Valve introduces Steam Deck

scandals?
JayzTwoCents dropped them as a sponsor and GamersNexus have been brutalizing them lately. The most egregious is the way they handled making their motherboards where it would actually overload the CPU and start a fire, then more or less did a Newegg trying to get GN to sign an NDA to not reveal what they're planning to do to fix it. Which so far hasn't been much to my knowledge. They also made the "mistake" of putting in the ToS of the patch that's supposed to fix the problem that if you install it you void the warranty. Ordinarily I'd overlook that, but it's ASUS who have been increasingly anti-consumer as of late.

 
Trackpad let me play Inscryption on the deck without a single issue, it's surprisingly handy.
Its also great for Oblivion.

Got a bit burned out on Morrowind playing it for two weeks straight and decided to see if Oblivion would be good on deck. Installed the gog version on my PC, dragged and dropped into the deck and added it as non-steam game and it works fine. Has no native controller support though, the NorthernUI mod adds controller input but for some reason the hotkey function is broken and you can't use the d-pad for the hotkeys like you would on 360 or PS3. I had this exact issue about a year ago when I tried to play it on my living room PC and guess the mod hasn't been updated to fix the issue. Luckily its super easy to set up the left trackpad on the deck to work as a quick-select wheel for the number buttons and it works great.
 
It has been a bit quiet on the Asus ROG Ally side with the recent controversies during its release. Of course, the main interest for the Ally for the discerning gamer is how it runs some version of Linux. Finally there seems to be some article of this from Phoronix. Seems it does work with some issues with wifi drivers and some other Asus oddities like audio drivers. I haven't bought one yet but if the main issues get ironed out I just might.

 
It has been a bit quiet on the Asus ROG Ally side with the recent controversies during its release. Of course, the main interest for the Ally for the discerning gamer is how it runs some version of Linux. Finally there seems to be some article of this from Phoronix. Seems it does work with some issues with wifi drivers and some other Asus oddities like audio drivers. I haven't bought one yet but if the main issues get ironed out I just might.


What are these people doing?! FFS, just install ChimeraOS on it and call it a day. It is a Linux distro designed specifically for gaming with a controller interface.

 
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The ROG Ally uses the same vertical graphite pad joysticks that the Joycons use, just slightly scaled up. This means they will experience the same drift issues as the Joycons, as the vertical layout means that as the graphite wears down it stays on the pad and interrupts contact. I personally don't really see the appeal in buying one of the Deck competitors because they all have worse battery life and all seem to cost more. If its pure performance you want and don't care about being plugged in, just get a laptop at that point.

Edit: Some news has come to light regarding the ROG and overheating:
 
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Mmm, tempted on getting the docking station. Anybody have first hand experience with it?
I have it and it works exactly as you expect. No real bugs, tranfer speeds are good, I was able to get 60 fps when playing older games on a 1080p tv. I will say it's nice having a dedicated place to put my Deck to charge.
 
Mmm, tempted on getting the docking station. Anybody have first hand experience with it?

I have it and it works exactly as you expect. No real bugs, tranfer speeds are good, I was able to get 60 fps when playing older games on a 1080p tv. I will say it's nice having a dedicated place to put my Deck to charge.
Agreed on all points above. The fit and finish is outstanding. Even though it's just a mechanical slide in (with no connectors), the way it fits into the dock, it's just really satisfying.

Also the USB-c plug has a really unique shape, which sounds weird. It has a plastic extender fixed to the plug that extends beyond the Deck's body. This means to remove the plug from the deck, you lift up on this extruded part, rather than just pulling on the plug. I'm sure reduces wear and tear on both the plug and a port, but just feels good too.

I don't know if it's worth full retail, but the discount makes it a lot more tempting. That said, I bought it at full retail because I'd read of other docks frying the deck to do shitty USB-c power.)

Side note, This is a steamos thing, but as far as I can tell, in game mode it can only go to one screen. If you're in desktop mode, it can go to two screens external plus the deck's screen. It does output 4K, but your performance at any game is going to be shit in 4k.
 
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I purchased a Steam Deck one month ago, the 512GB model with the anti-glaring screen, and the system turned out to surpass my expectations far more than I initially thought. I assumed most games would require lot of hassle and tinkering in order to properly work, an idea which was fueled by my past experience with Linux (Mint) a decade ago. But the out-of-box compatibility list is actually far greater than I imagined, even surpassing the official list.

