Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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Todd increased the standard price of a AAA game by $10 to make it a whopping $70 for the standard edition and people bought it which means that fucking taboo is broken.
Todd didn't come up with that, other games have cost $70 before. Also,

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Prices change. Games used to cost $50 twenty years ago, when $50 was worth more than $70 now. Don't like it, pirate it or buy one of the countless older games you can get for $10 on sale. Blaming Todd for breaking some pricing taboo is silly.
 
Prices change. Games used to cost $50 twenty years ago, when $50 was worth more than $70 now. Don't like it, pirate it or buy one of the countless older games you can get for $10 on sale. Blaming Todd for breaking some pricing taboo is silly.
This excuse is always stupid. Games 20 years ago came complete and didn't tack on a ton of extra ingame purchases, pre-order bonuses, skins or dlc. The excuse of inflation is what the publishers want you to think, but they already subsidized that away with those prior mentioned things, its simply greed.
 
I wonder if it will become another Diablo 4 situation where the hype basically dies down completely after a month.
This excuse is always stupid. Games 20 years ago came complete and didn't tack on a ton of extra ingame purchases, pre-order bonuses, skins or dlc. The excuse of inflation is what the publishers want you to think, but they already subsidized that away with those prior mentioned things, its simply greed.
Shit is so expensive nowadays that I just stopped caring about game cost. As long as the game is more than couple of hours it is already more economical than going to see a film.

I will still wait for sale but that's more that I have a full backlog anyways
 
This excuse is always stupid. Games 20 years ago came complete and didn't tack on a ton of extra ingame purchases, pre-order bonuses, skins or dlc. The excuse of inflation is what the publishers want you to think, but they already subsidized that away with those prior mentioned things, its simply greed.
Well, yes, it's greed in the sense that a company will always strive to get the most profit it can. Obviously. And if low-IQ people choose to pay $20 extra for a digital soundtrack or $50 extra for some plastic tchotchkes, that's their problem. "AAA" games also have much larger budgets than 20 years ago, when a major game could reasonably be developed by a studio of thirty people. The market and potential profits are also bigger, but so is the competition. It's not a simple comparison, that's why I think it's silly to talk about an immutable "standard" price.
 
Here's a thought I just had: Bethesda owns id now and has access to all of the idTech engines (all the open source ones are still accessible to them), especially idTech6 and idTech7, which are relatively modern and have the developers there to help them with any sort of modifications or optimizations they need to make this game. Why the fuck do they insist on using a fucking 20 year old engine they clearly have no idea how to use and have proven over and over is increasingly outdated for the type of games they want to make? If Ion Storm was able to make the RPG Anachronox in idTech2 and RAGE with idTech5 when it was still hot new tech in both cases, then in theory, having some people at id make a modified idTech7 so that the graphics looks good, the gunplay is solid and generally the game good with a good amount of exploration is a better idea than using the surplus of spaghetti code in Gamebryo that even Bethesda can't properly manage nowadays. Wouldn't fix the shit writing, but it would make it a solid 6 or 7 rather than the 2 or 3 it currently is in reality.
FWIW, idTech5 was horrible. It was still a mostly-FPS focused engine that did open areas terribly, and John Carmack was forced to admit his idea of "super textures" was never going to work with shitty consoles using last-gen RAM and mediocre HDDs.

That said, good luck getting the lazy senior devs off their asses. Even if the newer hires can work IdTech7 and make a fork that can handle large maps and seamless interiors, I bet you the old guard will whine to Todd and figure out a way to keep being lazy, because no other company who uses a legacy engine has one in such shit condition.
Additionally, I think a lot of modders wouldn't be fond of relearning newer engines unless it's something universal like UE or Unity.
 
Any cool ship designs out there?
Right now I think we're in the "copying popular shit" stage of ship building for the most part, so coolness will vary depending on if you like Star Wars, Halo, Expanse and/or Mass Effect I guess.
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There are some original designs floating around though. At least I think they're original...

