Plagued Consoomers / Consoomer Culture - Because if it has a recogniseable brand on it, I’d buy it!

Bob Ross was Jewish.
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(((Early Life))) doesn’t check out. I actually couldn’t find any definitive answer on this actually, so I will admit error on my part there. That said, he did end every show with “God Bless” and expressed delight in beating the devil out of things.
 
I was talking with someone the other day about the strange way so many adults nowadays have been swept up in what is essentially (if not literally) toy collecting. Sure, past generations had collections of things, but they had at least a veneer of an adult bend to them (women collecting lots of china, men collecting project cars, tools, etc).

Nowadays, it seems everyone has grabbed onto their childhood after getting to their teens/young adulthood and never let go since. The proof we specifically discussed was the fact that anything "retro" has become expensive and desirable, and only really in the past decade or so.

It's gotten so pervasive at this point that it's sometimes hard to believe that less than 10 years ago, no one really cared about "retro" whatever and people were constantly throwing away games, trinkets, and collectables from the 20th century like the worthless plastic crap it usually is.

I think the reason for this consumerism is two-fold. One is that modern entertainment isn't as satisfying to older consumers as nostalgia *can* be. The other reason is that marketing has become MUCH better at coercing consumers. What I mean by this is that, at some point in time, people started to become less interested in new entertainment, either from an oversaturation of it, lack of innovation in the industry, or whatever else. Thusly, they started backtracking to see if there was more fun to be had with what they already have.

Of course, that frame of mind doesn't work for corporations. Fortunately for them, they have robust marketing departments with which to gain a comprehensive understanding of their customer base. Instead of fight this incoming wave of backtracking and nostalgia, they decided to feed into it, and struck the goldmine that is "make the same thing over and over".

It's crazy how well it works. From a corporate perspective, you're getting paid massive money to trace your own work, and people buy it again because they were just gonna play the old version if you didn't. This goes for things other than games as well, which is why I brought it up. What are Funko pops? What is Disney merch? It's the same thing in essence as a game remake: Goods made from an IP a company already owns, repackaged with minimal overhead and sold to people who like the idea of capturing a portion of their childhood.

The unfortunate consequence of this incestuous feeding of nostalgia is that it has severely stunted the growth of new developments from these companies, who see new IPs as not only the risk they always were, but even if they succeed it'll take years before people start the cycle of nostalgia-consuming that they already have going with their established properties.

Either way, bottom-feeder yardsalers like me lose. I miss my $5 Gamecubes, damn it!
 
Not like SJWs types like religious Jews ether. Look at how they shit on religious Israelis.
youre conflating jews with israelis
they adore jews to bit, but in the battle between israel and palestine, israel is the bad guy
and ya just cant like the bad guy no matter how good their falafel is, thats what disney taught me

these are the types of people who see a world issue and immediately go "roight then, whos the oppressor, whos the oppressed? i gotta know immediately who to side with so that i dont risk having any... incorrect opinions... for any amount of time."
 
I think the reason for this consumerism is two-fold. One is that modern entertainment isn't as satisfying to older consumers as nostalgia *can* be. The other reason is that marketing has become MUCH better at coercing consumers. What I mean by this is that, at some point in time, people started to become less interested in new entertainment, either from an oversaturation of it, lack of innovation in the industry, or whatever else. Thusly, they started backtracking to see if there was more fun to be had with what they already have.
There is a lot of that, but I think it's mainly because the generations that grew up on this are now at the point in their lives they have far too much disposable income and they want a big ass wall of the vidya they could never get growing up. Like think of the 90s when you had baseball cards and shit going for insane money--that was because boomers (raised on baseball) were hitting the same age vidya consoomers are now. Everyone knew that one kid with all the games and consoles growing up and/or had a relative with all that, and lots of Youtubers from AVGN on have huge libraries too.
 
There is a lot of that, but I think it's mainly because the generations that grew up on this are now at the point in their lives they have far too much disposable income and they want a big ass wall of the vidya they could never get growing up. Like think of the 90s when you had baseball cards and shit going for insane money--that was because boomers (raised on baseball) were hitting the same age vidya consoomers are now. Everyone knew that one kid with all the games and consoles growing up and/or had a relative with all that, and lots of Youtubers from AVGN on have huge libraries too.
I think it's a very US/American thing. Consooom till you drop.
 
and lots of Youtubers from AVGN on have huge libraries too.
AVGN didn't really have many games when he started making the videos, iirc he had sold all his childhood consoles and games already so had to start buying them again, its just that in the 00s he could get a dozen snes cartridges for 5 bucks. The retro market for games was poorfag central.

