Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

All you people saying the old Karts were either too stiff or too floaty... did you experiment with different characters?
With the GBA, it's was an coin toss between being kinda loose and hitting the outer wall. Double Dash had an bit of an oversteering problem. DS was kind of an non-issue on account of how wide most of the tracks out. I never really played Wii, that much; but everything just felt like it gravitated between two extremes. 7 is reasonably good; but again, wide tracks.

With 8, I never really had any complaints about the cornering. Sure, there's that one turn in Rainbow Road, but I was driving 200cc
 
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but I was driving 200cc
Gotta be honest... 200cc is actually pretty fun. I thought it was going to be retarded, but the fact that you have to use the actual breaks ( the B button) to manuver the wide turns adds just the right pinch of challenge.

It just sucks that's not an option for online multiplayer. Races would be even more chaotic.
 
ll you people saying the old Karts were either too stiff or too floaty... did you experiment with different characters?
Oh I beat the shit out of those games when they were new. The only thing that changed is that I got older. My reaction time is not what it once was and while I am very good at some games now (like Mario Kart 8, for instance), it is harder than it used to be to adjust. Facts of life.

There was a time I could run a perfect All Cup Tour on Double-Dash. That ain't happening anymore; I'm lucky if I can get out of a GP in first place. :lol:

200cc is a blast. It is legitimately broken and Nintendo has done nothing to fix it and that's the best part.
 
How the eff would reading inputs even help for a menu-driven battle game? Or am I remembering Pokemon Stadium wrong? (Cuz my memory is it was basically just the battle system from the gameboy games but with 3D graphics).

I remember I used to get pissed off at Mario Kart 150cc mode (SNES)... it wasn't until my 20s that I finally conquered it.

All you people saying the old Karts were either too stiff or too floaty... did you experiment with different characters?
The computer sometimes seems to use moves it probably shouldn't unless it knows you're switching. I never really payed it much mind or tested it, but sometimes it felt that way in the hardest matches. Something like say they're using Thunderbolt on your Water type, but then suddenly use Surf when you switch to a Ground type, as an example.

I didn't experiment with many characters in the older games, no. I avoided the heavy characters like Bowser and DK just assuming they'd play like shit. I did 100% Double Dash though.
 
The computer sometimes seems to use moves it probably shouldn't unless it knows you're switching. I never really payed it much mind or tested it, but sometimes it felt that way in the hardest matches. Something like say they're using Thunderbolt on your Water type, but then suddenly use Surf when you switch to a Ground type, as an example.
Round 2 takes that shit up to 200%

"Oh hey, you're going to face a team that has nothing but Fissure and Horn Drill. They are just as fast as, if not faster than, your team and will ALWAYS hit you!"
Screenshot_2023-04-12_22-12-36.png


Low accuracy moves always hitting you seems to just be an unlucky thing that happens to you in general. Thunder, Fire Blast and Hydro Pump especially. Oh and enjoy getting frozen by blizzard and it's retarded 90% accuracy even though the freeze chance is 30%.
 
IT STILL SHOWED NOTHING
WHY :\

Correct me if i'm wrong, but the only new info was
>Ganon is back (who could've guessed)
>Main theme is back (see above)
>There's a companion system now
>Some more light bits of story (seems like it'll just amount to finding Zelda in the sky?)
>Possibly better enemy interactions or something? You can see a slime being smacked by what looks like a Lizalfos in like the first shot but I think that's it
>minecart fighting
>like 2 new bosses?
>old towns are back and for the most part
exactly the same
Half of that shit hardly counts as a single bulletpoint, and we're a month out from release
It's going to sell gangbusters anyways, but I'm seriously confused by their marketing strategy here. Are they trying to hide a really troubled development? Are they genuinely betting on a "less is more" approach and just showing almost nothing so that people post more stuff on social media for free advertising?
I don't understand, this hardly looks like it's worth 10 extra bucks to me. (:_(
 
I'm not quite sure... Admittedly it's a moot point for me as I'll buy and enjoy it even if it's literally just BOTW with new content. I'm not ruling out that Nintendo knows it will sell so doesn't feel the need to hype it up more, and there's a lot of things they expect players to discover on their own when they start to play and be blown away.

