old PC games seem like they're being forgotten

unfortunately old PC games are kind of like carbureted cars. you need special equipment with specialized knowledge, they're tricky to set up, let alone play, and you might get stuck if you don't have generalized time-period experience (ex. understanding that some older games could not assume you owned a mouse). not only that, but the kinds of people who know how they work now are salty old people or young autistic fruitloops, so take your pick of which unpleasant well of knowledge you'd like to drink from

that said, here are some of my picks

Interstate 76 - the "thinking's man" big brother to the simplistic and arcadey Twisted Metal. like it says on the box, it is a simulation game (built off of the MechWarrior II engine) with plenty of 70's style and charm. the sequel is not good but has some good 80's tracks. fun fact: the bad guy is voiced by John de Lancie (that's right, the trickster being with magical powers that stirs up shit for his own amusement in the hit TV show my little pony)

The Specialists & Natural Selection - included together because they are both Half Life 1 mods. The Specialists is a Matrix-themed mod, with a wide array of weapons and a stunt button that lets you flip around the stages to dodge enemy fire and adds some variety in the way you can attack or defend against enemies. probably one of the primary reasons my wrist is as fucked as it is these days. Natural Selection is themed off Star Craft. like in Star Craft you have the marine team, who have a commander that gets an RTS view of the map and can add buildings to the map that the rest of the team needs to build and guard. on the opposite end you have the alien team, who have a basic zergling-type grunt that you start off as but can mutate into different aliens with different abilities. as a solo marine going out to build something there never was a terror like hearing the scuttling of skulks in the distance over the ambient hum noise. you probably cannot play these anymore, since they are multiplayer only and have been abandoned or replaced with new versions

Little Big Adventure 1&2 (EU) / Relentless&Twinsen's Odyssey (USA) - isometric tank control games with charming voice acting and frustrating gameplay. they released an iOS version of the first game and there's currently a team of old developers who have gotten the rights and are trying to do a remake. there's something special about these games. you probably have to see them in action to see why

Alone In The Dark - even though LBA 1/2 were produced by the same guy who made this game (and had the same composer. LBA 1 was the first game Frederick Raynal made after leaving Infogrames and brought some people with him) you've probably actually heard of this game. influenced by Lovecraft and Chaosium's Call of Cthulhu TTRPG (AitD1 was originally supposed to be a licensed game), this game is considered the grandfather of survival horror, if you don't count relatively/completely unknown random japanese things like this stuff or Sweet Home. like a lot of old games zoomers and boomers alike can't stand learning, it's tank controls again

Crusader No Remorse / Crusader No Regret - isometric tank control game with 80s scifi theming and the ability to destroy almost all objects on screen. 90s tracker music. fmv cutscenes. lots of weapons. just all around fun

Teen Agent - you've probably heard of click-and-point greats like Monkey Island and Day of the Tentacle. this game is not like those games. the writing is worse. the puzzles are worse. it's very short. but it's interesting enough and a look into what other teams were doing at the time to complete with LucasArts

Star Wars Jedi Knight II: Jedi Outcast - the goldilocks jedi-simulator game in my book. not too old and janky, not too new and dumbed down. you don't get a lightsaber until 1/3 through the entire game (like all respectable star wars games imo), and there are some parts of the game where using a good old blaster is actually a better option than your lightsaber

Planescape: Torment - this is a gigantic fucking book for nerds cleverly disguised as a top down CPRG with boring mediocre combat. it's a pretty interesting book though

Oni - a 3d beat'em up game set in the near future featuring an anime waifu. interesting set of attacks that i skip over to do the neck-breaker over and over and an interesting set of weapons with a pretty good simplified ammo system. i'd say it could use a remake but they'd find some way to fuck up the nice balance of melee and ranged combat the original pulled off, probably something having to do with takedowns like with the newer Deus Ex games. they'd probably make the anime waifu a troon or something too

Duke Nukem 1&2 - you thought the letters "3D" were going to be at the end of the title? fooled you. Duke Nukem 1 and 2 are interesting little sidescroller shooters in their own right
 
Never had a PC back in the 90's so I never played any old PC games. I didn't get a computer till 2000. If I played a video game it was on the SNES Genesis or PS1. I had a NES very early in the 90's. But I didn't have it long before I got the SNES.

