Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

I've been enjoying the demo of Star Ocean The Second Story R in similar fashion of @IDanceonTrannyGraves
It's limited to 3 hours of playtime like the other Square-Enix game demos but it's enough to finish what seems to be the prologue.

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Did Nintendo ever drop a console as quickly as the Wii U? They seemed to release BOTW as a sort of swan song to it with the launch of the Switch, and consolation to those who stuck with it, but afterwards just dropped any real support. I remember most other Nintendo consoles like the GBA, DS, 3DS, even back to the SNES getting games a year, two years into the next generation.
Nope. Nintendo Wii U basically became persona non grata as soon as the Switch was released. They were probably prepared to do that even if the Switch was a failure. Then, to add insult to injury, they promptly strip mined the Wii U's library for anything worth porting and put that on the Switch. So now, there's no reason to even keep a Wii U if you got one or go back and get one for the purposes of game collection.
 
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Did Nintendo ever drop a console as quickly as the Wii U? They seemed to release BOTW as a sort of swan song to it with the launch of the Switch, and consolation to those who stuck with it, but afterwards just dropped any real support. I remember most other Nintendo consoles like the GBA, DS, 3DS, even back to the SNES getting games a year, two years into the next generation.
Virtual Boy was dead in a year. I think, technically, the GBA and GBC only outlasted Wii U by a year or two, too. Both very popular but Nintendo wanted to move on. Plus DSi (which technically was a unique handheld with its own library) and the Pokemon Mini, too.
 
An optional gimmick isn't really a gimmick, since the whole point of a gimmick is to sell you on a product.
I don't think so, I'd definitely consider the 3D on the 3DS a gimmick, and it was both optional and there to sell you the product.

The motion controls and HD Rumble aren't really used as a major selling point. Most people have probably forgotten that the HD Rumble was even a feature and Nintendo did little to nothing with it after talking about it at the Switch's reveal.
The main selling point of the Switch was its hybrid nature, and that's the only part that gets emphasized now.
They didn't push motion controls and HD Rumble as hard as they did previously with other gimmicks but they were certainly not just in there without any fanfare. Motion comtrols were already done before so they understandably didn't need to focus on it too much, but they were trying to push the HD Rumble concept fairly hard initially despite being a secondary gimmick.

And they absolutely did push the impromptu multiplayer capabilities, just as much focus was on the Joycons which slide on the side of the Switch as the hybrid nature of the device. The "Switch" name was all about how versatile the device is and how you can switch to different ways of playing, not just dock/undock it.

How fast they stop using a gimmick doesn't really matter either. They entirely removed 3D from 3DS, that doesn't make it any less of a gimmick they tried selling it on.

And as I pointed out, the whole "Third Pillar" thing with the DS didn't even last long, because it was simply unnecessary. That's really the only example of them doing this.
That's not true, in practice they essentially did the same thing with the Switch initially. I'm not sure why you fail to acknowledge this.

When it came to both home consoles and handhelds, Nintendo moves on quickly. Period. They push their next product and don't look back.
That is objectively incorrect, as you've conceded with DS, and should concede with Switch; both were initially positioned in such a way as to pretend not to replace previous lines of products, but once successful, they did. There won't be a new Game Boy because DS was a success, and there won't be a new DS because Switch was a success. If Switch failed there would absolutely be a DS3, just as if DS itself had failed there would have been a new GB.

I'm fairly confident Nintendo, being that prudent in the past, will continue do that here, especially if they don't market Switch 2 AS "Switch 2". The odds they cut off Switch 1 certainly are higher if they break all precedent and name the console that way, but I personally don't have much expectation of that.

Most 3DS models were discontinued the same year the Switch launched (only the New Nintendo 3DS XL and then-recently released New Nintendo 2DS XL remained in production) and all first party game production ceased by 2019.
Yes, 2019, two years after Switch launched in 2017 and proved to be successful. This only reinforces my point. If Switch flopped do you not think there'd be a continuation of the DS line? Of course there would be, which is exactly why they kept 3DS afloat (for even longer than expected).

If Nintendo were really interested in maintaining some kind of back up plan, they would have released a successor to the 3DS like they considered doing. Nintendo have made the very specific choice to put all their eggs into the Switch basket and back that.
What...? A direct DS successor alongside their indirect, intended DS successor would be retarded, not a backup plan. The backup plan was keep the DS brand relevant in the background in case Switch fails. Sabotaging Switch with a DS successor would be even worse than Sega tier incompetence, magnificent really.

Kids are very in tune these days with what the latest thing is.
My argument wasn't their lack of awareness about the cool new thing. I don't doubt that they're aware, I was as a kid too despite the early Internet being more primitive. It's been this way for a long time, but that didn't help Wii U.

