Last of Us 2 by a long shot simply because of how fucking miserable the whole tone and it’s major deaths being so excessively brutal simply as a way to disguise a cheap nihilistic tone to force drama as brilliantly deep and complex writing. I swear Arthur Morgan’s horse had a more dignified death than the characters in this game.
It's fine if the goal was to show the horrors of people losing their humanity. The thing is it's mixed with dykes scissoring while zombies are around and post-apocalypse version of Toph from that cringy play in The Last Airbender.
My biggest gripe though is that game can't handle it's own message. Yeah, it is barebones and beaten to death "revenge is bad", which is fine by me, it's not a bad message, but let's take a closer look. Abbey didn't give up her revenge and what did she get? Yes, her settlement was killed, but they didn't like her anyway and in the end Allie saved from her a certain death on a cross. Allie gave up her revenge and what did she get? Her friends are dead, cucked father of her child is dead, her settlement knows that she is monster, her favorite walking nose took their child and left, Joel is dead, the person who golfed him to death is still alive and she herself doesn't have enough fingers to play Joel's guitar anymore.
So-o, did Druckman tried to tell us, that revenge is bad or what, because it sure doesn't look like it. All he had to do was to let Ellie to kill Abbey, which would result in "yes, you had your revenge, but what do you have now? Nothing!" And he also could leave that other tranny as a hint, that he/she/they/all of them would try to have revenge on Ellie later and the senseless violence would continue in a world that is already overflowing with it. And not even a hint, that maybe Joel was wrong and killing all those people actually put humanity closer to extinction?
Nope, have this retardation instead, but who am I to question mister "award winning director in the nomination The Best Last of Us 2020"?