They are probably being forgotten because they are pretty clunky when you play them and consoles had a larger user base back in the 90's. I only knew two families that had a computer back in the 90's. My older Gen X sister and in the late 90's a friend.
 
Anytime I find an excuse to plug the game Darklands, I do so. This is the only game that I can think of where you can throw sulfuric acid in the faces of degenerates and get rewarded for it.

Play this game, thanks in advance!

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This one one of my favorite games, I'm glad someone else remembers it. The CRPG Addict covered it a while back on his blog and it was the one game where I played along as he did. I finally beat it - it was worth getting through, it's a unique, cool ending. There were supposed to be sequels that were set in other parts/time periods of Europe and have the same "it's real but so are saints and magick" world, but this one was crazy bugged, I don't think it was technically beatable on release, that was another problem with this era of PC games, it was before you could just download patches easily.
 
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I miss early 2000's PC shooters. Are there any good sites for easily playing those with minimal effort?
https://gog-games.to/ for GoG installers, or I guess if you are a homosexual who wants to pay for 20 year old games for some reason you could go to the actual GoG website.

https://www.myabandonware.com/ is good for games that have no modern re-release because of things like right issues, you can find some decent games on there.
 
Journeyman was great. The first PC I bought had it on a demo disc and only about 10 years ago did I dig up the full version at a flea market.
 
onenil-3.jpg


I was obsessed with One Nil during the 90s.

For me, it was the primordial sports management game.

I didn't even care or know about professional football at the time.

Quick web search says it is from 92, but I would have been playing it at least half a decade later.

Surprisingly in-depth. Transfer systems, bidding for players from the CPU teams without a clear pattern what terms they will accept. Player morale. Injuries. Retirements. Promotion/relegation. Players leaving your team for international events. Club tournaments. Player conditioning.
 
The Journeyman Project - The version I have is actually called "Journeyman Project Turbo" and is apparently a re-coded version to run better (the docs included claim the original release was badly coded). This is a first-person point and click with an interesting premise: a government agency invents the world's first time machine, and for the first time in history the govt DOESN'T fuck up but instead says "wait, shit, we might wanna keep tabs on this" and also realizes if they did it, so could someone else, so they set up a sort of history-monitoring agency... which apparently almost never sees action. Naturally, you play an agent on the day where something finally happens... which happens to also be on the eve of mankind making first contact with aliens. Coincidence?

Unfortunately, the Turbo version does not run on modern hardware because it requires 16-bit compatible windows (and no, its not emulated by ScummVM--I checked). There is a remake, Journeyman Project: Pegasus Prime, which is an acceptable alternative but honestly I feel like the original is more atmospheric and the storyline makes more sense in the original version.
I remember this, and a game called Cyberstorm where you had robots piloted by creepy clone people that would be liquefied if their robot was damaged.
 
Lot of the PC games I played back in the day were just whatever the school had. Stuff like chessmaster, the very obscure Amazon Trail, the Mario board game collection, Sherlock Holmes, Day of the Tentacle, Commander Keen, Lego Island, that sort of crap.

It was interesting I guess but really unless you wanted an FPS or point and click adventure, consoles had the better games. I recall PC games being fairly buggy, with even simple stuff like Keen crashing on the win 98 computer, and it or stuff like Jazz Jackrabbit is hardly something I'd take over Mario or sonic if I had the choice.
 
I remember this, and a game called Cyberstorm where you had robots piloted by creepy clone people that would be liquefied if their robot was damaged.
Are you talking about this game?

Wish I could say I played it, but actually all I know is its apparently related to the Metaltech Earthsiege universe in some way.... that and I recall some magazine with reader-submitted tips where someone had found a way to make lots of money (I can't remember if that's this game specifically).

..... On that note, one definite thing PC gaming had over console gaming: the magazines were THICK. I remember being impressed seeing an issue of PC Gamer and comparing it to a Nintendo Power or Gamepro from the same time. I actually still have some late 90s PC gamer magazines. The other thing they had worth bragging about was the demo disks, which at times could amount to free games (this is literally how I own Secret of Monkey Island--a special issue of PC Gamer just included it and a bunch of other full version games on a CDROM).
 
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Are you talking about this game?

Wish I could say I played it, but actually all I know is its apparently related to the Metaltech Earthsiege universe in some way.... that and I recall some magazine with reader-submitted tips where someone had found a way to make lots of money (I can't remember if that's this game specifically).

