Paradox Studio Thread

Favorite Paradox Game?


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You know what pisses me off?
In HOI4, it conflates casualties and deaths (and doesn't reflect civilians deaths by strategic bombing, of course), and because of this your casualties will be tiny and then suddenly jump massively if a unit gets encircled. From a purely informative point of view I might be interested in seeing a measure of where my resources are being bled, but from an enjoying-the-story-I'm-creating standpoint that's useless.

But, add on to that, it has no way of telling you when and where those casualties were inflicted, like to say about a specific battle.

I have no idea what it would take to make something like this work, but I want a system where you can break down casualties by state and month, by battleplanner offensive, dynamically identify "battles" by some AI criteria, or go back into a timelapse of what happened and select the range and provinces to include so you can use your judgment to determine what to you is a battle. With the last two, the issue there is that in frontline warfare, there's a difference between an event that has some coherent story to it, like D-Day or the Battle of the Bulge or the Battle of Stalingrad, but not one that an AI would necessarily be able to appreciate.

People used to write cool AARs and Let's Plays - back when Let's Plays were a written, not visual, medium - of games where they basically novelized the game. There was a masterful one of San Andreas on Something Awful. Paradox had some decent ones. This kind of functionality would be useful for stuff like that, but I don't know as people even care about that stuff anymore. Seems to me like 99% of Paradox YouTube is Isorrowproductions being unfunny while doing le epic meme runs.
Uh... my man... The Combat Log exists.
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You see that book between the attack/defense icon and the theater name? Click it and it will tell you where and when in the theater you took losses. And even if you move divisions to a new theater the game will properly keep track of their combat stats.
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Yeah, things are not going well for me as China at the moment. Shanghai is a stalemate, the Japanese are slowly pushing me back in the North, and they've got a successful second front just south of Shanghai thanks to naval invasion.
 
@Snekposter I've never noticed that before, thank you. If you delete a theater is there a way to still recover its log?
It logs things on a per-division basis, not per-theater. If you move divisions to a new theater they keep all their old stats. Should work just fine. In the base game it lasts 12 months but there's a mod on the workshop (Extended Combat Log) that extends it to a maximum of 72.
 
More of that boring balance of power shit. Complete creative bankruptcy.
It needs an achievement for recreating the Finnish-Korean Hyperwar.
Arms selling is something that should have a feature (probably won't) that the arms have to be convoyed to a destination and your neutral convoys can be commerce raided. That would fit well with the WW1 mod and with naval skirmishes the US had in the immediate lead-up to WW2. More likely I bet it's a 1-to-1 ripoff of that system in Millennium Dawn.
 
There's also Grand Strategy Star Trek:

I'm not a Trekkie, but that actually sounds like a neat idea to me.
Completely blanked that out somehow. I agree as a non-trekkie it could be a cool concept, however the fact that the one frame of that video that appeared to show the game basically looked like a modded Stellaris tickled me.
 
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The military industrial organizations concept actually sounds pretty interesting. Something more to do than just set research/set production, some actual life to the companies.
 
The military industrial organizations concept actually sounds pretty interesting. Something more to do than just set research/set production, some actual life to the companies.
Oh yeah. Personally I'm waiting for the modders to get their hands on it, especially combined with the arms sales. Keep in mind the Neutrality Acts for the USA only forbid sales to nations at war.
 
The more I play with Tours and Tournaments, the more I sour on it. So many damn bugs, even after the patch. Grand Wedding betrothals that can't be completed, hunt events with broken character scopes/roots, accolades disappearing/becoming permanently inactive. Even when it works, the Accolade system is just tedious and a baffling blend of controlled and uncontrolled. One of the most popular mods is one that makes managing knights easier, and they went out of their way to make it more micro-management.

In other news, The Nestinar's Grey Eminence is fucking dead "halting development" until they can secure funding. Apparently, they haven't been able to get any studio investment funding or publisher deals, and the 2-3k/month on Patreon wasn't cutting it. Based on user comments I saw for the announcement on Reddit, they'd need 10x as much to keep going. Those comments also talk about the game basically having 0 AI and barely functioning, so I'm not surprised publishers weren't jumping at the chance to fund it. I have no idea how they'd ever get a planned 2023 release finished up, even if they had a massive windfall, if the game's that incomplete. Of course, there's also comments talking about the founder blowing $700k on wallstreetbets a few years ago, so maybe it's best if the guy doesn't get a bunch of venture capital cash.
 
I'd like for a Paradox killer to come along, but it's not a terrible surprise that they'd fuck up like that. Doesn't matter too much anyways since MEIOU and Taxes is still functional, although it'd be nice to be able to play without Paradox fucking with it randomly with their patches.

I expect the same fate to happen to Gilded Destiny.

Espiocracy is the only one of this bunch (and isn't even really a grand strategy game) I'd be heartbroken about failing.
 
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The military industrial organizations concept actually sounds pretty interesting. Something more to do than just set research/set production, some actual life to the companies.

They could make a game about being a Military Industrial Complex player out of it.

Organize dinner parties for lobbyists, you have to try and schedule how to maximize the number of people in the government pushing your contracts to be accepted. Invest in P.I.s so you can keep track of said lobbyists, gotta remember to offer a job as a consultant to the senator's cousin so he votes "aye" on the increase of the budget for AA missile research. PR is taking a hit from people getting mad at you, quick get your PR department to promote a black tranny and sponsor a pride parade so journalists on the big media companies can ignore your sales to dictatorships.
 
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