But anyway, what I'm saying is the Switch 2 being better isn't going to sell it as much as it being fresh and interesting with great, innovative games. Casuals simply do not give a fuck about better with Nintendo consoles, and kids just want cool toys.

Plus Switch 2 is a sterile name. If they actually go with that and couple it with the fact that Switch 2 simply having better specs is a boring selling point then they risk mainly catering to hardcore gamers, who for some reason prefer PS & XB. Nintendo is certainly taking that into account with how they design and market Switch 2, but they could do that, it's possible. Nintendo could be at the cusp shifting back to something more akin to their pre-Wii strategies.
 
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Switch totally was positioned as the 3DS successor in both behind the scenes strategy and in marketing. Sure, they continued to sell them, just as they continued to sell evey sucessful system after its successor launched, but it was in end of life mode and everyone but the Pokemon Company said as much.


Edit: The real "third pillar" backup plan at that time was the health stuff, which was announced without elaboration and then never saw the light of day. Some people (I like to call them "dummies") think it was stuff like Pokemon Sleep but it pretty clearly wasn't. It would have been things like Wii Fit but further removed from gaming. Think less games console add-on and more medical devices or fit bits.
 
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Did Nintendo ever drop a console as quickly as the Wii U? They seemed to release BOTW as a sort of swan song to it with the launch of the Switch, and consolation to those who stuck with it, but afterwards just dropped any real support. I remember most other Nintendo consoles like the GBA, DS, 3DS, even back to the SNES getting games a year, two years into the next generation.
It’s worse than that. Nintendo tends to continue manufacturing each console for at least a few months after the last first party game or the next console is released (whichever comes last), but they stopped manufacturing Wii U’s before the Switch was even out.

Kit and Krysta (former Nintendo employees who now run an unofficial podcast) did a 10th anniversary retrospective a while back and they basically said Nintendo realized very early on that the Wii U was fucked, and they just had to do damage control until the next console. Case in point, the 2013 Direct that revealed a bunch of games that wouldn’t come out for years (like Tokyo Mirage Sessions and Yoshi’s Wooly World, called Yarn Yoshi at the time) was a Hail Mary of nearly everything they were currently working on.
 
Switch totally was positioned as the 3DS successor in both behind the scenes strategy and in marketing. Sure, they continued to sell them, just as they continued to sell evey sucessful system after its successor launched, but it was in end of life mode and everyone but the Pokemon Company said as much.

It’s worse than that. Nintendo tends to continue manufacturing each console for at least a few months after the last first party game or the next console is released (whichever comes last), but they stopped manufacturing Wii U’s before the Switch was even out.

Kit and Krysta (former Nintendo employees who now run an unofficial podcast) did a 10th anniversary retrospective a while back and they basically said Nintendo realized very early on that the Wii U was fucked, and they just had to do damage control until the next console. Case in point, the 2013 Direct that revealed a bunch of games that wouldn’t come out for years (like Tokyo Mirage Sessions and Yoshi’s Wooly World, called Yarn Yoshi at the time) was a Hail Mary of nearly everything they were currently working on.
Well shit, those two megacucks revealing secrets? I know what I'll be listening to tonight.
 
That is objectively incorrect, as you've conceded with DS, and should concede with Switch; both were initially positioned in such a way as to pretend not to replace previous lines of products, but once successful, they did. There won't be a new Game Boy because DS was a success, and there won't be a new DS because Switch was a success. If Switch failed there would absolutely be a DS3, just as if DS itself had failed there would have been a new GB.
Yes, 2019, two years after Switch launched in 2017 and proved to be successful. This only reinforces my point. If Switch flopped do you not think there'd be a continuation of the DS line? Of course there would be, which is exactly why they kept 3DS afloat (for even longer than expected).
As @whatever I feel like said, while they continued to sell the 3DS, it was clearly in an end of life status. They kept it alive because it was still popular, unlike the Wii U, and there was no immediate need to kill it off. However, first party releases really dropped off in 2018 to practically nothing after the release of Ultra Sun and Ultra Moon in 2017. 2017 wasn't particularly memorable either outside of Pokemon, with the likes of Poochy & Yoshi's Woolly World, Tank Troopers, Mario Sports Superstars, Bye-Bye BoxBoy!, Team Kirby Clash Deluxe, Kirby's Blowout Blast, Fire Emblem Echoes: Shadows of Valentia (a remake), Ever Oasis, Miitopia, Hey! Pikmin, Metroid: Samus Returns (another remake), Mario & Luigi: Superstar Saga + Bowser's Minions (yet another remake), Fire Emblem Warriors (port of a Switch game), Culdcept Revolt (not even published by Nintendo outside of Japan), Style Savvy: Styling Star, and Mario Party: The Top 100 being the only major releases. Third Party releases also dropped off in 2018, and fell to nothing more than a trickle by 2019. Even though Nintendo officially ended support in 2019, they had already stopped shut the tap off long before then, and even third parties had largely moved on.