Its really the next wave of imitators who started paying jacked up prices out the ass for their shelves. A good example on how quickly hype can work its magic.
 
AVGN didn't really have many games when he started making the videos, iirc he had sold all his childhood consoles and games already so had to start buying them again, its just that in the 00s he could get a dozen snes cartridges for 5 bucks. The retro market for games was poorfag central.

Its really the next wave of imitators who started paying jacked up prices out the ass for their shelves. A good example on how quickly hype can work its magic.
Back in the day, AVGN pretty much was "that cool older kid/relative with all the vidya" since that was part of his appeal (no one would believe the actual truth of course) and sure enough by 2008 or so had his "game room" set where it at least looked like he owned thousands of games and owned all sorts of junk like the Jaguar CD and Atari 5200.

Speaking of which, a Jaguar CD will run you about $1,300 these days minimum. I cannot imagine why anyone would pay that much money for something so notoriously prone to failure, but whatever.
 
Back in the day, AVGN pretty much was "that cool older kid/relative with all the vidya" since that was part of his appeal (no one would believe the actual truth of course) and sure enough by 2008 or so had his "game room" set where it at least looked like he owned thousands of games and owned all sorts of junk like the Jaguar CD and Atari 5200.

Speaking of which, a Jaguar CD will run you about $1,300 these days minimum. I cannot imagine why anyone would pay that much money for something so notoriously prone to failure, but whatever.
A Jaguar CD isn't even 64 bits like they promised, the fuck?!?. I just want to buy games for my OG Xbox so I can eventually rip and port them to a future PC when the hardware is about to give. Emulation is the future, even if I hate it.
 
It's gotten so pervasive at this point that it's sometimes hard to believe that less than 10 years ago, no one really cared about "retro" whatever and people were constantly throwing away games, trinkets, and collectables from the 20th century like the worthless plastic crap it usually is.

I think the reason for this consumerism is two-fold.
Another point I think is the rise in Internet communities and fandoms now gives more a point to having a collection. Odds are, most people in real life will not give a shit about your collection, and so in the past there was less incentive to amass a huge collection, because you’re the only one who will care. Now, however, you have at your fingertips potentially thousands of people to show your collection off to. They can get the dopamine hit of posting updates to whatever collection and getting upvotes from people jealous of their crap.
 
Another point I think is the rise in Internet communities and fandoms now gives more a point to having a collection. Odds are, most people in real life will not give a shit about your collection, and so in the past there was less incentive to amass a huge collection, because you’re the only one who will care. Now, however, you have at your fingertips potentially thousands of people to show your collection off to. They can get the dopamine hit of posting updates to whatever collection and getting upvotes from people jealous of their crap.
I've seen this in game collecting reddit. A lot of it is just posts of teens and early twenty somethings buying like, 2 new games and showing off their collection of maybe 10 games on a shelf and being very proud/excited about it. That's a relatively small sample size given the collections we see now, but then you run into the insane people who end up getting thousands of games over the course of one year and seem to mostly just post them to reddit. If I actually had the autism and time to track some of these fledgeling collector posts, I wonder how many of them spiral out of control within the first year.

It's always interesting seeing the toy collectors from pre-nostalgia retro price boom. Their collections are usually massive with unique items in it because of how much more affordable they were at the time. A lot of collectors now seem to have the same visual setup and items, it oddly feels sanitized and corporate despite being purely individuals. It really adds to the feeling they're all doing it for show and social clout rather than actually enjoying the things they're hoarding.

I mean I might think you're a consumer whore, but I can appreciate a consumer whore who is actually happy and having fun.
 
theres something fun, ill admit, about collecting things that you actually need to spend time to find

i dont collect many things but ill occasionally appreciate the weird item or antique, and i collect those flippy can tabs and make chains out of them... theres a certain engagement in going out of your way to FIND the thing youre collecting

when its something very easily collectible at your fingertips and is purely locked away behind "how much money are you willng to spend?"
it loses the interesting part in my opinion
 
It's always interesting seeing the toy collectors from pre-nostalgia retro price boom. Their collections are usually massive with unique items in it because of how much more affordable they were at the time. A lot of collectors now seem to have the same visual setup and items, it oddly feels sanitized and corporate despite being purely individuals. It really adds to the feeling they're all doing it for show and social clout rather than actually enjoying the things they're hoarding.
Yep, and I think that that’s the result of marketing hijacking nostalgia. I remember watching as the market pivoted from “here’s yesterday’s classics you can get for cheap if you can’t afford the new stuff” & buying specific niche things from one’s own childhood to what’s essentially a “who wasted the most money on 30yo plastic?” challenge.