So far I've tested the followed games, for at least 5 hours each (Colors are meant to represent the official compatibility list between Verified, Playable and Unsupported/Unknown)
  • Games with no issues:
20 Minutes Till Dawn
Earth Defense Force 5 - Battery-hog if you let it run at (an inconsistent) 60fps. Online and spilt-screen co-op both work no issues.
Earth Defense Force World Brothers - Battery-hog if you let it run at (a more consistent) 60fps. It somewhat crashes when closing the game normally, but Proton Experimental fixes that.
DJ Max Respect V - Avoid using TDP limit because of the anti-cheat rootkit Xingcode3 (which also forces the game to be online-only)
Dungeon Warfare - There is a bug if you hang out too long in the level select/map screen but this problem also appears on the Switch port.
ElecHead
Hades

Nier Automata
Orcs Must Die 1

PixelJunk Monsters Ultimate
Tetris Effect Connected
Vampire Survivors

X-Morph Defense
Ace Combat 7 and Serious Sam Fusion seemed to work well but I have only tested one level on each (games were completed long ago on my desktop PC), so it doesn't exactly count as a matter of principle. I'm currently playing Elden Ring which works wonders so far with High preset (by default) and 30fps in refresh limit.
Looking forward to how Armored Core 6 and Earth Defense Force 6 will run on the Deck.
  • Encountered problems:
Beyond Good & Evil - Sole game so far that really required troubleshooting, by tinkering an .ini file (on desktop mode) in order to make the settings manager works, thus correcting the very low resolution. I was stuck playing the game in english dub, instead of the original french voice-acting however.
Granblue Fantasy Versus - Looking at the command list will softlock the game because of the preview thumbnails that use a specific video codec format.
Muse Dash - Seemed to work fine out-of-the-box for a couple of hours until I was hit by a saw during a song level (Glory Day track on Hard), which softlocked the game.
Pix the Cat - Control inputs stopped functioning in the last 20 seconds of Arcade Mode. Switching to Proton Experimental fixed the issue.
The Talos Principle - Upon a certain game boot, the graphic settings were changed to DirectX 11 on their own, thus leading to a window error of "Swap-chain image cannot be acquired from recreated" which prevented the game to run. Proton Experimental fixed that problem. Button prompts however do not show up correctly, displaying as <span_class> instead.

I haven't tried emulation much, only installed Retroarch, PCSX2 and PPSSPP through the desktop software manager. PCSX2 seems to have been improved compared to my last experience somewhere in 2020, as one of my niche japanese games (Fuuraiki 2) can be emulated beyond the start menu. Battery life is large enough from a full charge for those emulators that run on low-power, easily over 5-6 hours in use.

I also own the official dock and use it to connect to my large >30" PC screen (like a TV),in similar fashion of my Switch.

Valve needs to polish up a few things, such as giving a simple way to delete shader cache, which remain on the internal storage even if the games are uninstalled. There were also two times where the Steam Deck refused to properly wake up from sleep, nothing a good hard reboot with the power button couldn't fix, but still.

But overall, I'm very satisfied with the purchase.
 
Valve needs to polish up a few things, such as giving a simple way to delete shader cache, which remain on the internal storage even if the games are uninstalled.
You probably already figured this out, but if you install DeckyLoader there is a plugin that lets you clean up shader caches and proton compatibility files for everything.
 
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I bought a 64gb deck on sale & a 1tb ssd to replace the hd. Anyone done something like this?
I've replaced the SSD in my steam deck. The instructions on ifixit are pretty good, so as long as you're not completely retarded it shouldn't be too difficult.

Honestly, the hardest part was probably just getting the back off.
 
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Asus is gonna have to do something now that their Windows bloated Steam Deck competitor stacks up to be a worse handheld than the Deck. The power optimization is best in class it appears making the Ally literally just a laptop in a Deck clone chassis.

Every Deck 'killer' has awful battery, they just think sticking a PC in a handheld form is enough, and they just use the 'more power than a deck' to sell it, completely ignoring the fact that a handheld needs to have battery over raw performance.
 
You probably already figured this out, but if you install DeckyLoader there is a plugin that lets you clean up shader caches and proton compatibility files for everything.
I was planning to do the old-fashioned way of deleting the appropriate game ID folders containing said shader cache, in desktop mode, but I think officially adding a menu in the game mode settings would be a good retard-proof alternative.

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It doesn't seem anyone has reported here, even if it's a bit late by now (though to be fair the clearnet situation happened and I didn't get the memo for a while), but I thought it was worth mentioning how the system is entering the japanese market.

