Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
It's personally amusing how a series with exactly 1 Good Game has this much of a cult following.

Origins hasn't exactly aged gracefully graphically, but it's a simple story that they managed to not fuck up, and the gameplay is top notch. It's one of the last games from what we could call Classic Bioware.

DA2 is where shit falls off the rails almost instantly. As much as I cut it some slack considering the circumstances around its development - they made the game in what, a year, while still putting out expansions for Origins - even with that slack it's still pretty shit. An attempt was made at telling a more personal story, and I'd argue that the first two acts work the best for that - unfortunately the game is damn near on a railroad as far as choices, and Act 3 happens. As far as I remember, exactly 2 choices in that game effect the plot in any way, and the less I say about the gameplay the better considering the jump from Tactical RPG to Action RPG wasn't exactly smooth.

Inquisition - if you were to tell me this one was supposed to be an MMO, I'd believe you. There are whole areas of the game are basically pointless, as far as Base Game I can only think of 3 things that you can actively effect the story with, and the companions you have are somehow worse. The gameplay is somewhat better, but the world is so goddamn lifeless that it doesn't really matter. My only points are for it making me laugh at the Nugalope, and laughing at an autist I know who got pissed off at the lighting in the character creator.

Anyone expecting Dread Wolf to be good, especially after Biowares recent track record of dumpster fires, is either on some damn strong Copium,or a troon who wants to romance... whatever faggot characters we have to deal with this time, because apparently that's all that matters...
 
Weekes is trooning out? How disappointing, he used to be a good writer.

One of their artists is a proud troon:

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This is after "facial feminization" surgery.

Bonus pre-surgery photo:
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He's also in a T4T relationship:
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All I ever wanted was to just keep playing as my Warden, searching for a cure and culling the Darkspawn plague from Thedas. But nooo. Can't have that. Can't have fun.
Sorry no silent protagonists in Bioware games anymore you need a new PC for the dialogue wheel bro.
Ah yes, Morrigan and her... disapproving of being sent into the Fade to save a kid from a demon.
To be fair if you told me I had to go into a dream dimension and do magic battle with a demon to maybe have a chance of saving some random kid from possession I'd probably be a bit hesitant too.
 
Inquisition - if you were to tell me this one was supposed to be an MMO, I'd believe you. There are whole areas of the game are basically pointless, as far as Base Game I can only think of 3 things that you can actively effect the story with, and the companions you have are somehow worse. The gameplay is somewhat better, but the world is so goddamn lifeless that it doesn't really matter. My only points are for it making me laugh at the Nugalope, and laughing at an autist I know who got pissed off at the lighting in the character creator.
I can overlook all of the shit in Inquisition and respect how much content is in the world. The ocmpanions aren't too bad and the varied chats between all of them keep the game fresh during the many, many empty areas.

I cannot overlook a level cap that makes doing any side-quest or extra boss fight pointless. By level 20 i can already walk through all enemies in the game, why level cap me?
 
I cannot overlook a level cap that makes doing any side-quest or extra boss fight pointless. By level 20 i can already walk through all enemies in the game, why level cap me?

There's a challenge in Trespasser that halves your experience rewards, and another that keeps monster levels on par with your own. I've found turning both of them on makes the game modestly more challenging, which is to say it's not a total cakewalk.

The worst level cap is in Mass Effect 2 on any playthrough after the first. That 25% XP bonus guarantees you hit the level cap well before you finish the loyalty missions. Maddening.
 
There's a challenge in Trespasser that halves your experience rewards, and another that keeps monster levels on par with your own. I've found turning both of them on makes the game modestly more challenging, which is to say it's not a total cakewalk.
I put both of those on during a run through once, including the one about elite enemies randomly spawning. It spawned an elite enemy in the first area that took me, and i shit you not, over 10 minutes to kill. I was a mage, he had a shield. I deleted the game after that and didn't go back for 6 months.

Anyway, I have never completed the game, despite getting to about 80% twice, because there's no point in continuing to play if I can't keep levelling.

Mass Effect 2 was fucking shit.
 
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To be fair if you told me I had to go into a dream dimension and do magic battle with a demon to maybe have a chance of saving some random kid from possession I'd probably be a bit hesitant too.
Yeah, but she passive-aggressive bitches about how she's your willing slave when you ask her that. Jesus, she's such a goddamn drama queen.
 
Bioware after like what, 35 years of existence should have their formula down by now. I am shocked that they have managed to become this big of a clusterfuck studio, and that EA has let them live after a decade of disasters or near disasters.
In fairness to Bioware if rumors are to be believed Dread Wolf's development hell isn't their fault so much as it's EA's.

At first the team wanted to scale back the size and make something that was a more stereotypical party based RPG with an emphasis on heists, then EA demanded they rebuild the game to include more 'live service' elements, then when Anthem flopped told them to rip it all out.

I can imagine being told to rebuild your game from scratch two or three times with a revolving door for all major positions is enough to fuck up any game.
 
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