With Nintendo, generally bad games aren't really bad until it's the second bad game in a row. Activision and other third party developers can have a banger for the first game and a pile of shit for the sequal, but Nintendo is consistent enough that the first bad sequel still coasts on the fundamentals the first game had, and not until the sequel to the sequel where they fully forget what made the first game good that it ends up being pretty bad - but usually Nintendo does a course correction before that point, unless they are hamstring by the contracted developer phoning it in - like with pokemon.
 
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I don't understand, this hardly looks like it's worth 10 extra bucks to me. (:_(
I don't believe the extra bucks actually matter if nothing about the game itself would have made you buy it on release after all, judging from your post.
It's a BotW game for people who wants more BotW in a similar fashion of the average japanese game and sequel releases sticking to the same formula.
 
IT STILL SHOWED NOTHING
WHY :\

Correct me if i'm wrong, but the only new info was
>Ganon is back (who could've guessed)
>Main theme is back (see above)
>There's a companion system now
>Some more light bits of story (seems like it'll just amount to finding Zelda in the sky?)
>Possibly better enemy interactions or something? You can see a slime being smacked by what looks like a Lizalfos in like the first shot but I think that's it
>minecart fighting
>like 2 new bosses?
>old towns are back and for the most part
exactly the same
Half of that shit hardly counts as a single bulletpoint, and we're a month out from release
It's going to sell gangbusters anyways, but I'm seriously confused by their marketing strategy here. Are they trying to hide a really troubled development? Are they genuinely betting on a "less is more" approach and just showing almost nothing so that people post more stuff on social media for free advertising?
I don't understand, this hardly looks like it's worth 10 extra bucks to me. (:_(
Clearly you are just wrong, according to the comments its the greatest thing ever made and people literally shit themselves1681403554461.png

I'm going to pirate it when it leaks a week or two early, so I can let you know what is actually included in the game. Anyone upset over me pirating it, my non purchase will be made up by soy men buying 3 copies
 
I don't believe the extra bucks actually matter if nothing about the game itself would have made you buy it on release after all, judging from your post.
It's a BotW game for people who wants more BotW in a similar fashion of the average japanese game and sequel releases sticking to the same formula.
They don't matter in terms of me buying it, but they matter in terms of what they imply for the future of Nintendo games
If this is the game that's going to herald in the age of $70 first-party releases, it should at least show WHY that price is increasing and WHY we should be paying more for it. This is just giving off the impression that they're doing the exact same shit as before (arguably even less than before depending on your level of cynicism), only now you have to pay more for it
which I am very much against
 
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IT STILL SHOWED NOTHING
WHY :\

Correct me if i'm wrong, but the only new info was
>Ganon is back (who could've guessed)
>Main theme is back (see above)
>There's a companion system now
>Some more light bits of story (seems like it'll just amount to finding Zelda in the sky?)
>Possibly better enemy interactions or something? You can see a slime being smacked by what looks like a Lizalfos in like the first shot but I think that's it
>minecart fighting
>like 2 new bosses?
>old towns are back and for the most part
exactly the same
Half of that shit hardly counts as a single bulletpoint, and we're a month out from release
It's going to sell gangbusters anyways, but I'm seriously confused by their marketing strategy here. Are they trying to hide a really troubled development? Are they genuinely betting on a "less is more" approach and just showing almost nothing so that people post more stuff on social media for free advertising?
I don't understand, this hardly looks like it's worth 10 extra bucks to me. (:_(
It showed tob of shit, you were just too dumb to notice .
 
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Wait for a crack since it comes with Denuvo.
The Denuvo Switch stuff seems to only be for emulation. There isn't really anything they can do to lock a game on actual hardware, even if the game won't launch you can just use layeredfs to override another game, thats how animal crossing and pokemon were played before the required system update was out.
 
They don't matter in terms of me buying it, but they matter in terms of what they imply
If this is the game that's going to herald in the age of $70 first-party releases, it should at least show WHY that price is increasing and WHY we should be paying more for it. This is just giving off the impression that they're doing the exact same shit as before, only now you have to pay more
which I am very much against
I doubt someone who is on the fence about ANY game, for various reasons, would have bought at 60, 70 or 90 bucks regardless. More likely wait for a sale, rent the game or pirate it. From an european or japanese perspective, nothing changed too.

The sequel seems to have more stuff over the original, from the clips shown in the trailer, but I'd rather wait to actually play it before saying more on the matter. And I say as someone who found BotW to be "okay", nothing more.
 
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