It’s now about how many “grails” one has in their collection, condition, and other silly nitpicky things like that. And these consumers shell out big bucks for the “nice” examples of things, buy multiple copies of the same thing, and also vacuum up any new product or merchandise corporations make to cash in on the sentiment. (Who actually buys the remanufactured speak-n-spells to give to their kids?)

I’ve always bought to have, and to use. Condition aside from functionality rarely matters in that sense (and often if something is beat up, it’s an even better deal!) and as such it seems I’ve been resistant to that pull that seems to have sucked many others into dropping thousands on shit that is, functionally, worthless.

Also, yeah, baseball cards were an early example of this. They’re also a sign of the future, since no one young cares about them and their value has subsequently tanked.

Oh, and let’s not forget: corporations ARE profiting off of the private sale of vintage items, and a lot, if those sales are happening on sites like eBay where they take a cut of the profit.
 
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Given how commercialized punk has became with expensive designer boots, jackets, and patches/accessories it would ironically be cheaper and just as counter culture for a young adult to wear a nice pair of slacks and a dress shirt today.
Punk died in the 80's, what you seen since then its cope and marketing.
Not to mention Bronies had a political feminist element of defying gender roles shit.
Nah that was internet cope, any real feminist that saw a brony recoiled with the utmost repulsion, and normie women too.

I'll argue they are worse than furries since at least the latter have jobs. Bronies are mostly ersatz chris-chans.
What I find the most interesting about this consoomer group is it seems to be a never ending cycle of resellers buying and selling to each other.
So like crypto, except it destroys the environment................like crypto.
 
Punk died in the 80's, what you seen since then its cope and marketing.

Nah that was internet cope, any real feminist that saw a brony recoiled with the utmost repulsion, and normie women too.

I'll argue they are worse than furries since at least the latter have jobs. Bronies are mostly ersatz chris-chans.

So like crypto, except it destroys the environment................like crypto.
this whole post is some fag retard reddit shit
 
I’ve always bought to have, and to use. Condition aside from functionality rarely matters in that sense (and often if something is beat up, it’s an even better deal!) and as such it seems I’ve been resistant to that pull that seems to have sucked many others into dropping thousands on shit that is, functionally, worthless.
Functional is where I invest the most money, especially on used older goods that will last me a lifetime over the plastic stuff. However I appreciate a good aesthetic thing, it's functional in that it makes your living space feel more like a home for someone with a personality and interests. That said, I don't think entire walls filled with video game labels and anime waifu figures falls into that category.

For the big collectors, even the sincere ones, when you have so many do you even appreciate them anymore? I have a couple little trinkets on my home office desk, placed specifically for me to see easily. There's just enough where I can look at them sometimes and smile or get a little giggle because they're honestly stupid kitsch, but I do actively enjoy their presence and sometimes reorganizing them into new spots. Do they really focus in on any of them anymore and really appreciate the aesthetic appeal?

I always wonder what level of a certain number size of non-functional item an average person has to get to before the item itself no longer has value other than number go up.

So like crypto, except it destroys the environment................like crypto.
well in theory they're practicing recycling by not letting them end up in the ocean i suppose
 
Wait until prices crash and they start flushing these things down the toilet.
I believe this will happen soon because according to the LPS nerds, a company has taken on the IP for Hasbro and will be releasing the old designs everyone wants starting in January. So while I'm sure there will be "Rare" ones they will stammer over, the actual non-resellers will be going and getting fresh new ones that weren't in a 6 year old's mouth at one point.
 
However I appreciate a good aesthetic thing, it's functional in that it makes your living space feel more like a home for someone with a personality and interests. That said, I don't think entire walls filled with video game labels and anime waifu figures falls into that category.
I completely agree. For example, I have an old computer.
Is it "functional"? Yes.
Does it do anything my laptop can't? No, not really.
The aesthetic component is definitely a major reason for me owning it. I just like the way it is.
I always wonder what level of a certain number size of non-functional item an average person has to get to before the item itself no longer has value other than number go up.
Going back to my example, I think the line is when you've exhausted your initial reasons for buying whatever you bought before, and are simply buying more of the same thing, or buying things with even smaller differences for more frivolous niche uses.

Do I need 3 more of the same computer? Absolutely not, but some people still buy more anyway. And buy things that are even less aesthetically pleasing, useful, etc. Buying derivative products of derivative products. And now you're consooming.
 
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