Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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I really don't know why people harp on this engine nonsense. Everyone constantly retools and rebuilds their fucking engines and if they don't they're using someone elses engine that is constantly retooled and modified. Why Bethesda became the scapegoat for this shit baffles me as it's been a complaint since fucking Oblivion. Do people really think FromSoft, Rockstar, EA, Ubisoft, Unreal and others havn't been using the *same* engine for 15 years now?
Yeah, and Paradox have been slapping shit on Clausewitz and Creative Assembly on Warscape and shocker, people bitch a fair amount about how overloaded things have gotten, especially in Creative Assembly's case. Its just that Bethesda is somehow less capable at ductaping an engine together than the other two devs are.
BSG but without the cool ships, the aesthetic and the soundtrack.
So, total shit then, especially since there won't even be sexy murderous fembots like nuBSG had.
 
So, total shit then, especially since there won't even be sexy murderous fembots like nuBSG had.
I, for one, welcome our hot cylon overlords.
And I'm not just saying this to get on their good side when they arrive.
Season_3_Female_Cylons.jpg
 
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All I ask is that she bangs me senseless before she kills me.
Which? Personally I've always thought the Model 8 was the hottest. Lucy Lawless is old and Model 6 is just an all-round slut who will put out for everyone from Gaius Baltar to Helena Cain.

EDIT: In actual Starfield news...
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I'm not sure if I should be impressed or horrified that things were so bad with development Microsoft of all people told Todd Howard he actually needed a working game instead of an engine and a bunch of bugs.
 
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You know what, I might pick this up at some point on PC. I was pretty uninterested in Starfield because I don't find Bethesda game engaging at all but I do kind of like the look of this the more I see it. There really has to be more to this than just FO4 in space to actually be anything special. A big billion hour RPG like this needs to justify the time it expects from me. I'm not the kid in his bedroom anymore. I barely have the time for a hobby like video games and what time I do have is too valuable to me to spend on shit like Skyrim or Fallout.

Good core gameplay and engaging side content are what make the world of difference and what games like Skyrim and Fallout 4 lacked. The gunplay looks actually good for once and I'm hopeful that the world is more than just procedurally generated maps but maybe I'm falling for Todd's tricks.

My concerns is that the scope of the game is far smaller than what they are showing. The settlements and "explore your own story!" might be incredibly limited beyond a few buildings and repeat fetch quests with basic NPCs.
 
Which? Personally I've always thought the Model 8 was the hottest. Lucy Lawless is old and Model 6 is just an all-round slut who will put out for everyone from Gaius Baltar to Helena Cain.

EDIT: In actual Starfield news...
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I'm not sure if I should be impressed or horrified that things were so bad with development Microsoft of all people told Todd Howard he actually needed a working game instead of an engine and a bunch of bugs.
Nothing says its totally not a bug riddled shitshow like admitting you were forced by your parent company to have every QA staff member in the company assigned to tracking down bugs. Thats not the kind of thing todd should be admitting publicly

The game is going to be a shittier version of fallout 4 in space, an utterly big riddled mess for years and far smaller in actual content than the company wants people to think. Their biggest world up to this point is fallout 76 and look how they handled that. The world is largely empty and really doesn't have that many places to actually explore, let alone anything resembling content. If they couldn't pull off a decent game world for 76 they're not going to be able to do so for starfield either. They'll release it as a dumpster fire and spend the next 10 years trying to fix it and releasing overpriced dlc packs to the exclusion of everything else

Its shocking that people who have watched bethesda do this over and over again are expecting anything different
 
My concerns is that the scope of the game is far smaller than what they are showing. The settlements and "explore your own story!" might be incredibly limited beyond a few buildings and repeat fetch quests with basic NPCs.
Given that it's a Bethesda game, I think the "explore your own story" slogan is subliminal messaging for modders to pick up the slack and create their versions of The Expanse and Stargate and whatever space scifi you want to emulate in Starfield.
 
Given that it's a Bethesda game, I think the "explore your own story" slogan is subliminal messaging for modders to pick up the slack and create their versions of The Expanse and Stargate and whatever space scifi you want to emulate in Starfield.
Which given the quality displayed by modding teams (variable but no worse than Bethesda) its not a dumb plan on their part.
Nothing says its totally not a bug riddled shitshow like admitting you were forced by your parent company to have every QA staff member in the company assigned to tracking down bugs. Thats not the kind of thing todd should be admitting publicly

The game is going to be a shittier version of fallout 4 in space, an utterly big riddled mess for years and far smaller in actual content than the company wants people to think. Their biggest world up to this point is fallout 76 and look how they handled that. The world is largely empty and really doesn't have that many places to actually explore, let alone anything resembling content. If they couldn't pull off a decent game world for 76 they're not going to be able to do so for starfield either. They'll release it as a dumpster fire and spend the next 10 years trying to fix it and releasing overpriced dlc packs to the exclusion of everything else

Its shocking that people who have watched bethesda do this over and over again are expecting anything different
Pretty much. Between FO4 and FO76 I'm pretty burnt out on Todd's sweet little lies.
 
I actually unsubbed from him after his months of brainless Starfield hype completely ignoring everything Bethesda has done in the past. Not like I even play Elite anymore. The comments are a glimpse into the world of the people that still pre-order Bethesda games. It's like the type of people that saw trailers for Forspoken or Redfall and thought they would be good. I don't know if its stupidity or just ignorance.
 
I guess it's kind of nice that he is trying to differentiate from every other Youtuber I watch that just says exactly what Bethesda said during the showcase.
 
You still can't climb ladders in this game.
This engine will always be a buggy, outdated, borked piece of trash. Any suckers paying full-price for this deserve to have their house donated.
 
A big billion hour RPG like this needs to justify the time it expects from me. I'm not the kid in his bedroom anymore. I barely have the time for a hobby like video games and what time I do have is too valuable to me to spend on shit like Skyrim or Fallout.
Bethesda's modern games aren't about the 30-50 hour main stories popular in other RPGs. The main quest in Skyrim was only 25 hours, similar for FO4. A lot of people don't even complete the quest.

I suspect once your meet the folks in Constellation and find the second shard, the game will stop railroading and you can just ignore the main story and fuck around doing whatever you want.
 
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I suspect once your meet the folks in Constellation and find the second shard, the game will stop railroading and you can just ignore the main story and fuck around doing whatever you want.
Based on the videos I've had pop up about Starfield, it seems this is a big thing that was focused on by Bethesda. The IGN guy who played it basically said he doesn't think many people will actually finish the story and instead go off and do other shit. (of course, how he could figure this out with a 1 hour playtime should be viewed with some suspicion)

I don't know. I am still excited for it, but I'm also in the weird thing where I don't lose my shit at Bethesda games for being Bethesda games. The amount of cope and seething I've been seeing from Sony fanboys has been pretty great though, so no matter what at least Starfield is giving me that.
 
Bethesda's modern games aren't about the 30-50 hour main stories popular in other RPGs. The main quest in Skyrim was only 25 hours, similar for FO4. A lot of people don't even complete the quest.
That's what I did in my second playthrough of Fallout 4.
 
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