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Todd didn't come up with that, other games have cost $70 before. Also,

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Prices change. Games used to cost $50 twenty years ago, when $50 was worth more than $70 now. Don't like it, pirate it or buy one of the countless older games you can get for $10 on sale. Blaming Todd for breaking some pricing taboo is silly.
Pretty much until the 2000's games were $50. Sometime after the 360 comes out they bump up the price to $60. I think it was Bobby Kotick who tried to explain it away by saying they're bringing a better product to you the player and everyone nodded their head in agreement going "Why yes I would like a better video game". Now Todd pushes out Starfield for $100, if you want to play it early like a patreon perk, or $70 for the base game. This is a scheme, for want of a better word. If Starfield is remotely successful then I fear this will be the new norm. Maybe it'll accelerate the collapse of this rotten industry but it might also not. I put nothing past consoomers.

As for pointing at the cause being inflation, I'm sorry but that is just silly. You would have to ignore things like Armored Core being released a week before Starfield and at $60.
 
Pretty much until the 2000's games were $50.
No they were not. Game prices fluctuated greatly during the late 80's and early to mid 90's depending on store, genre, company and console. (and I would guess the same before and I was just not there to see it)

Specifically I remember SNES and N64 games being anywhere from $40-$70 dollars, while PS1 games tended to be $40-$50, but you'd get the occasional JRPG that would have a high price that could reach $60-70 depending on how many disks there were and how popular it was. (I recall Lunar Silver Star Story complete having a ridiculous price for a while, same for Chrono Trigger and Super Mario RPG being damn near $80)

There really didn't become a *standard* until the PS2, Xbox and Gamecube came out. And the price has pretty much jumped 10 dollars with each generation since.

Edit: To give you an idea, here is a link to the 1996 Sears Christmas Catalog Video Game Section
 
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Has anyone else done the quest with the generation ship in orbit around the vacation planet yet? That Jew quest giver got a good laugh out of me. Short of being a merchant he was a fantastic stereotype. I’m sure he will be patched out when someone complains. Most believable character I’ve met so far.
 
Gimme rainbows but I think a combination of word of mouth and the lacklustre player numbers on steam and middling scores on gamepass might indicate them trotting out reviews scores as cope for ultimately a lacklustre release. Baldur's gate on steam alone hit 800k players, and doesn't even factor in player numbers across the different platforms they're apart of, whilst Bethesda were trotting out the million player figure as something special.
 
I haven't played it yet, and probably won't this year, but this reviewer mostly likes it.
 
I logged back in because of this shit. I see people coping on the Steam Reviews,
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I see that Metacritic has closed User Reviews because they know how bad it'll be.
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And I see Bethesda getting away from the crater this mediocre game will leave with everyone's money once again. But Gamers being fleeced and coping with substandard products? That's nothing new, Cyberpunk 2077's launch was enough to convince me of that. But then Heel Vs Babyface uploaded his vid and set off a shit storm.
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Now this is stupid for a few reasons. People supporting as are making this a hill against progressives and if you don't fight, you're a doomer who'll allow progressive creep into games. While Gaymers, (Hate that term), are like "Lol, why so upset conservative, just accept it."
I don't care, this is a Bethesda game I won't be playing and I can't run anyway because you need an SSD and a GTX 1660 minimum and I tried but all I got was a choppy framerate on my GTX 1070. Starfield looks like a featureless Fallout 4 and I don't want to waste hours going through 7 loading screens between planets.

No, what made me log back in was because I found something. This:
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So what? Gay mods exist for games, take a look at Fallout 4 and you'll see a few.
Mods protect the uploader from harassment. Said mod has been with Nexus since 2008, doing it free for 15 years.
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But the uploader, they linked to their youtube page and that's when I found the horror who created this.
Meet Snow is Queer:
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This... person. Has a full facial tattoo that he covered up with make up. He's a self described taoist who's getting fit according to their tiktok. When Babyface is yelling about pronous, this is the sort of person who is his opponent, someone who Tolkien would describe as "ruined and twisted." This is who Bethesda panders to with pronouns. This is who mods protect with political clothing mods and the rightful backlash that causes. This is the face of "Gayming".
I've got the trailer vid for the mod and a few cringe tictoks to go with it.
The mod trailer:

His cringe "Why being Tao is Trangender" vid:

And some Tiktoks:



That's it. I just wanted to point out that a billion dollar company like Bethesda panders to this troon here rather than make a good game for people like Babyface to enjoy.
 
She is probably the only "french" NPC in the game, just as Vladimir the "Russian".
To be fair a black Frenchwoman isn't exactly hard to find right now in certain parts of France. Just head to the banlieus and its like you're right there in Haiti, complete with all the trash piles and stabbings you could ask for.
 
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