..... On that note, one definite thing PC gaming had over console gaming: the magazines were THICK. I remember being impressed seeing an issue of PC Gamer and comparing it to a Nintendo Power or Gamepro from the same time. I actually still have some late 90s PC gamer magazines. The other thing they had worth bragging about was the demo disks, which at times could amount to free games (this is literally how I own Secret of Monkey Island--a special issue of PC Gamer just included it and a bunch of other full version games on a CDROM).

Yes, wow, that title screen is a real blast from the past. I remember it being one of the first difficult, serious strategy games that I've ever played. Would love a chance to play it again but it doesn't play nice with modern operating systems.
 
Too poor for PC until 2000 and my school only had Math Blaster.

I didn't really play many PC games back then either. I played Princess Maker 2 but my daughter always ended up a prostitute. Not my fault the only way to make bank is to work at the cabaret.:roll:

Once I got nanny and the gods were mad at me even though my daughter looked really happy caring for children. I also married the dragon prince once.

I played Myst first on Saturn and never actually played a PC version. I actually finished it for the first time on DS. Yes. That horrible DS version with the wonky tap detection and poorly scaled graphics. Don't worry, I pirated it.

The only physical PC game I ever bought was a Mahjong Master disc I got at Rite Aid. It had a lot of game modes and you could customize the background. After that I bought various games on Steam. But I was usually chained to an outdated potato so my options were limited. I can run a lot of VNs so I usually stick to those. I played Yuno but my old PC died when I was working on the last ending I needed. I thought about getting the remake but I don't want to go through all that again with the jewel saves and backtracking. Maybe some day.
 
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The other thing they had worth bragging about was the demo disks, which at times could amount to free games
between PC gaming magazine demo CDs and shareware i used to play quite a few games for basically free. demos used to have more gameplay and runtime compared to plenty of paid titles on Steam these days

i remember playing the shareware version of Raptor: Call of the Shadows endlessly which was the first 1/3 of the game that could last you a few hours
 
demos used to have more gameplay and runtime compared to plenty of paid titles on Steam these days
Hell, I remember one website pointing out that the XBLA demo version of Wolfenstein 3D only allowed you to play two levels.... rather disappointing when you remember that the original demo was a full 11 level episode.

(I think it was the XBLA demo.... since this was during a period where I wasn't keeping up with modern platforms I only learned about this second-hand, and my reaction was "glad I have the full game already!")

......................

By the way, I felt like I should drop a youtube channel recommendation:


This guy almost exclusively talks about older PC games, usually with a focus on DOS, and his videos go really in-depth (to the point where he's even managed to discover bugfixes most people used to be stumped by). I've also talked to this guy via email and he has little trace of fuckwadery.
 
On that note, this may touch on why classic PC games get overlooked--I remember having a DOS computer as a kid and it was obtuse as all hell, with endless resource management conflicts, which I recall still happening in the Windows 95/98 days.
It was also insanely expensive compared to consoles. In those days a computer was often found in an office or home office. This lead to a strange thing: PC horse games for girls. Those were sold in bookstores or in the multimedia section of stores that had PC software. Not in the games section. That's a pattern I've noticed with women that I met, they didn't own a 16 or 32bit console, if there was one in the household it belonged to their brother and kept in his room, but they played games on their fathers PC and he was probably a doctor or something because computers were expensive...

There's a range of girl-games that were exclusive to PC, like the horse games and later on stuff like the Nancy Drew series. Sold in bookstores or the multimedia aisle and not in the games aisle.

There's also a lot of awesome old PC games, many of which can be found and played in your browser via archive.org
Here's Ecstatica from 1994
Stellar game, just press play. It is a very innovative and funny Alone in the Dark/Resident Evil type of game. Give it a spin, it will surprise you. I will copy-paste the keyboard layout though, it wasn't anything unusual for the time but these days...
Command Key Description
Move forward NUM8 Exact movement depends on movement mode.
Move backwards NUM2 Exact movement depends on movement mode.
Turn left NUM4 Exact movement depends on movement mode.
Turn right NUM6 Exact movement depends on movement mode.
Upper cut NUM7 Unarmed: Left swing. Armed: Upper cut.
Swing attack NUM9 Unarmed: Straight punch. Armed: Right swing.
Left hand pickup / drop NUM1 Weapons will be automatically moved to right hand if no weapon wielded.
Right hand pickup / drop NUM3 Weapon hand. Weapons will be automatically moved to this hand if it's free.
Sneak mode F1-F4 Allows sneaking past certain enemies.
Walk mode F5-F8 Default movement mode.
Running mode F9-F12 Fastest movement mode.
Menu Escape Allows to save or load the game, access options and quit the game.
Note that the exact functions of the keys may change during certain situations in the game.

