- Joined
- Nov 10, 2021
Will it be better than Outer Worlds? I think it will be interesting to compare the two once Starfield comes out.
I don't think that'll be a hard thing to do. OW's biggest selling point is that it wasn't made by Bethesda and that's the gamer equivalent of anytime a "Conservative" tech company creates a clone of existing social media who's selling point is "We're just not twitter." It never works out in the long run once the spergs get over their spergery.
Also as you brought up with your second point, no one in gaming has captured the "feel" of a Bethesda Single Player Open World RPG. Everyone credits mods to why Skyrim is still so heavily played, but I think that's only partially true. The fact of the matter is, there is something more inherently rewarding about making an ugly ass Nord and cleaving bandits with an axe. Even if its the same playstyle you've played before, an identical character, using the same weapons, it still somehow feels different and personal each time you to play and no one else has been able to capture that.
I think a lot of it is down to AAA game studios in many ways focusing content down certain avenues for the sake of narrative, while Bethesda seems to assume you're going to ditch the narrative for the sake of gameplay and they try to facilitate that.
Cyberpunk, as much as I love it, still falls into the trap of "I have to play a story mission at some point to get more content", Bethesda would almost never be willing to do that, and if they do, it'll be a single quest or two early on in the game to introduce the mechanics of it. The examples that come to mind being: Oblivion gates don't spawn until you do Kvatch, Dragons don't spawn until you do the Whiterun Guard Tower Dragon, I don't know if you can really base build until you rescue Preston Garvy in F04 (but I could be wrong).