The first japanese Steam Deck retailer opened up in the Edion store, Osaka, in late April 2023.
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They had a trial area (during April 29th up to May 7th) where you could pick up a Deck (which were all the 512GB anti-glare model) and test it out, as they reportedly had around twenty different titles. Among them, there was Persona 5, Like A Dragon:Isshin, Tales of Arise, Apex Legends, Octopath Traveler 2, Melty Blood Type Lumina and Hades.
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They had pamphlets explaining what the Steam Deck is, its library, what it can do, etc. They also had an quick explanation of what Steam is.
All the promotional material here looks like it was made by the store itself or maybe Komodo (the official asian refurbisher of the Steam Deck), but not Valve. Which makes sense because Valve doesn't market anything. After the trial area, you could do up to the seventh floor if you wanted to purchase a Deck as well as accessories, such as headphones, glass protectors, SD cards, adapters, etc. even Steam gift cards.
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The Steam explanation in japanese also mentions the Deck being able to play no less than 8000 games, which I can believe from my personal experience so far.
According to Edion, this is a "test market". They're seeing how well the Deck does in this store to decide if they want to sell on a much larger and national-wide scale. They've definitely put a lot of work into, as I doubt Valve would do anything like this themselves.
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If it does well, the Steam Deck might become big in Japan. Right now, it's being treated like a real console for this retailer.
 
I've had my deck for half a year now and I honestly would've been disappointed had I not turned it into an emulation station. The emulators were piss easy to set up, I've been emulating PS1, PS2, PSP, PS3, Vita and Switch games on it and had zero problems, if there were problems I'd have them on PC anyway so I don't count them. Also makes the battery last longer given that it's old as fuck games, even some older Steam games that I've played would drain the battery in less than 2 hours.
 
I've had my deck for half a year now and I honestly would've been disappointed had I not turned it into an emulation station. The emulators were piss easy to set up, I've been emulating PS1, PS2, PSP, PS3, Vita and Switch games on it and had zero problems, if there were problems I'd have them on PC anyway so I don't count them. Also makes the battery last longer given that it's old as fuck games, even some older Steam games that I've played would drain the battery in less than 2 hours.
Personally, I don't bother beyond the 6th gen of home consoles (PS2/GC) and the PSP/DS era of handhelds, because anything beyond is still in experimental phase if I try to play anything remotely niche. Not to mention the heavier hardware requirements.

And as far as actual PC games go, I don't really have problems with the battery life on indies and many japanese games overall, which averages between 3-4 hours in similar fashion to the OG Switch. It's only the few heavier stuff such as Elden Ring, Earth Defense Force (and I assume Dragon-Engine Yakuza/Judgment and Armored Core 6 as well) hogging all the battery. But even then there are options such as limiting the framerate to 30fps, lowering the graphic settings and TDP, and even simply disabling wi-fi (which may prevent playtime tracking unlike on a Switch, unless I'm wrong). The possibility to use a different profile for each game is really a plus.
Simply limiting to 30fps, for instance, generally gives me a bonus of 30 minutes or 1 hour from a full charge.

Haven't checked if the Steam Deck automatically upscale the resolution of games when playing docked in a different session on my big screen, but some of my screenshots seem to imply as such.
 

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Personally, I don't bother beyond the 6th gen of home consoles (PS2/GC) and the PSP/DS era of handhelds, because anything beyond is still in experimental phase if I try to play anything remotely niche. Not to mention the heavier hardware requirements. Vita emulation is still not viable to me for instance, when I tried it out of curiosity last month on my actual desktop. Maybe in a few more years.

And as far as actual PC games go, I don't really have problems with the battery life on indies and many japanese games in general. It's only the few heavier stuff such as Elden Ring, Earth Defense Force (and I assume Dragon-Engine Yakuza/Judgment and Armored Core 6 as well). But even then there are options such as limiting the framerate to 30fps, lowering the graphic settings and TDP, and even simply disabling wi-fi (which may prevent playtime tracking unlike on a Switch, unless I'm wrong). The possibility to use a different profile for each game is really a plus.
When it comes to Vita and PS3 emulation I just stay with games that are flagged fully playable and had no problems. Disabling wi-fi prevents tracking on your account but not the deck itself. I played Streets of Kamurocho during an internet outage and it still shows 2 hours playtime on game mode while my steam account on desktop mode still shows 0 hours as if I've never even ran it. The games that drained my battery super fast that I've played on the deck were Witcher 3, Elden Ring and Control. Valk Chronicles 1 and 4 I could play for about 4 hours straight and it still had some charge so that's a big plus. In the end though like I said I mostly emulate games on it and I think the fact that Valve didn't make the deck a walled garden is its strongest point. You'd expect to have to jump through hoops to install retro games or emulators but it's really no more complicated than setting that shit up on a desktop.
 
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