Big Red Racing is a very fun Diddy Kong Pilot type of thing.
I remember KGB being an interesting adventure game.
Shadow President was a game that would cost $80 million to make now, for reasons unknown, it was fun.
DreamWeb was a mix of Fahrenheit and Hotline Miami, it's worth checking out even in tourist mode(look at a guide when stumped).
and so many more, so many strategy and tactical games, RPGs, flight sims etc. The PC wasn't very good for console-like games, Commander Keen and Jazz Jackrabbit were no Mario, but it certainly had areas where it could beat Nintendo and Sega to death.


A lot of games also came out on the Amiga but never on consoles so I'll include at least one: The Clue! That game is absolutely awesome. It's a burglary game. Scout the location, get the tools, the car, recruit people with the necessary skills, plan how it plays out - IN YOUR MIND! Play it the way it should go down, hope you haven't missed any information, because when you're satisfied with the plan you sit back and watch it execute. Build yourself up until you are ready to steal the crown jewels from the tower of London.

There's even a modern open source port of it, everyone should play it.
 
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Starflight. Full stop. One of the first open world games, published back when Electronic Arts wasn't run by complete psychopaths. A bit grindy with mining to pick up funds, but great fun to explore.
 
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The problem with old computer games was that nobody had old computers.

The two machines that broke the "accessibility barrier" were the Macintosh 128k and the IBM PC, but they were still only really "accessible" to programmers and rich people. The 128k was a complete piece of crap and cost $7000 adjusted for inflation. The PC was better and more affordable, but still cost $5000. Nobody was buying one of those for home use unless they were a well paid professional.

It wasn't until the year 2000 that 50% of US homes contained a computer. By then, the PS2 had come out, which blew existing computers out of the water in terms of graphical fidelity, selection, ease of use, and price. So there was really no time in history where a poor person would ever have been a PC gamer. It's been an enthusiast platform from day one and really never stopped. By the time computers were cheap enough for normies to get one, the iPhone was out, which cannibalized almost the entire normie market share overnight.

Another issue is retro gaming. If you want to play any console game from the NES to the PS2, all you have to do is download an emulator and it Just Works. Good luck getting something like Shogo or Unreal to run on a computer newer than twenty years old. The best option you have is something like Virtualbox, and it's far from easy for the average user to get that running at all, much less in a state where it can handle 3D acceleration. Even sites like Good Old Games - which pride themselves on making old PC games work on modern machines - are extremely hit and miss, depending largely on your hardware and Windows version.

Personally I started PC gaming in the late 90s when it started getting really good. FPS games were always better on a computer, not to mention things like MMOs, MUDs, and RTS games that barely existed on consoles. A mouse and keyboard is simply the best way to play many genres. No matter how advanced controllers get, they'll never have the speed and precision of a mouse.
 
I gamed on and off on pc for years before jumping into consoles with the Dreamcast, Xbox and Xbox 360...then dropped out of consoles because it's all fucking dog shit now.

Anyway, pc was great back in the day. Monkey island, divinity, Baldurs gate, diablo, fallout, Crusaders, Command and Conquer, total war, blade runner, Little big adventure, monkey island, heroes of might and magic, settlers, CS 1.6, silver...there's just too many to mention.

Proper RPGs and puzzle/adventure games died when PCs were knocked off of their popular spot by consoles, and it's a shame.

However, nowadays PC is it's own worst enemy for getting in bed with DRM and the console-isation of PC. The power:graphics ratio has never been worse and no PC game since Crysis has pushed the boundaries and need to have a high-end rig. All of that computational power is now used for spyware, adware, marketing and DRM shit.

I hope, one day, a company will make an OS just for playing games and find a way to cut out the shit and bloat that comes with Windows, steam and all the other crap.
 
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