skykiii
kiwifarms.net
- Joined
- Jun 17, 2018
I just thought I'd point this out because like.... even here, 99% of video game discourse is console games, and if its anything from the 1980s or 1990s, I've never seen classic PC games brought up except in two circumstances:
A) I'm the one who brought them up.
B) They're entries in a still-running franchise.
So I thought.... we needed a space to talk about these forgotten classics. A sort of... home of the underdogs, if you will.
So what are your favorite classic PC games? DOS, Windows 3.1/95/98 (including SE)..... you know what? let's include stuff like the Amiga, Apple II, and Commodore 64 as well.
And especially what's a game you like that nobody ever talks about anymore?
Here's a few of my picks behind the spoiler:
A) I'm the one who brought them up.
B) They're entries in a still-running franchise.
So I thought.... we needed a space to talk about these forgotten classics. A sort of... home of the underdogs, if you will.
So what are your favorite classic PC games? DOS, Windows 3.1/95/98 (including SE)..... you know what? let's include stuff like the Amiga, Apple II, and Commodore 64 as well.
And especially what's a game you like that nobody ever talks about anymore?
Here's a few of my picks behind the spoiler:
The Dizzy series - This is one I only discovered recently (and admittedly, thanks to the NES ports). The "main" series is interesting as they're basically kinda like Metroidvanias (coming out before either Metroid or Castlevania) but with an emphasis on inventory puzzles where you have to figure out the correct place to use items to advance. There is some obnoxious design though, like dying in one hit and needing to do the entire game over if you run out of lives. These elements seem to run counter to the more intellectual focus of the games, and if these games got modern remakes I would do away with the more actiony elements. Nevertheless, I do understand why these were big in Britain for awhile.
The Journeyman Project - The version I have is actually called "Journeyman Project Turbo" and is apparently a re-coded version to run better (the docs included claim the original release was badly coded). This is a first-person point and click with an interesting premise: a government agency invents the world's first time machine, and for the first time in history the govt DOESN'T fuck up but instead says "wait, shit, we might wanna keep tabs on this" and also realizes if they did it, so could someone else, so they set up a sort of history-monitoring agency... which apparently almost never sees action. Naturally, you play an agent on the day where something finally happens... which happens to also be on the eve of mankind making first contact with aliens. Coincidence?
Unfortunately, the Turbo version does not run on modern hardware because it requires 16-bit compatible windows (and no, its not emulated by ScummVM--I checked). There is a remake, Journeyman Project: Pegasus Prime, which is an acceptable alternative but honestly I feel like the original is more atmospheric and the storyline makes more sense in the original version.
Warcraft II: Tides of Darkness - My resident "part of a still-going franchise" entry. Honestly as far as I care, Warcraft should have probably ended with this game, as the war was basically over. I never played Warcraft III.
I don't even like RTS games, but I love this one. Part of it is the simplicity and part of it is the simple charm. The atmosphere can be best described as "if Tolkien wrote for saturday morning cartoons." It's bright, colorful, and orcs make cute noises. It's very pick-up-and-play though there are minor nuances only an experienced player will pick up on.... still, it never gets overwhelming the way I feel Starcraft sometimes does.
I should note I actually prefer to play the Battle.net edition, as there are minor QoL improvements, but the original release is fine too.
The Journeyman Project - The version I have is actually called "Journeyman Project Turbo" and is apparently a re-coded version to run better (the docs included claim the original release was badly coded). This is a first-person point and click with an interesting premise: a government agency invents the world's first time machine, and for the first time in history the govt DOESN'T fuck up but instead says "wait, shit, we might wanna keep tabs on this" and also realizes if they did it, so could someone else, so they set up a sort of history-monitoring agency... which apparently almost never sees action. Naturally, you play an agent on the day where something finally happens... which happens to also be on the eve of mankind making first contact with aliens. Coincidence?
Unfortunately, the Turbo version does not run on modern hardware because it requires 16-bit compatible windows (and no, its not emulated by ScummVM--I checked). There is a remake, Journeyman Project: Pegasus Prime, which is an acceptable alternative but honestly I feel like the original is more atmospheric and the storyline makes more sense in the original version.
Warcraft II: Tides of Darkness - My resident "part of a still-going franchise" entry. Honestly as far as I care, Warcraft should have probably ended with this game, as the war was basically over. I never played Warcraft III.
I don't even like RTS games, but I love this one. Part of it is the simplicity and part of it is the simple charm. The atmosphere can be best described as "if Tolkien wrote for saturday morning cartoons." It's bright, colorful, and orcs make cute noises. It's very pick-up-and-play though there are minor nuances only an experienced player will pick up on.... still, it never gets overwhelming the way I feel Starcraft sometimes does.
I should note I actually prefer to play the Battle.net edition, as there are minor QoL improvements, but the original release is fine too.