What...? A direct DS successor alongside their indirect, intended DS successor would be retarded, not a backup plan. The backup plan was keep the DS brand relevant in the background in case Switch fails. Sabotaging Switch with a DS successor would be even worse than Sega tier incompetence, magnificent really.
Nintendo did in fact openly talk about giving the 3DS a direct successor that would exist alongside the Switch, and made it clear that they were looking into that possibility. They ultimately did not go through with it, but the consideration was there. People forget that there were questions if the Switch could 100% replace Nintendo's handheld lines. One can question how serious they were, but this was them hedging their bets, and if they really had little faith in the Switch, they probably would have released a successor to the 3DS.

But anyway, what I'm saying is the Switch 2 being better isn't going to sell it as much as it being fresh and interesting with great, innovative games.
That's on the games to sell the system. Software moves hardware. That's the old adage of this industry and it remains true. Which is all the more reason why Nintendo will go all in on the Switch 2. They need those games to sell the system and can't really afford to split too much of their attention.

Plus Switch 2 is a sterile name.
So is Playstation 2.

If they actually go with that and couple it with the fact that Switch 2 simply having better specs is a boring selling point then they risk mainly catering to hardcore gamers, who for some reason prefer PS & XB.
I know plenty of hardcore gamers who also own Switch's. Partially, that is thanks to Nintendo generally selling their little system as a companion console. But especially among PC gamers, the Switch is their console of choice to complement their PC.
 
Nintendo did in fact openly talk about giving the 3DS a direct successor that would exist alongside the Switch, and made it clear that they were looking into that possibility. They ultimately did not go through with it, but the consideration was there. People forget that there were questions if the Switch could 100% replace Nintendo's handheld lines. One can question how serious they were, but this was them hedging their bets, and if they really had little faith in the Switch, they probably would have released a successor to the 3DS.
Nintendolife read too much into those comments when they wrote that article, and then you read even further. Nintendo was considering "various possibilities" for life after the 3DS, and maybe a new console was among them, but that was also right in the middle of Nintendo's smartphone push (now regarded largely as a "failure" or "middling success" that they are no longer heavily investing in) and the Switch was selling very well too. Both were equally likely as possibilities and, realistically, by the time it was written it was never not going to be the Switch. In fact, its equally likely that what he was actually hinting at was the Switch Lite, which started selling almost exactly when the 3DS was discontinued.
 
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Nintendolife read too much into those comments when they wrote that article, and then you read even further. Nintendo was considering "various possibilities" for life after the 3DS, and maybe a new console was among them, but that was also right in the middle of Nintendo's smartphone push (now regarded largely as a "failure" or "middling success" that they are no longer heavily investing in) and the Switch was selling very well too. Both were equally likely as possibilities and, realistically, by the time it was written it was never not going to be the Switch. In fact, its equally likely that what he was actually hinting at was the Switch Lite, which started selling almost exactly when the 3DS was discontinued.
As I said, you can come to your own conclusions about how much they felt about those "possibilities". It may have merely been PR speak. Who knows at this point? We do know which way they eventually went. Too bad smartphones didn't pan out for them.
 
Did Nintendo ever drop a console as quickly as the Wii U? They seemed to release BOTW as a sort of swan song to it with the launch of the Switch, and consolation to those who stuck with it, but afterwards just dropped any real support. I remember most other Nintendo consoles like the GBA, DS, 3DS, even back to the SNES getting games a year, two years into the next generation.
For some reason they dropped N64 even harder. No swansong, just Mario Party 3 like half a year before GC launched. N64 technically had a few more months of support than Wii U if going by last game released, but it went out with much more of a whimper.

Maybe they felt the sting of expensive, archaic cartridges themselves and wanted to be done with N64, or didn't want anything to distract from their GC launch to prove they're not stuck in the past anymore, who knows. They did similar stuff like cancelling Star Fox 2 for the same kind of reasons. So much good those choices did them.

As @whatever I feel like said, while they continued to sell the 3DS, it was clearly in an end of life status. They kept it alive because it was still popular, unlike the Wii U, and there was no immediate need to kill it off.
Depending on which direction they go with Switch 2 there's a good possibility there'll be no immediate need to kill off Switch either.

Even though Nintendo officially ended support in 2019, they had already stopped shut the tap off long before then, and even third parties had largely moved on.
I'm not trying to argue 3DS had strong support until the very last moment on the market, until its official discontinuation, but Nintendo didn't "move on quickly and not look back". That's just not what happened, so I really don't see why you're so sure it will now.

