NerdShamer
kiwifarms.net
- Joined
- Aug 21, 2018
With the GBA, it's was an coin toss between being kinda loose and hitting the outer wall. Double Dash had an bit of an oversteering problem. DS was kind of an non-issue on account of how wide most of the tracks out. I never really played Wii, that much; but everything just felt like it gravitated between two extremes. 7 is reasonably good; but again, wide tracks.All you people saying the old Karts were either too stiff or too floaty... did you experiment with different characters?
With 8, I never really had any complaints about the cornering. Sure, there's that one turn in Rainbow Road, but I was driving 200cc