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- Nov 29, 2020
Sega Nears Deal For ‘Angry Birds’ Mobile Game Maker
Why are we still here? Just to suffer?
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Sega Nears Deal For ‘Angry Birds’ Mobile Game Maker
Maybe we'll finally get the Sonic game we never knew we wanted.View attachment 5063319
Why are we still here? Just to suffer?
Oh Sega, Really?
It's not. I'm telling you, it's not. Too niche.Sega Will Not Attend E3
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"Unannounced projects"?!
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Please, daddy SEGA. I'm fucking begging you.
*insert inhaling copium meme here*
It's not. I'm telling you, it's not. Too niche.
While Baten Kaitos was generally well-received critically, it wasn't seen as having sold very well. Publisher Namco had set a sales-goal of 500,000 copies sold worldwide, and initial sales figures fell well-short of it; it had sold only 80,000 copies in Japan after 2 weeks, and only 161,000 copies in North America after its first month and a half on the market. It also sold poorly in comparison to Tales of Symphonia, Namco's other JRPG released along the same time period for the GameCube; which had sold 290,000 copies in Japan, and 285,000 copies in North America.
Again, I don't wanna hear the "IT'S TOO NICHE" and "IT WASN'T PROFITABLE ENOUGH IN ITS INITIAL RELEASE" excuses anymore. SEGA being lazy pieces of shit, now there's an argument to be made there.The original release of Live A live sold 270,000 copies in Japan, which at the time was considered a failure compared to the company's Final Fantasy releases.
No. SEGA 100% owns Skies of Arcadia, as it was one of their own dev studios, Overworks, that developed it (they also developed some of the Sakura Wars games, and the PS2 Shinobi). Not to mention, SEGA has consistently referenced it since, from Vyse, Aika and Fina appearing in Valkyria Chronicles:Is there some sort of legal shit keeping Arcadia back
At this point the best shot is if Nintendo adds Dreamcast to NSO. That'd be a ways away though, and probably on Switch 2 if at all. They'd probably happily dump a ROM and call it a day for a service like that which compels them to release content.No. SEGA 100% owns Skies of Arcadia, as it was one of their own dev studios, Overworks, that developed it (they also developed some of the Sakura Wars games, and the PS2 Shinobi). Not to mention, SEGA has consistently referenced it since, from Vyse, Aika and Fina appearing in Valkyria Chronicles:
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To Vyse being a playable character in SEGA All-Stars Racing Transformed:
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Hell, it even got a shout-out in the SEGA logo for both Sonic movies:
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That's the most galling thing about it. SEGA knows there's a fanbase for this game that would be perfectly willing to shell out money to play it again - why else would they constantly tease us? - and yet they do jack shit with the original game itself.
That's the thing that baffles me the most: TO THIS VERY DAY, THEY HAVEN'T EVEN DONE THAT MUCH. You're telling me you can fucking re-release both Sonic Adventure games, NiGHTS into Dreams, Crazy Taxi, Jet Set Radio, both Shenmues, and Panzer Dragoon, yet not even give Skies of Arcadia a simple ROM-dump of Legends on Steam or something?They'd probably happily dump a ROM and call it a day for a service like that which compels them to release content.
It really doesn't make sense, no matter how abysmally it may have sold. It's fast, cheap, and easy to just throw it up on a digital platform now. It seems like it'll only happen out of obligation like NSO, Dreamcast mini, or a new Dreamcast collection.That's the thing that baffles me the most: TO THIS VERY DAY, THEY HAVEN'T EVEN DONE THAT MUCH. You're telling me you can fucking re-release both Sonic Adventure games, NiGHTS into Dreams, Crazy Taxi, Jet Set Radio, both Shenmues, and Panzer Dragoon, yet not even give Skies of Arcadia a simple ROM-dump of Legends on Steam or something?
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MAKE IT MAKE SENSE, SEGA.
Kyoto Animation arson attack, but on SEGA of Japan's HQ (in GTA, calm down Jap glowies)Can you imagine if they still left it out though lol
So basically SEGA is just modern Konami, just marginally more active? That.....actually makes a lot of sense the more I think about it.Modern Sega, Sega after the hostile takeover by Sammy, one of the largest Pachinko companies, really has nothing in common with classical Sega, the Sega that produce consoles and created 99% of the games Sega is actually known for. Sammy bought classic Sega cause A) they wanted the brand name to be able to better push their Pachinko Machines and B) cause classic Sega owned a lot of Arcade businesses that could be converted into Pachinko Parlors. That’s the reason why modern Sega doesn't care about its heritage or past cause the actual owners of Sega or more precise the Name Sega, and the Name Sega is all that is left of the brand, don't care about videogames, never cared and certainly didn’t buy classic Sega cause they wanted to continue making good games. Sega, at least the one people are nostalgic about, largely died with the Sammy acquisition and by now is simply completely dead.
Good videos on the subject: