What are you playing right now?

I'm scraping the bottom of the barrel of the Vita library for games, and Dead or Alive 3 Xtreme: Venus is one of the last I haven't tried yet. The graphics are pretty good (not a boob joke, it really does look not far off from some Switch games). I also might try to get back into Dragon Quest Heroes II but using my phone to translate stuff is annoying.
 
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Been trying out the new Path of Exile league. I'm a bit torn on it, though I'm pretty early on my character (and I'm no PoE expert, despite how old my account is.) It's a sort-of MOBA/AutoChess thing with setting up NPCs on your side to fight an opposing team and try to knock down their towers totems.

The biggest issue I think I have is just how beefy the enemies are. I've had some matches drag on for near twenty minutes because they just keep respawning. And with so much health, by the time you kill one, another's come back from the dead. I won my first tournament after a pretty awesome comeback in the final match, certain I'd lose, but it took fucking ages, due to the enemies having a turtle that made their totems invincible, and a death priest that could just bring it back when it died.

I'm sure there's some pros that slap it around like it's nothing, and I don't want it nerfed solely because I'm shit (though I am), but you could probably knock 20% of the health off the enemies and have things go a hell of a lot smoother. Reminds me a bit of what a clusterfuck Heist was.
 
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Trying out a handful of Kemco RPGs to see if any draw me in. Aeon Avenger seems similar to Final Fantasy 6 but with time-travel.

I ended up playing one round of that clunky volleyball game, then sunk nearly an hour into blackjack lol. They should just come out with Dead or Alive Xtreme Casino if they can't make the main part of the game play well, the controls are not intuitive at all.
 
I finished starfield, finished playing dead island 2 with friends, and CP2077 is still to empty for me so I went back to rimworld somehow.

Still baffling Save our Ships 2 is still not done tho. I decided to refund the CP2077 DLC too since I'm guessing they're never going to actually turn CP2077 into GTA.
 
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Getting back to my playthrough of Fate/stay night. Finished the Unlimited Blade Works route in a hour and a half push last night. Good ending, liked what the Ufotable anime adaption did better. Now I'll be starting Heavens Feel soon.

Also still playing World of Warships. Probably will play with my carriers today when I get home. Rockets are still basically useless. The Level 5 Dutch cruiser I played with last session reminds me how specialized it is. All guns and anti sub armaments. No torpedoes, so I have to pummel other ships to death with it. But hey, at least the AAA is good.
 
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Picked up Remnant 2 a couple of days ago. I don’t really understand what I’m doing yet but I’ve been having good fun exploring and dropping into other peoples games. From what I’ve been told about the game and item unlocks etc I’m going to hold off from looking anything up and trying to work stuff out for myself.
 
Played more Fate/stay night yesterday, now on Heaven's Feel, on night 7 now. Very different than the prior 2 routes. The movie adaptions definitely changed some things, and honestly I don't know which I like more yet. I DEFINITELY like the extra insight into Zoken Matou, that much can be said. Won't spoil too much, but because they have less time restrictions, he's given a bit more time to flesh out
 
Six Ages: Lights Going Out has pulled me away from Baldur's Gate, something about that gameplay loop just grabs me and it's not often you see a fully realized Neolithic setting in a video game. Huge improvement on Ride Like The Wind in that there are now about half a dozen "important" characters with their own arcs rather than just two, but you can still win the game without them.

There is a troon character in this one, sadly.
 
Six Ages: Lights Going Out has pulled me away from Baldur's Gate, something about that gameplay loop just grabs me and it's not often you see a fully realized Neolithic setting in a video game. Huge improvement on Ride Like The Wind in that there are now about half a dozen "important" characters with their own arcs rather than just two, but you can still win the game without them.

There is a troon character in this one, sadly.
Far Cry: Primal
It's got a Neolithic tribe and they're Mesopotamians that sacrifice people like Aztecs and look like Iroquois. You only get to see outposts until the very end when you burst into their agricultural homelands, but I still found them compelling. They speak a reconstructed Proto-Indo-European.
 
Six Ages: Lights Going Out has pulled me away from Baldur's Gate, something about that gameplay loop just grabs me and it's not often you see a fully realized Neolithic setting in a video game. Huge improvement on Ride Like The Wind in that there are now about half a dozen "important" characters with their own arcs rather than just two, but you can still win the game without them.

There is a troon character in this one, sadly.
Far Cry: Primal
It's got a Neolithic tribe and they're Mesopotamians that sacrifice people like Aztecs and look like Iroquois. You only get to see outposts until the very end when you burst into their agricultural homelands, but I still found them compelling. They speak a reconstructed Proto-Indo-European.
 
Far Cry: Primal
It's got a Neolithic tribe and they're Mesopotamians that sacrifice people like Aztecs and look like Iroquois. You only get to see outposts until the very end when you burst into their agricultural homelands, but I still found them compelling. They speak a reconstructed Proto-Indo-European.
Primal's depiction of Mesolithic (not Neolithic) Europe is fine in a sort of pulp fiction way but it bloooooooows from a "historical" standpoint. First of all, it's set during the Younger Dryas (about 10,000 BC) which predates Proto-Indo-European by about 6 millennia. Second of all, everyone's language is translated in this lame Tarzan speak which is both historically inaccurate (these are anatomically modern humans) and makes it hard to do anything with character development or plot. It all just leans way too heavily on "ooga booga caveman" stereotypes that have been outdated for a century. More importantly, it's boring.

Then you've got the psychotic cannibal Neanderthals and don't even get me started on that.
 
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I'm playing Donkey Kong 64 at the moment and I'd say it's the best platformer I've ever played but maybe I'm biased because I love monkeys. Lanky Kong is my favorite.
 
Primal's depiction of Mesolithic (not Neolithic) Europe is fine in a sort of pulp fiction way but it bloooooooows from a "historical" standpoint. First of all, it's set during the Younger Dryas (about 10,000 BC) which predates Proto-Indo-European by about 6 millennia. Second of all, everyone's language is translated in this lame Tarzan speak which is both historically inaccurate (these are anatomically modern humans) and makes it hard to do anything with character development or plot. It all just leans way too heavily on "ooga booga caveman" stereotypes that have been outdated for a century. More importantly, it's boring.

Then you've got the psychotic cannibal Neanderthals and don't even get me started on that.
Don't be greedy. There's exactly two gaymers that care about the Neolithic era and that's you and me.

Edit: Actually I don't really care about the Neolithic era as such, I like Stone Age agriculturalists (like Indians).
 
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