Casshan, then the 90s OVA Casshan Robot Hunter, and finally the late 2000s Casshan Sins.

The latter two are reboots of the original. It just gets more miserable to the point where Sins doesn't resemble the earlier two at all.
Nothing to add other than to say I really like the weird ass Casshern 2004 movie, particularly the music.
 
While Dark Souls 2 is the worst mechanically of the FS Souls formula, Dark Souls 3 and Bloodborne (arguably Dark Souls 1's DLC even) started the flanderization of the formula from enjoying the journey to le epic boss battle at the end of a hallway. Ironically, while Elden Ring's boss fights took the "epic" boss fights to ridiculous heights I enjoy the travel to get to the main bosses way more and it's honestly a closer return to form of DS1/2. Also, if Fromsoft called the dungeon bosses mini-bosses instead I get the feeling people would somehow instantly be less autistic about it. I never saw this much shit being thrown over Chalice Dungeons.

Going away from PVE, everyone who seems to be big in the PVP side of the community seems to be enslaved by DS3. It's probably because that game's PVP was around for 6 years, putting it ahead by triple the amount of time of the runner-ups DS1 and DS2. This ends up causing people to ravenously want everything from DS3 instead of letting ER develop its own personality. Personally, I'd just remove all true combos and continue lowering damage to an acceptable amount. These games don't have incredibly complex control schemes and the dumb true combos of DS3's PVP ended up making the game even more dumbed down with light attack spamming into "combos" that consisted of, at most, 2 different button presses and were as interactive as getting backstabbed while doing similar damage at times while being way safer and easier. Instead have it be that all attacks can be interacted with rather than "and now you get hit again and there's nothing you can do" and place a greater emphasis on timing and spacing instead. The controls aren't deep enough to support the notion of interesting combo heavy gameplay, so placing a greater importance on movement and understanding of weapon length and speed makes way more sense in my opinion.
 
If you can't handle aged graphics, you're a pussy. No game should be having a remake for the sole reason of updating it's graphics so it can look more appealing to you.

Put simply, YOU CAN'T HANDLE THE GRAPHICS!
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Some games have a grander scope than their original resources or hardware allowed, I'd like to see the full vision. Look at even classics like Chrono Trigger, do you think it was an artistic choice to recycle the same half dozen villager sprites? They could make them all unique now.
 
Some games have a grander scope than their original resources or hardware allowed, I'd like to see the full vision. Look at even classics like Chrono Trigger, do you think it was an artistic choice to recycle the same half dozen villager sprites? They could make them all unique now.
I'd pay $70 for new villager sprites.
 
If you can't handle aged graphics, you're a pussy. No game should be having a remake for the sole reason of updating it's graphics so it can look more appealing to you.

Put simply, YOU CAN'T HANDLE THE GRAPHICS!
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Ugly games shouldn't be a trial you endure to prove your hardcore gamer cred. These are toys we're playing with that exist exclusively for the purpose of amusement.

Anyone who starts to take them more seriously than that should be bullied mercilessly until they stop being so faggy.
 
Ugly games shouldn't be a trial you endure to prove your hardcore gamer cred. These are toys we're playing with that exist exclusively for the purpose of amusement.

Anyone who starts to take them more seriously than that should be bullied mercilessly until they stop being so faggy.
Is Dead Space 1 ugly? Is Resident Evil 4 ugly? Is Half-Life 1 ugly? I'm not talking about games with genuinely terrible graphics, I'm talking about games that looked great for their time but have naturally aged with time. You can't expect shit to still look great 20 years down the line, but that doesn't mean they're suddenly no longer good or fun anymore.
I still love the Half-Life games as an example, regardless of their age; but I can also realize that they were good for their time and art direction ultimately trumps graphics.
 
Modded terraria > heavily modded (150+ mods) starbound > vanilla terraria > vanilla starbound. It's the middle part that I think is unpopular.

There's nothing wrong with TF2 that a little curating of your own online experience can't fix, including hats, though tbf there comes a point where you have to host your own server to make your TF2 experience truly flawless in your own eyes.

It's okay to cheat in multiplayer games so long as you give people fair warning, and you cheat in a way that doesn't shit on other people. For example, renaming yourself "HACKERMAN" in DRG, setting your lobby name to "I'M HACKING", and telling all players exactly how you'll be hacking before you start the mission. Then spawning tons of minerals, spawning cargo crates that unlock weapon skins and paintjobs, giving all players infinite grenades, or w/e else for fun and mutual gain all around.

I always enjoy MP games more than SP ones. I often add games to my ignored list on steam that I otherwise would have bought if they had just been MP.

Sonic frontiers looks just as bad as every other 3D sonic game in its own way and I think people are only blowing smoke up its ass because of brand loyalty, influencers, groupthink, and desperation to play a new, good 3D sonic game.
 
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That's why you don't play multiplayer and stick to single player. I used to play some multiplayer games but not so much anymore. Though recently I wanted to see if anyone was still playing Battlefield 3 and 4 still. I imagine with the state of the new BF games they still are.
Don't get me started on centralized server games (LoL, OW, etc) that are banhappy and eager to make the gaming environment 'non-toxic'.

You shout at people who intentionally grief? Oh wow you better not say nigger or retard, or you will be banned for 3 weeks.

And it's not like there's a community or separate server where you can play. The all seeing eye of the corporation is there to nag you not to say bad words.
 
Don't get me started on centralized server games (LoL, OW, etc) that are banhappy and eager to make the gaming environment 'non-toxic'.

You shout at people who intentionally grief? Oh wow you better not say nigger or retard, or you will be banned for 3 weeks.

And it's not like there's a community or separate server where you can play. The all seeing eye of the corporation is there to nag you not to say bad words.
The whining got bad after the PS3 and 360 released. I remember seeing people sitting around whining about how people were calling each other faggots. I imagine the trash talk culture of those days is dead. I never played multiplayer games much back then. Xbox Live was always around with the original Xbox and the PS2 had an online adapter and games like SOCOM. But the percentage of PS2 owners that were playing online was really small.

Like Red Dead Online doesn't even have text chat. You can only use voice in that game. Want to name your horse nigger? You can't. You can't even do it in single player. It's ridiculous.

I play video games because it's a solitary activity and doesn't require interaction with other people in most cases. I learned it's better just to not bother with multiplayer so your fun and experience can't be ruined by retards and assholes.
 
Those are pretty good graphics for an Atari 2600 game. Not as good as Solaris, though. Seizure warning.
Well well, look at the city slicker pulling up with his fancy color graphics. tbh Atari games and text games and roguelikes and whatever don't even register as "bad graphics" in my brain but every indie darling meme game like Slay the Spire and Among Us looks like a flash game fucked a google doodle and had an abortion.
 
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