Nintendo did in fact openly talk about giving the 3DS a direct successor that would exist alongside the Switch, and made it clear that they were looking into that possibility.
Of course, because they were doing the same 3rd pillar tactic of pretending they didn't curb stomp the GB/DS lines. That's been my only point this whole time.

There's literally no way they'd actually put out a DS successor when intending for Switch to be the successor unless it underperformed or lost momentum there's too many reasons to list why that'd be a bad idea. Even that very article questions the seriousness of the claim, it was never actually intended and clearly would never happen so long as Switch succeeded.

People forget that there were questions if the Switch could 100% replace Nintendo's handheld lines.
True, but not me, that's what I'm saying :stress:

if they really had little faith in the Switch, they probably would have released a successor to the 3DS.
Not really, they'd cannibalize their own sales by competing against themselves. Better to support 3DS and Switch simultaneously, as they did.

Software moves hardware. That's the old adage of this industry and it remains true. Which is all the more reason why Nintendo will go all in on the Switch 2. They need those games to sell the system and can't really afford to split too much of their attention.
Software definitely isn't moving PS5s lol

If Nintendo could split their attention between 3DS and Switch, which had entirely different libraries and formats, then I think they can much more easily do so with Switch 1 if they feel so inclined. Cross-gen games would be pretty easy at the very least, and assuming there's backwards compatibility they could use that to their advantage with an upgrade offer like PS4 to PS5 games have.

So is Playstation 2.
Right, but that divorces the PS2 of context. Without going into the weeds, they could have called it the PlayStation AIDS and it'd have sold just as much thanks to being in the right place at the right time with the right tech. Just because it worked for Sony doesn't mean it will for every company, every time.

I know plenty of hardcore gamers who also own Switch's. Partially, that is thanks to Nintendo generally selling their little system as a companion console. But especially among PC gamers, the Switch is their console of choice to complement their PC.
Yeah, Switch & PC is what I have too. I'm not suggesting every Nintendo fan is a casual, but they makes up a significant amount of Nintendo's audience. I can't even begin to guess what the breakdown looks like and it probably fluctuates based on tons of factors, but it's more than the competition.

Sony's worst selling consoles still blow Nintendo's worst out of the water, the floundering PS5 already sold much more than Wii U and GC, and I'd be surprised if it doesn't pass at least N64 in a similar timeframe, if not SNES. I think that's because "hardcore" gamers stick with Sony.

Nintendo was at its peak when it had no strong competition (NES), wasn't competing directly (Wii), or is selling a handheld (Switch, despite being referred to as a home console). It can't go head to head anymore, so I don't really think they'll try to sell Switch 2 on power and iteration, but we'll see.
 
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For some reason they dropped N64 even harder. No swansong, just Mario Party 3 like half a year before GC launched.
But Mario Party 3 is one of the best games on the system :)
Funny thing is, Microdick tried to buy Ninty all the way back in 2001, when Nintendo were in much more dire straits, and they literally laughed them out of the room.
I don't see how it'd be any different this time, lol
almost ninja’d
Microsoft already tried to buy them once and Nintendo was doing much worse off back then. Why do they think it would work this time?
 
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I also remember that when Microsoft bought Rare they believed they owned Donkey Kong. I don’t believe Nintendo would ever be bought by anyone, especially an American company, but idk more retarded things have happened. We do live in the gayest, most retarded timeline.

Though if they bought Nintendo imagine how great it would be for Microsoft to finally have more than one game release a year! Literally game changing for the billion dollar company that keeps buying everyone up but can barely release a fucking game thats not dog shit or extremely middling.
 
I also remember that when Microsoft bought Rare they believed they owned Donkey Kong. I don’t believe Nintendo would ever be bought by anyone, especially an American company, but idk more retarded things have happened. We do live in the gayest, most retarded timeline.

Though if they bought Nintendo imagine how great it would be for Microsoft to finally have more than one game release a year! Literally game changing for the billion dollar company that keeps buying everyone up but can barely release a fucking game thats not dog shit or extremely middling.
If Microsoft was to acquire a console maker I wish they would of acquired Sega post Saturn launch ( I think Microsoft did also thought of acquiring them in 1997 or so as a bridge to get to console gaming) HOWEVER If this where to happen in some other timeline, There would be no Xbox as a Brand and Sega would of been thier gaming brand / platform. Basically from a consumer perspective they would be no outward appearance Microsoft owned them except maybe a copyright print somewhere on the startup screen or box, and would just basically be a subsidiary owned by MS. But with Microsoft money and tech behind it. ( I would assume better direction and leadership as well.)
 
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